Lara croft anniversary walkthrough. Tomb Raider: Anniversary: ​​Walkthrough

Engineering systems 24.09.2019
Engineering systems

Shoot the animals ahead (it's safer to do this from one of the columns). Climb up the two ledges onto the 1st right column. Jump over to the 2nd right column. Climb to the right and cling to the ledge above - and again in the same way. Jump to the 3rd right column. Climb up and jump to the 3rd left column. Climb to the right and cling to the ledge above - and again in the same way. Climb to the top of the column and jump onto the balcony with bars. Jump onto the adjacent balcony. Jump forward, grapple, run along the wall and jump forward. Step on the button in front of the mural, ahead on the left. Go left and see another mural, with precious stones. “Press” the corresponding buttons with shots on the first (main) fresco - the tip of the sword and the left eye of the head of Medusa the Gorgon. Step on the button. Return to the opened passage (where the second fresco was). Jump forward, grapple, run along the wall and jump forward. Jump onto the balcony ahead. Contemplate the third fresco on the floor. Return to the first fresco and “type” a new combination - hand, lower back and feet. Approach the ball on the pedestal with a “cat”, pull out the rings holding the axis and push the ball down. Step on the button again. Now or later you can “press” the combination of the secret - the sword blade, the hand, the left eye of Medusa, the lower back, the feet and the knee. Go down - the easiest way is to hang on the “cat” (where you ran along the wall), go down as far as possible on the cable and just jump off. Roll the ball onto the round button on the floor. Climb onto the ledge on the 4th right column. Climb to the right and grab the ledge above. Climb up two ledges. Jump to the 4th left column. Climb to the left and cling to the ledge above - and again in the same way. Grab onto the ledge above. Climb to the top of the column. If the combination for the secret is dialed, jump onto the balcony with bars, take the artifact (secret 1), jump back and climb to the top of the column. Jump onto the balcony with the small pillars and go through the open door. Go left and grapple with the cat. Climb down the cable or run along the wall and go down the stairs. Press the lever. Examine the fourth fresco above the door - this is the combination for the secret, if it is not collected, you can go back and get it. Go into the hall, kill the animals and roll the ball to another round button on the floor. Go through the opened door and go down the stairs. Go through the door and jump onto the U-shaped platform in the center of the hall. Using the “cat” move the platform with the ring in front, drop the column with the ring at the bottom right and “press” the button under the balcony from which you jumped with a shot. Jump onto the platform with the ring extended by the cat, from it to the adjacent one (on the left), then into a large niche in the wall. Jump onto the pole and from it onto the ledge. Go up the stairs and press the lever. Kill bats and jump onto the U-shaped platform in the center of the hall. Jump again onto the platform with the ring extended by the “cat” and jump over to the ledge on the right. Jump down (into the niche), climb along the ledge to the right, cling to the ledge below, climb to the right. Slide down the slope and jump onto the ledge. Climb to the left and grab the ledge below. Grab onto the ledge in the niche again, climb to the left, jump to the ledge on the left and climb to the left again. Jump on the pole, jump into the niche, climb higher and take the artifact (secret 2). Go down and jump back onto the pole, and from the pole onto the ledge. Grab onto the ledge below and drop down into the niche. Jump into the next niche (on the left), climb onto the ledge, climb to the left, jump onto the ledge on the left, jump down and slide into the niche. Press the lever and go down the two ledges. Go left and press the lever. Climb onto the square piece of column in the center and jump to another, higher one. Climb onto it, then onto the ledge, climb to the right and jump onto the stairs. Climb up and pull out the platform with the ring on the left using the “cat”, jump onto it. Jump to the ledge on the right, climb to the right, jump to the ledge on the right. Jump to the ledge on the right again, cling to the ledge above, move to the right and cling to the ledge above again. Climb into the niche, climb the ledge, go through the low hole to the right.

Poseidon

Enter the door and follow the passage. Click on the lever and cling to the ledge on the grate. When the grate rises, jump to the ledge on the wall to the left or right; when the grate goes down, jump back to the hole above the door. Go forward and go down. Kill the rats, move on and dive into the water. Swim down, press the lever, swim further and emerge. Get out of the water and dive into the body of water ahead. Press the lever underwater on the other side, float up and exit the water. Climb onto the fragment of a square column in the center, climb onto the ledge, then onto the next one, climb to the right and go up. Move the cube to the left, away from the fish. Swim to the niche and take the artifact (secret 3). Press the lever underwater and surface. Swim to the niche with the cube (without the fish) and push the last one into the water. Return to the first cube and put it in place (turn off the water). Jump into the water below and swim to the second cube. Get out of the water and move the cube towards the fish (the water level will drop again). Go down the two ledges and the debris to the right of the entrance. Using the “cat” move the raft counterclockwise relative to the column in the center of the hall, onto the grate. Climb to the very top and move the cube. Jump into the water below. Use the “cat” to move the raft so that when it surfaces, it will be between the two walkways at the top. Move the cube away from the fish. Ascend, use the “cat” to move the raft closer to the wall. Climb onto the raft, jump into the niche, climb onto the ledge on the right and climb to the right. Jump to the ledge on the right and climb into the opening. Take the key, press the lever. Swim to the exit (you can first turn off the water and get there on dry land), swim out to where you dived at the beginning. Walk back down the passage. Press the lever and cling to the ledge on the grate. When the grate starts to fall, jump and grab onto it. Go forward, go down, move on and exit. Jump from the extended platform to the ledge ahead on the right. Grab onto the ledge above. Climb to the right and jump onto the platform. Jump over to another platform and knock over the column with the ring with your “cat”. Climb onto the ledge on the left, climb to the right, cling to the ledge above, jump over to the ledge on the left. Get on the platform. Follow the overturned column on the right. Climb onto the ledge on the left, and jump from it to the ledge on the right. Climb onto the next ledge, grab the ledge ahead and cross it to the right. Climb to the ledge above and climb onto the platform above. Go up the stairs and press the lever. Jump over to the U-shaped platform in the center. Jump over to the platform with the ring and jump over to the ledge on the right. Jump down, climb the ledge to the right, grab the ledge below, climb to the right. Slide down the slope and jump onto the ledge. Climb to the left and jump onto the platform below.

Atlas

Go through the door and down the passage. Click on the lever and cling to the ledge on the grate. When the grate rises, jump to the ledge on the wall to the left or right; when the grate goes down, jump back to the hole above the door. Go forward and go down. Go further and rotate the winch until the two platforms close the gap. Jump over to the other side. Climb onto the ledge on the left, jump over to the left ledge. Climb to the left and grab the ledge above. Climb up, go down to the left and press the lever. Go down and “press” the two buttons on the sides of the statue with the ball. Quickly run to the abyss, jump onto the pole and across the abyss. Rotate the winch again, get over the abyss and take the key. Climb onto the debris near the column, climb onto the column. Climb up. Climb onto the ledge on the left and take the artifact (secret 4). Go back down and press the lever. Go down and cross the gap. Move on. Press the lever and cling to the ledge on the grate. When the grate rises, jump onto the pole from behind; when the grate goes down, jump back to the hole above the door. Go forward and go down. Go forward and exit. Jump to the ledge ahead on the left. Move to the left, jump onto the ledges on the left, climb to the left and jump to the ledge above. Jump over to the ledge on the left. Get on the platform. Climb onto the fragment of the platform and climb onto the ledge. Climb up and jump over to the platform on the right. Climb to the right and grab the ledge above. Jump over to the right, climb into the niche and jump onto the pole. Jump onto the ledge and go down into the niche. Go through the low hole and climb the ledge to the right. Go up to the door.

Hephaestus

Enter the door and follow the passage. You don't have to press the lever - the grille is broken. Climb onto the ledge on the left. Rise higher. Climbing along the ledges, left or right, get to the hole above the door. Go through the hole and go down. Move on. In the room with lightning, walk along the lowered slabs (lightning does not strike there) and step on the four buttons. Go to the opened hall. Move the warrior statue onto the round button facing the arrow. Move the stone block onto the square button, and proceed with the resulting statue as with the first. Step on the square button and jump away. Quickly climb onto the hammer and jump over to the platform to the right of the hammer. Jump onto the pole, jump to the platform above the key. Take the artifact on the left (secret 5). Jump to the next pole and to the next platform. Push the stone block down and go down. Place the last statue. Run over the square button and take the key. Go back. Press the lever and climb onto the ledge on the grate. When the grate starts to fall, jump and grab onto it. Go through the hole above the door and go down. Go ahead and exit. Jump onto the stairs on the left ahead and go down. Jump onto the platform with the fallen column. Follow the column forward, climb onto the ledge on the left and move the box to the left. Jump over to the ledge on the right and push the other box to the left. Climb onto the box and jump onto the ledge. Move to the left, go down to the ledge below and jump to the left. Climb to the right, go down to the ledge below and into the niche. Go down to the ledge below, climb to the right and go down into the niche. Pull over to the door.

Damocles

Enter and walk down the passage. Pull out the stone block above the door with a “cat”. Press the lever and place the block under the grate. Climb along the block and ledge on the grate to the hole above the door. Go forward, go down, go further and step on the button in front of the door. Go forward, take the key and quickly jump forward. Climb up the collapsed platform ahead on the left, use the grapple to run along the wall and jump onto the platform in the corner. Jump onto the platform in the center. Move along the ledges ahead to the niche on the right, press the lever. Go downstairs and go to the hall with swords. Ignore the advice about walking slowly - swords only fall where they are ©. Look at the ceiling so as not to get hit by the falling sword. Go right, stand between the blades and the wall. When the blades in two cells go down, stand on the white one, when the next ones go down, stand on the white one again, and so on until you can move to the white cell between the two columns. Go to the left, avoiding the falling swords, bypassing the blades along the red cage near the wall and climb onto the fragment of the column. Jump onto the ledge on the wall. Grab onto the ledge above and climb left into the niche. Press the lever, jump over the swords to the entrance to the hall where the key was, climb back onto the platform in the center, jump into the left niche and take the artifact (secret 6). Go down and get to the lever again (now the blades can be walked around the white cage against the wall). Climb onto the small pillar and jump from it to the larger one. Jump to the adjacent column, jump to the small column and go down into the alcove. Jump over to the ledge, get over to the ledge above. Using the “cat”, run along the wall and jump onto the column on the left. Jump onto the adjacent column, from it to the next one, and from it to the last one. Jump to the ledge ahead. Jump to the ledge on the right, and then to the next one. Move to the right and jump into the niche. Turn the winch, go down and go through the door. Press the lever and climb onto the ledge on the grate. When the grate starts to fall, jump and grab onto it. Go through the hole above the door and go down. Go ahead and exit. Go downstairs, insert the keys into the corresponding locks and go through the door - to the next level.

Tomb Raider Lara Croft is one of the already famous heroines of the world computer games. Her challenges are always based on agility, speed and solving complex puzzles. Therefore in the game Tomb Raider Anniversary passage is never easy.

Description of Tomb Raider Anniversary

The history of the “Anniversary” version is filled with mysteries and fascinating plots. It all starts with the fact that an old acquaintance unexpectedly comes to Lara Croft along with his boss. Although the heroine considers them suspicious, the job offered to her turned out to be intriguing: to find the “Legacies of Atlantis” for the Nat’l Technology corporation.

The passage of the game Tomb Raider Anniversary is filled with fascinating and exciting events. It is divided into four large parts (Peru, Greece, Egypt and the Croft estate), in which you need to complete a lot of tasks. If Lara initially follows the guidance of an unknown woman, then a little later she will be able to discover a lot of interesting things for herself, and the tomb raider will have her own tasks. However, the heroine's path will not be easy. She will have to fight monsters and find a lot of caches with bonuses. Lara's strength will not always help her cope with the test; sometimes she will need to think carefully.

Tomb Raider Anniversary. Walkthrough

The Croft family estate is the final part of the game, in which the developers have prepared a lot of interesting tasks and puzzles. The plot begins with Lara entering her home and reading a letter on the table in which her acquaintance (Winston) reports the arrival of a shipment of ancient artifacts (the boxes are in the corner of the room), the sudden activation of an alarm in the gallery, and the lack of water in the house . The only good news for Lara is the found diary.

1. We approach the boxes located on the right side of the door. We climb up them, then climb over the yellow picture to the opposite stack. We move upstairs and take away the “gear from the sculpture”.

2. We go down and move the box with red marks onto the light brown square button clearly visible on the stone floor. The painting covering the arrow behind the fireplace will fall down. You won't be able to take this weapon yet because of the fire.

3. We go up and turn to the left. You need to move to the end of the corridor and enter the last door on the right. In the Tomb Raider Anniversary game, the passage is simplified by the information contained in open books Oh. We go left, then straight along the corridor and again to the left (to the door).

4. We ended up in Lara's room. To the left are two stands with daggers. We lower them and take the diary. Now you can head to the wardrobe and change the heroine’s clothes.

Tomb Raider Anniversary walkthrough of the estate. Search for weapons

1. After changing clothes, move straight into the passage behind the tomb raider. Inspect everything in separate room open the books and return to the long corridor.

2. Follow straight and turn right, open the door. Run forward to the end, you will see the entrance to the room. Having entered it, move on, reading books as you go. Go through the closed passage on the right.

3. Lara is now in the library. You probably noticed that as soon as the girl entered here, the red light came on (the alarm went off).

4. Now let’s go to the left and push the exposed red book. A secret place will open from where you can pick up a map of the labyrinth.

5. We move to the stairs, get acquainted with the contents of the two more open books we encountered, which make it easier to pass through the Tomb Raider Anniversary game, and go up to the second floor. We go forward and run into the room from which two red volumes are visible. We press on them and take pistols from the opened cache.

6. After reading all possible clues, head to the exit from the room.

Search for valuable artifacts

1. To the left of the heroine is a painting. You need to jump on it and wait a little for it to go down to the end (this will give you more time). Then we quickly return to the balcony and shoot at the opened target. If you hit it successfully, the entrance to the basement will open.

3. Now we have to go through the basement, because due to the alarm going off, the doors are blocked, and we cannot return the same way we came here.

4. We take the empty bucket, overcome the obstacle of boxes, and move forward. Then we go up the stairs and press the button on the left wall, which will open the entrance to the next room.

5. Here we can look at some amazing artifacts. It is in this room that the rewards that will appear after completing the entire game will be located. After making sure that the valuables have not been damaged, we go up the stairs.

Tomb Raider Anniversary continues on this principle. These are not all the trials and dangers that the main character will have to cope with.

After the introductory video, you will find yourself in a snow-covered valley, nearby there is a cave that you need to get into. Run forward, jump onto the ledge, climb to the right, after a couple of turns jump over to the opposite side, jump over the small gap and climb up the rise. Next there will be two ledges located one above the other, jump up on them, run up and jump from the cliff, swing with the help of the cat and get to the opposite side. We go to the right along the steps and you will see a gate that you need to go through, but to open it, you will need to press the button located above the entrance. On the left side of the gate, jump onto the dais and jump over the abyss with the help of a cat. On the left you will see a ledge, grab it, move to the left and jump to the higher ledge, then jump to the left and press the button that opens the gate. After the video, you will find yourself in a cave, run forward, there will be a stone slab, stepping on which you will activate a hidden mechanism and then arrows will fly out of the holes in the walls in front of you. Bend down or roll under them so that the sharp tips do not touch you. Ahead, around the bend, you will see a staircase at the right wall, climb it and jump over the abyss on the left, turn around and notice a small ledge, grab it and run forward, jumping over the abyss, having reached the end, you will find first secret. Jump down and return to the stairs, jump over the gap, turn left, jump over the gap again and run left again, then grab the ledge. Climb up, go left, climb the ledge again in the same direction, after the turn jump to the next ledge, climb up and run forward along the passage, it will split, and first run to the left, there is a small stone there, jump on it, grab the ledge, go up and find a first aid kit in the cave. Here bats fly into the cave and will try to attack you. To avoid this, deal with the rodents. Now get out of there and return to the place where the cave split in two. Run to the right, then forward, turn left, kill the newly appeared bats, then jump over the abyss using the cat; in order to safely jump to the opposite side, you will need to pull yourself up a little on the rope. Grab the ledge, climb left, jump up to the next ledge, also move left and jump to the opposite side, drop down one level and move to the right. When you get over the corner, jump over to the opposite side, climb there and find second secret. Go down the ledges and look around: nearby you will see a depression, jump there, deal with bats and lower the lever on the right. Go inside and you will find yourself in a room with a bridge, under which wolves are waiting for you. Shoot the predators immediately. Walk along the bridge until it collapses. To the right of the bridge you will find a small cave containing a first aid kit. Go back, climb up the broken pieces of the bridge, turn right and climb the ledges. Turn around and see a ledge on a pillar, jump on it, move around the corner, jump up, then to the opposite side and Lara will catch on to the ledge on another pillar. On the right you will find a first aid kit and when you return, climb up the two large ledges again. Go right along the bridge. After the turn, climb onto the hill, move to the right and you will see a cliff and a rope. To the left of the rope is a first aid kit in a recess, take it and return to your previous position. Don't rush to jump over to the other side, but go down. Be careful: you will have to fight a bear there. Now you will see ledges along which you can climb up, but go into the cave that is nearby, lower the lever there and enter the opening that opens. Here you will find third secret. Go outside, climb over the broken pieces of the bridge and follow the already familiar path. When you reach the rope, jump onto it and swing. After jumping to the other side, run behind the far left pillar and take the first aid kit there. Now go down the stairs, follow the passage, turn right and jump onto the horizontal pole. Jump forward from it and climb up. Head forward and turn right, carefully move along the passage so that the arrows flying out of the walls do not touch you. Now step on the square slab. Now turn left and climb up the ledges, defeat the wolves, climb up the ledges, climb over to the right and lower the mechanism. Run left along the passage to the very end. On the left, grab the horizontal pole in a jump, pass two more of the same kind, and you will find yourself in a room with wolves that you need to deal with, and then climb the ledges and immediately jump onto the pole, which will move at an angle of 90 degrees. Swing and lower the stone mechanism. When you do this, the gate below will open. Now go back to the horizontal pole that rotates 90 degrees, but this time jump off it before it has time to turn completely and Lara catches on the ledge above the gate, move along it to the left, jump onto the pole, move on it slightly to the right and jump forward. Lara will grab the ledge, after which you need to jump up and from there to the next pole. Cling to the ledge again, go up and here you will find the first relic in the game, i.e. golden secret.

All relics that you find during the game will be stored in Lara's house, namely in the secret room with artifacts .

Now go down and now, after entering the gate, you can go to the next level.

2. PERU - CITY OF VILCABAMBA

We jump onto the pillar in front and go down along it. Behind the stone is a small first aid kit. Now we go forward, cling to the gap on the right, climb higher, jump back and cling to the second pillar, and jump forward from it. Let's go further, there will be 2 wolves, having dealt with them, we go to the well. The bear will run out, having finished with him, we jump into the water and swim wherever he swims, then we lower the lever that opens the grate at the top and emerge. We go up the stairs, then jump over to the second window sill. We move the box aside, you can also move it to the niche on the right and thus get to another first aid kit. We open the gate on the left with a shot, and move the box to the pillar, climb up it and, as a result of several jumps, get to the only secret at this level. Now we go back to where the box originally stood, go into the passage and pick up the cartridges and the door key there. Now we go out, after passing the gate we go left and back, open the door with the key and get ready to meet three wolves. Now we need to open the gate. We go into the passage to the right of them. In the room with the pool, we move into the passage higher along the ledges on the wall. There, having dealt with the bats, we jump over to the other side. We go forward, jump and cling to the beam, then let go of it. In the second pass everything is the same. Having opened the gate, we go forward along the long corridor. Next, obstacles begin (there are cartridges and a wolf below, you can get out of the hole by moving the box to the ledges in the wall next to the place where you came from). First, we jump forward, slide down the ramp and cling to the pole, swing on it and jump forward. Next we overcome the abyss with the help of a pillar. We go forward, cling to the ledges in the wall and go down to the bottom of the pit. We go forward, climb onto the stone on the right and from it along the wall we move to the right, jump back onto the pole, swing and jump forward, then higher, climb to the left and jump back onto the pole, from it - forward. We walk along the long corridor again and move to the next level.

3. PERU - THE LOST VALLEY

We go forward, jump down and deal with the pack of wolves. To the right of the waterfall we select the first gear and climb to the very top. We go to the bridge, jump over the water and climb up along the wall on the right, then jump back. We shoot at the rope at the top and get to the passage a little to the right. Next, we overcome the abyss with the help of a cat and climb along the ledges in the wall to the very top, go into the passage and cross the suspension bridge to the other side, there we select the second gear. The bats will fly out, after shooting them, we knock out the bridge along which we came. Now if you look closely, you can see a small cave to the right of the bridge debris. If you catch the cat on the ring and go lower, you can quite easily jump to it and get a shotgun as a prize. Now you can fall into the water and Lara will be carried by the current to the very beginning of the level. Here you can take a small first aid kit underwater. We get out of the water and deal with another batch of wolves. There is a ladder on the left, we climb up it, insert the gear into the mechanism and lower the lever. Then we move higher along the wheel, insert the second gear and lower another lever. Now we cling to the ledges on the wall, move along them to the right and up, then jump back. Next, we jump and cling to the ledges on the left; if you are facing the waterfall, we move along them to the right; A little lower in the cave there is a large first aid box. Whether we take it or not, we climb higher and then jump back onto the rope. We turn left, swing on it, jump off and crawl to the right, then let go of our hands and go into a small cave. There we deal with the bear and climb up along the ledges. If you look around from the platform on which the cartridges lie, you can see the cave in which first secret. To get into it you need to jump onto the flat roof, slide down it and jump again. This will allow you to grab onto the ledge at the corner of the building. Now we return back to the area with the pillars and climb up the pillar, jump onto the ledges under the ceiling and then back onto the pillar, only this time Lara will stand on it. We jump over to the second pillar, from it into the passage. There we go left, jump onto the ramp, slide down it and cling to the ledge, from there we jump to the right. Next - onto the pole, swing on it, jump forward and climb out. We go forward, jump onto the ledges and move along them to the first aid kit (there is another one below in the cave), shoot the bats and move on along the long passage. Now let's shoot the raptors. A T-Rex will appear, shoot at him until the anger bar is filled, when he runs at Lara, press roll in any direction, and when the target turns red, shoot, and so on several times. When we're done with him, we climb into the temple (or whatever it is) and pick up the last gear there, then we fall into the water and swim wherever we swim. We get out of the water, climb up the pillar and then along the ledges in the walls we get to the passage at the top. We leave, immediately go right (you can take a first aid kit ahead), climb higher, go forward. Next, we climb up the pillar, jump off, go forward, cling to the ledges and get to the wooden bridge. We walk along it, roll down and climb onto the pillar, jump forward from it into the cave. There we go forward, climb up and jump over the abyss into wooden bridge. Again we climb up along the ledges. There are two cascading ramps ahead. Well second secret, for company. To get to it, you need to carefully jump over the first ramp and get to the platform behind it, and then go down. We take the secret, climb out and return back to the stingrays. We jump onto the first ramp, from it to the second and from there onto the poles. We go forward into the cave, again we slide down and cling to the ledge in a familiar place. We get to the waterfall the same way and insert the third gear. Before going into the cave, you can take relic. We go up to the dam. And we jump into the water. Now there is no current, so by examining the bottom of the resulting backwater you can find a small underwater hole that leads to the goal. Now we jump into the water and go into the cave, from where we get to the next level..

4. PERU - TOMB OF QUALOPEC

We go forward, then move along the pillars to the other side and go out into the round hall. We go forward, a stone will roll from there - we immediately run back and hide around the corner. Now we go down and move the wooden pillar with a platform at the top into the middle of the abyss to the left of the passage from which the stone rolled out. Now we move the massive piece of the pillar to the ledges on the wall and climb up. We jump over to the pillar that we just moved, and from it into the passage. We cling to the pole, from it to the ledges and crawl along the wall. When there is a dead end, we jump back - onto the stairs, from it - to the right and then back again. We go forward along the corridor, picking up a few more first aid kits along the way. Next we overcome the corridor with pegs, everything is quite simple here. In a small hall, with the help of a cat, we climb onto the collapsed staircase, from it - onto the pillar on the left, then onto the crossbar and forward. Next, we walk along the boards and jump down, hanging on the lever. The first grate has opened, we go back the same way, only now we will meet a raptor along the way. Having reached the pillar, we jump from it to the left and climb up, then onto the striped pillar and forward from it. Once in place, we shoot at the rope on which the plate is suspended. With the help of the cat, we get to the niche opposite and lower the lever there, then we go down to the bottom of the pit again and move both pillars to the opposite cliff. We go into that passage, reaching the pit - and in it first secret- first we jump onto the pillar, then onto the wall on the left, climb along the ledges and then jump back onto another pillar. We go further, in a small room with a lever the floor will collapse. Having dealt with the wolves, we go to the wooden platform, pull out a box from a niche in the wall, move it to the right pillar, climb there as high as possible and jump back onto the beam, from it to the next one and from there to the second pillar. We climb along it to the right, from there we jump onto the pole and jump forward. There we cling to the ledges and jump back onto the beam. To take second secret you need to climb higher up it and jump into the passage located on the opposite side of the lever. Now we return to this beam again, climb along it to the very top and jump towards the lever. Having pressed it, we jump onto the pole on the right, from it onto the ledges and climb up them, having reached the niche we jump from the second passage. Now we go back to the main hall, along the way there will be a raptor again. We go into the opened passage and watch a long video, after which we run back and run to the exit from the cave, watch another video, after which we find ourselves on the next level.

5. GREECE - ST. FRANCIS FOLLY

Shoot the animals ahead (it's safer to do this from one of the columns). Climb up the two ledges onto the 1st right column. Jump over to the 2nd right column. Climb to the right and cling to the ledge above - and again in the same way. Jump to the 3rd right column. Climb up and jump to the 3rd left column. Climb to the right and cling to the ledge above - and again in the same way. Climb to the top of the column and jump onto the balcony with bars. Jump onto the adjacent balcony. Jump forward, grapple, run along the wall and jump forward. Step on the button in front of the mural, ahead on the left. Go left and look at another fresco, with precious stones. “Press” the corresponding buttons on the first (main) fresco with shots - the tip of the sword and the left eye of the head of Medusa the Gorgon. Step on the button. Return to the opened passage (where the second fresco was). Jump forward, grapple, run along the wall and jump forward. Jump onto the balcony ahead. Contemplate the third fresco on the floor. Return to the first fresco and “type” a new combination - hand, lower back and feet. Approach the ball on the pedestal with a “cat”, pull out the rings holding the axis and push the ball down. Step on the button again. Now or later you can “press” the combination of the secret - the sword blade, the hand, the left eye of Medusa, the lower back, the feet and the knee. Go down - the easiest way is to hang on the “cat” (where you ran along the wall), go down as far as possible on the cable and just jump off. Roll the ball onto the round button on the floor. Climb onto the ledge on the 4th right column. Climb to the right and grab the ledge above. Climb up two ledges. Jump to the 4th left column. Climb to the left and cling to the ledge above - and again in the same way. Grab onto the ledge above. Climb to the top of the column. If the combination for the secret is dialed, jump onto the balcony with bars and take the artifact (secret 1), jump back and climb to the top of the column. Jump onto the balcony with the small pillars and go through the open door. Go left and grapple with the cat. Climb down the cable or run along the wall and go down the stairs. Press the lever. Examine the fourth fresco above the door - this is the combination for the secret, if it is not collected, you can go back and get it. Go into the hall, kill the animals and roll the ball to another round button on the floor. Go through the opened door and go down the stairs. Go through the door and jump onto the U-shaped platform in the center of the hall. Using the “cat” move the platform with the ring in front, drop the column with the ring at the bottom right and “press” the button under the balcony from which you jumped with a shot. Jump onto the platform with the ring extended by the cat, from it to the adjacent one (on the left), then into a large niche in the wall. Jump onto the pole and from it onto the ledge. Go up the stairs and press the lever. Kill the bats and jump to the U-shaped platform in the center of the hall. Jump again onto the platform with the ring extended by the “cat” and jump over to the ledge on the right. Jump down (into the niche), climb along the ledge to the right, cling to the ledge below, climb to the right. Slide down the slope and jump onto the ledge. Climb to the left and grab the ledge below. Grab onto the ledge in the niche again, climb to the left, jump to the ledge on the left and climb to the left again. Jump on the pole, jump into the niche, climb higher and take the artifact (secret 2). Go down and jump back onto the pole, and from the pole onto the ledge. Grab onto the ledge below and drop down into the niche. Jump into the next niche (on the left), climb onto the ledge, climb to the left, jump onto the ledge on the left, jump down and slide into the niche. Press the lever and go down the two ledges. Go left and press the lever. Climb onto the square piece of column in the center and jump to another, higher one. Climb onto it, then onto the ledge, climb to the right and jump onto the stairs. Climb up and pull out the platform with the ring on the left using the “cat”, jump onto it. Jump to the ledge on the right, climb to the right, jump to the ledge on the right. Jump to the ledge on the right again, cling to the ledge above, move to the right and cling to the ledge above again. Climb into the niche, climb the ledge, go through the low hole to the right.

Poseidon

Enter the door and follow the passage. Click on the lever and cling to the ledge on the grate. When the grate rises, jump to the ledge on the wall to the left or right; when the grate goes down, jump back to the hole above the door. Go forward and go down. Kill the rats, move on and dive into the water. Swim down, press the lever, swim further and emerge. Get out of the water and dive into the body of water ahead. Press the lever underwater on the other side, float up and exit the water. Climb onto the fragment of a square column in the center, climb onto the ledge, then onto the next one, climb to the right and go up. Move the cube to the left, away from the fish. Swim to the niche and take the artifact (secret 3). Press the lever underwater and surface. Swim to the niche with the cube (without the fish) and push the last one into the water. Return to the first cube and put it in place (turn off the water). Jump into the water below and swim to the second cube. Get out of the water and move the cube towards the fish (the water level will drop again). Go down the two ledges and the debris to the right of the entrance. Using the “cat” move the raft counterclockwise relative to the column in the center of the hall, onto the grate. Climb to the very top and move the cube. Jump into the water below. Use the “cat” to move the raft so that when it surfaces, it will be between the two walkways at the top. Move the cube away from the fish. Ascend, use the “cat” to move the raft closer to the wall. Climb onto the raft, jump into the niche, climb onto the ledge on the right and climb to the right. Jump to the ledge on the right and climb into the opening. Take the key, press the lever. Swim to the exit (you can first turn off the water and get there on dry land), swim out to where you dived at the beginning. Walk back down the passage. Press the lever and cling to the ledge on the grate. When the grate starts to fall, jump and grab onto it. Go forward, go down, move on and exit. Jump from the extended platform to the ledge ahead on the right. Grab onto the ledge above. Climb to the right and jump onto the platform. Jump over to another platform and knock over the column with the ring with your “cat”. Climb onto the ledge on the left, climb to the right, cling to the ledge above, jump over to the ledge on the left. Get on the platform. Follow the overturned column on the right. Climb onto the ledge on the left, and jump from it to the ledge on the right. Climb onto the next ledge, grab the ledge ahead and cross it to the right. Climb to the ledge above and climb onto the platform above. Go up the stairs and press the lever. Jump over to the U-shaped platform in the center. Jump over to the platform with the ring and jump over to the ledge on the right. Jump down, climb the ledge to the right, grab the ledge below, climb to the right. Slide down the slope and jump onto the ledge. Climb to the left and jump onto the platform below.

Atlas

Go through the door and down the passage. Click on the lever and cling to the ledge on the grate. When the grate rises, jump to the ledge on the wall to the left or right; when the grate goes down, jump back to the hole above the door. Go forward and go down. Go further and rotate the winch until the two platforms close the gap. Jump over to the other side. Climb onto the ledge on the left, jump over to the left ledge. Climb to the left and grab the ledge above. Climb up, go down to the left and press the lever. Go down and “press” the two buttons on the sides of the statue with the ball. Quickly run to the abyss, jump onto the pole and across the abyss. Rotate the winch again, get over the abyss and take the key. Climb onto the debris near the column, climb onto the column. Climb up. Climb onto the ledge on the left and take the artifact (secret 4). Go back down and press the lever. Go down and cross the gap. Move on. Press the lever and cling to the ledge on the grate. When the grate rises, jump onto the pole from behind; when the grate goes down, jump back to the hole above the door. Go forward and go down. Go forward and exit. Jump to the ledge ahead on the left. Move to the left, jump onto the ledges on the left, climb to the left and jump to the ledge above. Jump over to the ledge on the left. Get on the platform. Climb onto the fragment of the platform and climb onto the ledge. Climb up and jump over to the platform on the right. Climb to the right and grab the ledge above. Jump over to the right, climb into the niche and jump onto the pole. Jump onto the ledge and go down into the niche. Go through the low hole and climb the ledge to the right. Go up to the door.

Hephaestus

Enter the door and follow the passage. You don't have to press the lever - the grille is broken. Climb onto the ledge on the left. Rise higher. Climbing along the ledges, left or right, get to the hole above the door. Go through the hole and go down. Move on. In the room with lightning, walk along the lowered slabs (lightning does not strike there) and step on the four buttons. Go to the opened hall. Move the warrior statue onto the round button facing the arrow. Move the stone block onto the square button, and proceed with the resulting statue as with the first. Step on the square button and jump away. Quickly climb onto the hammer and jump over to the platform to the right of the hammer. Jump onto the pole, jump to the platform above the key. Take the artifact on the left (secret 5). Jump to the next pole and to the next platform. Push the stone block down and go down. Place the last statue. Run over the square button and take the key. Go back. Press the lever and climb onto the ledge on the grate. When the grate starts to fall, jump and grab onto it. Go through the hole above the door and go down. Go ahead and exit. Jump onto the stairs on the left ahead and go down. Jump onto the platform with the fallen column. Follow the column forward, climb onto the ledge on the left and move the box to the left. Jump over to the ledge on the right and push the other box to the left. Climb onto the box and jump onto the ledge. Move to the left, go down to the ledge below and jump to the left. Climb to the right, go down to the ledge below and into the niche. Go down to the ledge below, climb to the right and go down into the niche. Pull over to the door.

Damocles

Enter and walk down the passage. Pull out the stone block above the door with a “cat”. Press the lever and place the block under the grate. Climb along the block and ledge on the grate to the hole above the door. Go forward, go down, go further and step on the button in front of the door. Go forward, take the key and quickly jump forward. Climb up the collapsed platform ahead on the left, use the grapple to run along the wall and jump onto the platform in the corner. Jump onto the platform in the center. Move along the ledges ahead to the niche on the right, press the lever. Go downstairs and go to the hall with swords. Ignore the advice about walking slowly - swords only fall where they are. Look at the ceiling so as not to get hit by the falling sword. Go right, stand between the blades and the wall. When the blades in two cells go down, stand on the white one, when the next ones go down, stand on the white one again, and so on until you can move to the white cell between the two columns. Go to the left, avoiding the falling swords, bypassing the blades along the red cage near the wall and climb onto the fragment of the column. Jump onto the ledge on the wall. Grab onto the ledge above and climb left into the niche. Press the lever, jump over the swords to the entrance to the hall where the key was, climb back onto the platform in the center, jump into the left niche and take the artifact (secret 6). Go down and get to the lever again (now the blades can be walked around the white cage against the wall). Climb onto the small pillar and jump from it to the larger one. Jump to the adjacent column, jump to the small column and go down into the alcove. Jump over to the ledge, get over to the ledge above. Using the “cat”, run along the wall and jump onto the column on the left. Jump onto the adjacent column, from it to the next one, and from it to the last one. Jump to the ledge ahead. Jump to the ledge on the right, and then to the next one. Move to the right and jump into the niche. Turn the winch, go down and go through the door. Press the lever and climb onto the ledge on the grate. When the grate starts to fall, jump and grab onto it. Go through the hole above the door and go down. Go ahead and exit. Go downstairs, insert the keys into the corresponding locks and go through the door - to the next level.

6. GREECE - THE COLISEUM

We go forward along the long corridor, kill two rats and along the stone blocks on the left we get to a hole in the floor with water. We dive, swim right, left, right again and up. We get out of the water and deal with rats and bats. Along the ledges in the wall on the left you can reach a large first aid kit, it lies on the cage. Now we climb in the opposite direction, cross over the water on our hands and jump back onto the pillar, and from it onto the large cage. We jump over the fence ahead and go into the passage and kill two gorillas. Now, if you are facing the statue, go to the right and climb up the fallen stones. We go to the very top and climb along the cracks in the column as high as possible and jump back. Now we jump forward, go, slide down the ramp and from there we get to the building. There is a grate that requires a key to open. On the balcony in front, we lower the lever and go into the opened passage, having first dealt with the animal that ran out. In the hall behind the opened grate on the right on the cage lies the key we need, first we go to the right, use the cat to move the small one from the large cage and move it to the cage with the key, climb up it and take the key. We go back, deal with two more animals and take the same path to get to the grate on the balcony. We open it with the key and climb up the stairs. We go left, jump over the gap and move on with the help of the cat. To take secret You need to go lower on the first ring in order to jump not to the platform, but to the second ring. On it, turn left in the direction of travel and also go down lower - after swinging well, you can jump to a small cave. Another bonus is taken in the same places. By catching a crack in the column and jumping from it to the left, you can replenish your weapons fleet with 50-caliber pistols. You can return to the starting position on your hands. Next we move along the columns to the roof of the second building. We follow it forward, jump onto the stone below and from there onto the balcony. We go into the passage and go to the next level.

7. GREECE - MIDAS'S PALACE

We go forward, deal with the three gorillas and climb up along the ledges to the right of the statue and lower the lever there. A passage will open, go there. We go out to Big hall with a column in the middle and go into the passage on the left, deal with the animal and the cat, pull out the supports, the column will collapse and an ingot will fall out, pick it up and go back. We pass the hall, now covered with sand, and go back where we came, but this time we turn left and go up the stairs. We climb up the stones on the right, move to the right and run along the wall to the ledges opposite. We climb to the right, jump onto the rope, swing and jump towards the column near the wall. We climb up it and jump back onto a large ledge. From there we jump onto the column in the middle of the hall, slide down it, jump onto the stone and cling to the crack in the same column, from there we jump back and along the ledges on the left we get to the passage. We kill two more gorillas and lower the lever, go through the opened door. We go out into a large hall with water. There is a crocodile swimming there, it is easier to shoot him. If you step on the plate from the front, fire will break out everywhere. We fall into the water and lower the lever, now we get out (to the right or left of where we came from) and jump over to the round thing in front. Here you need to stay away from the fire. Next, we jump over to the right, and along the ledges in the protruding column we climb to the very top and jump back into the niche with the lever, lower it. We go to the right and run along the wall, jump off and move along the ledges and slopes to the right, then jump into the niche and lower another lever there. We return to where we came from, jump to the second round thing with fire and from there we jump to the left, cling and move to the left, jump onto a small platform, from it onto the stairs, climb up and lower another lever. We jump back onto the column with shields and fire, crawl up it, jump from there to the second one, climb as high as possible and jump back onto the balcony. We pick up the second ingot there and return to the main hall, having dealt with two more gorillas along the way. We go to the left, climb up along the ledges and lower the lever, go through the door. We go into the passage ahead, to the right of the stairs we move the box and lower the lever, now we go up the stairs and activate another lever there. Now you need to quickly jump along the pillars to the ingot. Also on the right is secret, and in the far left corner is a relic. Taking the ingot, we go out into the main hall. We put all the bars in Midas's right hand, they will turn gold. Now we put them in their places and move on to the next level.

8. GREECE - TOMB OF TOHICAN

We get out of the water, move the box forward into the passage. There we kill the rats and move the box to the lever on the right, climb onto it and lower the lever. We go down, kill two more rats and go out into the large hall. There are three crocodiles below, we go down and kill them to avoid inconvenience. You can climb back out along the ledges on one of the columns. We go along the bridge to the right and turn the lever, the hall will be filled with water. Behind one of the columns there is a lever, lower it and a grate will open below, under it - secret. There is a box in the niche on the left, we swim a little further - you can get out there. We push it down and turn the lever again so that the water drains out. Let's go down again, it will be easier to just jump into the water. We get out and then turn another lever, the water will go away completely. Now we push the box to the very bottom, move it onto the plate on the right, climb up and turn the upper lever again, the raft will float up. Using the cat we move it as close as possible to the second box. Here you will have to pump out the water again and drag the raft along the ground a little. We push the box down, pump out the water and place it on the second plate. Now you need to move the raft as close as possible to the passage with the heads, from whose mouths water is pouring, again along the water and earth. We jump from the raft there and fall into the water and float with the flow. Once in the large pool, we swim into the passage on the right and swim forward into another passage and there we lower the lever, the temple door will open. Now let's surface and go there. After the video you will have to fight with the revived centaurs. We shoot at them until the anger bar is filled, when they try to freeze Lara (a green beam will appear), we simply turn away from them. When they run towards Lara, press roll to the right or left, and when the target turns red, we shoot. If there is an accurate hit, the centaur will stop, use the cat to snatch the shield from his hands, and do the same with the second one. When they freeze Lara again, we select a shield and reflect the rays at them; when they freeze, we shoot several times. Having dealt with them, we get to the next level.

9. EGYPT - TEMPLE OF KHAMOON.

So, welcome to Egypt - the land of pyramids and pharaohs. Egypt is already familiar to you from the first and fourth parts of the Tomb Raider series. Go along the corridor, at the end go down and use the cat to lower the two columns that are located near the right and left walls. On the left, pull out the yellow box from the wall and take the first aid kit with ammo behind it. Then climb onto the fragment of the column next to the box, take the first aid kit at the top and climb to the left, there along the ledges get to the horizontal pole, then jump from the ramp onto the fragment of the column, climb over the corner and along the poles get to the next square column. Climb along the ledges to the right, run along the corridor, jump over the abyss along the pole and go out into the passage of the destroyed wall, deal with the predator that will be waiting for you below, and when you climb onto the hill in front, look to the left and notice a small ledge. Move along it to the left to another ledge and climb into the gap along the ledges and also move to the left, where you will find a first aid kit. Return and go to the same elevation and after the video, get rid of the mummies. Not far from the pond there is a circle from which you can jump onto the column. First you need to climb up the column and jump over to another, and also move up. Now, when you are on the next platform, shoot at the target on the right wall and run along the pole that appears to the next platform, from there along the columns to the Sphinx, where the stairs are. Climb the ladder up and above the head of the Sphinx go into the broken wall. There is a small gap on the right where you can climb and find first secret. From the head of the Sphinx, jump over the abyss with the help of a cat, run along the wall and from the next platform go down the ramp. Lower the lever and go down the slope to the right of it, and then go through the opened door. Passing the corridor, you will find yourself in a room with statues. Don't let the animals living here attack you and then lower the lever at the opposite end of the corridor. The statues will approach each other and quickly run to the statue closest to the entrance. Again, the predators will try to interfere with you, deal with them and lower the lever again. From the first statue, jump onto the opposite statue and then get to the wall you can run along. Follow the ledges and get to the entrance to the corridor. There, go down the ramp, shoot the bats and move the yellow box to the other side of the corridor around the corner. Climb up and move on. Go down the ramp and pick up the ammo. Now go back up and stand against the left wall, then a horizontal pole should appear ahead. When you find yourself on the opposite side, having made your way there along the poles, run along the corridor, and when you go outside, fight the crocodiles. Here you will notice a large cat statue, remember its location, because you will have to return here. Jump into the water in the middle of the hall, and after lowering the lever there, quickly swim to the left until the grate closes. Now float up and jump onto the descending ledge, jump from it onto the platform and quickly cling to the edge of the platform extending in the opposite direction. Move along the ledges to the left and wait for the plates to come together again. Jump in the opposite direction of the ledge and run along the platform going into the wall to the nearest descending ledge. Climb into the opening on the right and pick up the cartridges below. Now jump onto the pillar, from it along the ledges to the top of your head, and from the pillar opposite, jump over to the lever and lower it. Go outside. Move the box to the opposite side to the ledge on the wall and climb onto the platform going into the wall, from there climb along the ledges to the horizontal pole. Now use the cat to open the square wooden panel and use the same cat tool to jump over there. Lower the lever and climb up the ledges on the opened doors. There is a lever again, when you lower it, you will see how an opening has opened down under a huge cat statue. But before you go there, look to the left and you will notice a ring on the wall that you can catch on with a cat. Run along the wall to the ledge. And from it, jump in the opposite direction and grab the ring on the ceiling with your hook. There are two more of the same ahead and when you jump onto the roof that is located directly above the Egyptian cat, you will find second secret. Jump into the water and when you come out, go down into the passage under the same cat statue. In the next room, insidious predators will be waiting for you. After you deal with them, go to the room where they were languishing and you will find a first aid kit there. Go back and lower the lever, then the grate will open and you will have to fight the predators again. After this, climb up the ledges and shoot at the target that is on the wall to your left. Jump along the ring that drops from the ceiling to the opposite side and after you pick up the cartridges there, return back to the platform and run into the opening at its other end. After walking along the corridor, you will find yourself in the next room. Here you will be attacked by a predator, which you must get rid of immediately. On the left, go up to the hill and after passing the long ladder, shoot the mummy and on the right, climb the small blocks to the wall, run along it and jump to the top of the pillar, and you will see three similar high pillars against the wall. Each of them has ledges, with the help of which you need to get to the other side of the middle pillar. There is a ledge on the wall, and to the right you can run along the wall and push off from it, you will find yourself on an oblong platform, where you will find third secret. Go down and go into the opening that is located next to the pillars. Climb the ladder and lower the lever and now move along the extended platforms with statues to the other side of the room. There, around the corner, lower the lever and return to the pillars, but this time from the top of one of them, jump onto the ledge, and from it jump to the left to lower the lever of the mechanism. A passage down will open near you, go down there and go along the corridor. In the next room you have to solve a riddle in order to open the doors ahead. There are blocks around the walls, move them aside and in the rooms that they closed, you will find the answer, there on the walls there are drawings showing how to move each of the mechanisms that open the doors. If the doors do not open immediately, rotate the mechanisms so that the pictures match exactly until they click. But before moving on to the next level, jump onto the block to the right of the gate and jump along the ledges on the walls along the tops of the obelisks to the opposite side, where you can climb along the ledge into small room. Here you will find a relic. Now go down and enter the passage that was once closed by the gate, and from there to the next level.

10. EGYPT - OBELISK OF KHAMOON.

Enter the hall, lower the lever on the right, and when the platform lowers, take the first artifact and go down the stairs, enter the passage and go between the sliding blocks. In the next room, lower the lever and quickly jump onto the rising column, from there jump onto the pole, from it along the ledges move to the platform going into the wall, from the next slab jump to the platform with square columns. A lever is hidden behind the stones ahead. Lower it and jump onto the left platform as quickly as possible, move along the three square columns to the ledge, jump onto the pole, then run along the next platform to the ledge and move to the opposite side, where there is a slab going into the wall. Jump forward and from the first square column jump to the left one, climb to the platform on which it stands and jump to the ledges that are nearby on the wall. From the top one, jump in the opposite direction and quickly run along the wall, preferably twice, and grab onto the next ledge. Jump from it to the left and from there climb up along the square columns. There are two poles here, jump to the left one if it is not already hidden behind the wall. If it is not there, then you need to go back and lower the lever below. When you have safely reached this pole, jumping forward from it, you will find first secret. Jump along the same pole to the platform, and from it to the next pole. Carefully enter the next passage and fight the mummy. Now jump along the poles to the lowering ledge, and from the ledge above, jump to the left. Run between the sliding blocks and you will find yourself in the next room, where on the left there is a grate that must be removed to open the passage. To do this, run to the right and lower the lever. A passage will open on the left, and a second platform will drop down below. Now go back and go into the open passage on the left. Here you have to avoid a trap - blades that will come out of the walls. Wait for the moment when they disappear and crawl between them. Ahead, pass a similar obstacle where you need to jump over the blades on a horizontal pole. After the corridor, go down and deal with the mummy. There are cartridges behind the column next to the wall, take them and lower the lever. Now take out the yellow box and take the first aid kit behind it. Climb onto the box and jump to the left along the ledges, run along the wall and jump onto the platform from the ledges ahead. Take the first aid kit and cartridges from the step, then climb the ledges on the right and run along the wall when the blade disappears. From the next ledges, jump to the left and run along the wall again, now you should get to the ledge that is higher than the one from which you jumped. When you do this, jump in the opposite direction, wait until the blade goes behind the wall, run along the wall and jump onto the square steps. Now jump to the right and run along the wall again, when you find yourself at the corner, jump in the opposite direction and also run along the wall with the help of a cat. Go down to the platform below and you will find second secret. Now go down and make the same difficult path to the square steps at the top. Also run along the walls twice with the help of the cat, but this time do not go down to the platform below, but run to the end of the wall where the slab is. From there, move along the ledges into the passage on the left, passing the corridor, lower the lever and see the third platform descend below. Run back along the corridor, use the cat to jump over the abyss and cling to the ledge, climb over it to the right and go down the square steps. Now turn right and go into the open passage. Pass the colliding blocks and take the third artifact. Jump onto the platform on the left, in the corridor pass new obstacles consisting of colliding blocks and blades. After that, go into the next room. On the left side, go down and deal with the mummies. Now jump up the three ledges and jump to the left, move along the ledges to the left and climb up. There, jump onto the square stone and move along the ledge to the left and fall down. Lara will grab the ledge below in flight, and all you have to do is move to the left and climb into a small depression to get third secret. Go down and climb the three ledges, run between the blades and sliding blocks in the corridor, then lower the lever and see the fourth platform descend. Go outside and see a square stone on the right, climb onto it, run along the wall with the help of a cat, climb up the ledges and run along the steps to the right. There again, climb up the ledges and jump onto the lever and thereby lower it. Blades will start coming out of the walls, but that's where you need to go. Get down from the lever to the ledge below, jump to the right along the ledges to the platform, then jump onto the ledges on the left and jump in the opposite direction. Climb to the next platform and you will see a hook on the wall that you can grab onto with a cat. Stand up a little and start moving different sides, on the opposite side you will see a small slab, jump onto it and wait until the blade moves to the left, jump onto the ledge on the right, from it onto the horizontal pole and jump onto the slab in front, there you can find cartridges and fourth secret. Jump onto the slab on the right and use the cat to run along the wall, take the cartridges there and return to the place where you were heading after lowering the lever. Enter the same passage from which you came out and go along the corridor, where you need to avoid blades and sliding blocks. Go out to the platform ahead and take the artifact. Jump onto the left platform and pick up another artifact there and you will see a grate lowering under the water. Jump there and swim forward, then go outside, lower the lever and see a passage open in the hall with the statues, go up the stairs and go out into the hall. Run into the passage on the left, from which you once entered the hall, and after the corridor you will find yourself in an already familiar room with an obelisk. Deal with the monster and insert all the artifacts into the cells on the obelisk. Now go through the opened gate and go to the next level.

11. EGYPT - SANCTUARY OF SCION.

Run down the steps and when you deal with the mummies, you will see four columns that need to be rotated as shown in the picture. First you need to turn the far left column to the right twice, and then the near right column also to the right twice. A pillar will rise in the middle of the room, climb up and overcome the trap with pillars, after which you will find yourself in a huge hall with the Sphinx. Go down and go to the stairs opposite the Sphinx. Climb up and jump to the right, use the poles to get to the next ladder and when you go up, jump to the left. There, take the cartridges with the first aid kit and run to the right, along the ledges to get to the opposite side. You will see a column on the right, climb along the ledges on its surface and shoot at the flying creatures. Run to the left and, with the help of the cat, jump onto the head of the sphinx, take the pistols and return, after it, jump onto the pole on the left, from it to the platforms forward and go down along the ledges, lower the lever there. Now run into the opening on the left and avoid obstacles with pillars. And when you go outside, jump onto the ledges on the left and go down the stairs, but not completely, near the end of the stairs, jump from it to the right, climb over the ledge and there you will find first secret . Jump into the water and climb onto a small square platform, from it jump to the top of the pillar that barely protrudes from the water, climb up along the ledges and jump to the left. The platform will lower, and while it is moving, jump up along the ledges on it, and after that, from the same ledges, jump onto the pole that is behind them. From the ledge, jump onto the platform, and from it, use the pole to get to the next ledge, jump from it to the right and another platform will descend. Jump to the opposite side and climb along the column to the right, jump onto the platform and, with the help of a cat, pull out the ring in front and quickly jump to the top of the column, from it to the rising platform, climb up and jump to the ledge on the left, and from it jump to the next falling platform , which is to the left. When it goes down, jump into the water and climb onto the platform again and lower the first platform in the same way as before. Jump from it to the opposite side, jump from the column onto the platform in the middle of the hall and run to the right. Now jump onto the pole on the left and from the ledge jump onto the last lowering platform, again jump onto the column nearby and from its top jump to the top of the platform, from there jump onto the ledges on the right and jump onto the stairs nearby. Climb and jump onto the stairs to the left, from it onto the ledges on the right and jump onto the platform in the same direction, go down the stairs and lower the lever. A door will open below, go down there, deal with the mummies and take the artifact, then go outside and jump into the water, climb onto the platform and go into the opened passage. When you get into the hall with the sphinx, get rid of the centaur and go to the sphinx, there you will see a closed door. There are two artifact slots nearby, you only have one for now, insert it and go up the stairs on the opposite side of the hall. From the ladder, jump onto the ledge on the left and jump over to the destroyed steps that are nearby on the left. Climb onto the stone and get to the top of the ramp, jump off it and grab onto the ledge. There are three columns, climb onto the far one along the ledges on it, rise and jump to the middle one, and then to the next one, crawl along it to the other side and jump to the ledges on the wall. Climb, jump up and shoot the flying creatures. Use the horizontal poles to jump over to the ledge, get to the other side and jump away from it. There, run forward and go down the ledges to the lever, lower it. Run into the passage on the right, there you will see colliding stones, quickly run between them and run further. There will be such stones here again, but they are much larger and you won’t be able to just run between them. But if you look closely, you will notice a gap between the stones, where you can jump, sit down and wait until the stones part again. Enter the room and you will find yourself in a similar room that you recently visited. Jump to the left and along the ledges get to the stairs, go down, climb onto another ladder, jump over the poles to the ledges, then jump to the left. Climb up along the descending platform and jump onto the column nearby. Climb up the ledges on it and again jump to the other side. Jump onto the ledge on the left and use the poles to get to the stairs, from it jump to the ledge that is nearby on the other wall, and jump over to the second lowering platform, from it to the ledge on the right and wait for it to go down. Also jump onto the column, make your way up to the ledge from which you jumped here. Jump onto the lowering platform and now jump onto the platform, when it goes down, jump from the column to the platform in the middle of the hall and run along the wall on the left using the cat. From the ledge ahead, jump onto the fourth lowering platform. Just as before, jump from the column to the central platform and along the poles on the right get to the stairs, climb to the ledges, jump to the left and lower the lever there. Return to the stairs and go down to the platform in the middle, go into the opened passage. Deal with the mummies and take the artifact. Jump into the water, go into the opened passage and in the hall with the sphinx, after you deal with the centaurs, insert the second artifact into the desired cell. Enter the passage and after long corridor You will find yourself in a hall with statues of the ancient Egyptian gods Horus and Set. Take the first aid kit on the left and jump into the water. Below under the water between the statues, lower the lever, the water level will drop. Climb onto the left leg of the statue of Set, follow the pole to the ledge, get over to the other side and run along the wall with the help of a cat, climb the stairs and jump to the ledges on the statue, jump to the left. Here you have to turn the beetles on the wall. Shoot the top left bug four times, shoot the top right bug twice, shoot the bottom right bug four times, and shoot the bottom left bug twice. Ahead, lower the lever, the water level will rise. Climb up the stairs, along the ledges get to the pole, jump from it to the ledge, and from the ledge to the lever on the right. The grate will lower under the water. Jump into the water and swim there. Go up and see the same beetles again. Just like the first statue. Shoot the top left beetle twice, the top right one four times, and the bottom right one four times. The grate in front will rise and now go down a little lower and throw the yellow box into the water. Jump down and lower the lever between the statues underwater. Climb onto the left platform and climb onto the leg of the statue, as before, jump onto the pole, cross the ledge to the other side, then run along the wall, climb the stairs and along the ledge get to the next ladder, from which jump to the highest ledge. Now move right to the pole and lower the lever on the right. At the bottom, the grate will lower, after it, jump into the water and climb to the left platform. Go into the opened passage. Climb the ledges, when you get out, go down a little lower and see a ledge on the right hand of the statue leading to a lever. Make your way along the ledge and lower the lever. Jump down and climb up the statue of Set again. Lower the lever over the beetles and, along the ledges and pole, get to the lever on the statue of Horus. The grate below will lower, swim there, climb up and then also lower the lever over the beetles. The water level will rise, and now swim into the passage to the statues of Set, climb inside the room and on the right you will see a lowering lever, climb up to the ledge and jump onto the pole. Jump forward, climb to the left and go into the passage, on the right jump up along the ledges and you will find yourself right above the statues of Set and Horus. Run forward to the next ledges that you need to go down. There, jump into the passage and you will find a relic. Jump into the water and return to the statue of Set, swim into the passage, there as before, go up, between the two platforms above the statues, lower the lever, the water level will begin to rise. Swim away from the wall and climb into the passage. In the next room you will have to fight mummies and centaurs, and when you successfully finish this, jump onto the column to the right of the entrance, move along the ledges on its surface to the other side and jump onto the next column. Using the cat, jump to the second column from the opposite end of the room, jump from it to the far one, then jump to the gray column that is closer to the wall. Nearby in a recess on the wall you will find second secret. Return to the nearby column from which you jumped, climb onto the dais next to it and place one part of the artifact there. The grate will partially open. Now climb back onto the first column, which is located to the right of the entrance. Jump over to the second one and make your way along it to the right and jump onto the gray column nearby. On the wall ahead you will see a hook, grab onto it with your grapple and run along the wall, jump from it to the column on which there are ledges, jump from it to the one next to it. Move along the ledges and notice that on another column, which is located further from the wall, there is something to cling to, jump onto it, move in a circle and jump over to another elevation, where you need to attach the second part of the artifact. The grate will open completely, and now go into the passage. In the interactive video, press the "right", "up" and "down" keys. Level completed.

12. LOST ISLAND - NATLA'S MINES

So, you found yourself in the Natla mines and you urgently need to get out of here before the insidious mistress does anything. There will be a boat in front of you, swim forward, on the right you will see a waterfall, behind it is a passage, when you get there, run to the end of the cave, there will be a horizontal pole on the right, jump onto it, then move along the ledges to the left and jump onto the rope to which the iron box is attached , jump from it to the next one. There is a first aid kit on the box on the left, take it and jump back, then onto the rope, swing and jump to the ledge, climb over the corner and jump into the cave. Having got out of it, you will find a spacious room, there are small boxes on the ground ahead, climb onto them, and then jump onto the large ones that are nearby. There is a first aid kit on the top of them, take it and go down. Nearby you will see a staircase leading to a small pavilion (let's call it the control center), where you will find panels with control buttons - red, green and blue, but to activate them, you will need fuses. To get the first one, run outside and return to the cave you came from, there will be a Railway, run to the left and then notice the trailer on which lies the first fuse. Take it, don’t let the rats living in this mine bite Lara, and return to the control center. Activate the red button, then on the opposite side of the room the mechanism will move the iron box and a passage will open. Exit the control center and run to the small pavilion ahead. There is a yellow box nearby, move it to the wall of the pavilion and climb onto the roof. But before you go into the passage, look to the right and you will see two vertical wooden sticks. Jump on them and grab onto the ledge, jump from it to the left ledge, then up and onto the horizontal pole located parallel to the ledge you are holding on to. Jump from the pole onto the ramp, from it onto the wooden platform ahead and there you will find first secret. Now jump down and return to the yellow box, go up and run into the passage. When you get out, you will find yourself on a wooden platform, with a yellow box nearby. Throw it down and jump onto the next wooden platform. Ahead behind the bars lies the second green fuse, climb over the obstacle, take it and grab the hook on the wall on the right with your grapple. But do not rush to run to the opposite side to the stairs, but go down the rope a little, as far as it allows. There is a huge pipe down there, there are two ledges on it that you can grab onto, to do this, run up the wall a little and when Lara is right above this pipe, jump down and Lara will grab the iron ledge on this pipe. Get down to the ground and pick up the third blue one nearby to protect yourself. Approach the ramp near the pipe and jump onto it, Lara will cling to the ledge on huge pipe and now move to the right and jump onto the thin pipe from which steam flows, but be careful so that Lara does not get burned. Climb up the ledges into the cave, and climb up the stairs there. The passage will split into two sides, run left and go to the control center. Insert the green and blue protections, then press the blue control button and then the iron box suspended above the roof of the pavilion opposite will fall down and the roof will break. Run there and grab a couple of pistols, break the glass and return to the beginning of the level where the boat was. Jump into it and change the rope to which it is tied. The boat will float with the current and when it stops at stone wall, on which there is a ledge, jump onto it and then to the right to the next ledge, now jump to the ledge above and to the opposite side, move right to the next ledge and you will see boxes with the inscription "Natla". Behind them is second secret. Jump into the water, just like last time, swim to the waterfall, climb up and when you jump onto the second box suspended on a rope, simply trill the rope of the first box, it will fall, open, and inside lies a relic. After such a find, return to the trailer where you took the first red one, protect yourself and break the glass that covers the passage to the pavilion, where you need to activate the control button. When you do this, a small train will stand on the rails and you can ride on it. After the interactive video, take the gun from Larson and go to the control center, re-insert the blue safety and press the button. The passage for the trailer will be cleared. Drive further, when the locomotive's drill destroys the wall, you will see lava and the remains of some structures along which you can get to the other end of the room. Jump onto the small stone slab on the left, forward onto the pole, from it onto the short beam, and from it jump again to the same pole from which you jumped and Lara will catch on to it. Now jump to the left and grab the ledge, move along it to the left around the corner and now stand on the small piece in the vertical beam, barely sticking out of the lava. Nearby you will see a stone slab on which pistols lie. Take them and return upstairs, jump over the abyss with the help of a cat, just drop a little lower and turn a little to the right so that Lara can jump not onto the slope in front, but beyond it. Swing and at the moment when the probability of flying over this ramp is highest, release the rope and find yourself on a vertical beam, jump from it to the next one and onto the stone slab. You will find there third secret. Jump onto the ramp, push off from it and cling to the horizontal pole, which will turn 90 degrees, then also onto the ramp, climb up from it along the ledges and jump to the ground where the rails are. Turn around and jump onto the wooden platform with the help of the cat, take the first aid kit and ammo there. Return to the rails and run along the passage, push off from the ramp on the right and climb up along the stone ledges. After the interactive video, take the guns and move the yellow box to the nearby stone ledge, climb up, then right and when you are at the top, jump straight down onto the ramp and there will be a small depression where you can find a first aid kit and ammo. Go back up and jump on the cones, some of them will go deeper, and then symbols will appear at the entrance to the pyramid. When you jump onto the rightmost descending cone, quickly jump back and grab the ledge, move to the right and up. You will find there fourth secret. There is a first aid kit below, take it and return to the cones. When all the necessary cones go inside the pyramid, lower the lever at the top, reaching it along the same cones and the entrance to the Great Pyramid will be open for you.

13. LOST ISLAND - THE GREAT PYRAMID

Enter the pyramid, run along the corridor, pick up cartridges along the way. When you leave, you will find yourself in spacious room, you will see a closed door on the left, but it will open later. There are cartridges in the far right corner, take them and go through the opening. After the video, deal with the enemies and go into the opened opening to the left of the entrance. Climb the stairs and go outside. There will be winged creatures waiting for you, which must be dealt with immediately. There is a first aid kit against the right wall, and cartridges in the middle of the room. Take them and go out into the opening on the right. Bypassing the corridor, go out onto the platform, shoot the button 8 times, then fight the winged creatures and shoot the button again. Time is running out quickly, so hurry up, otherwise all the signs around the button will not disappear. Jump to the right, move along the ledge to another wall and run along it with the help of a cat. While jumping, Lara will grab the ledge, climb to the next platform, also shoot the button, kill the enemies and shoot the button again. On the right, along the ledges, move to the wall, use the grapple to run along the wall to the next ledges. Go up to the next platform, proceed in the same way as on the previous platforms. When the horizontal poles appear, jump to the right, push off the ramp, use the poles and ledges to get to the wall, run along it, push off and jump perpendicular to the wall, use the grapple to run along it, and then move along the ledges to the next platform. Also shoot the button, and when you deal with the flying creatures and also shoot the button, jump onto the ramp, push off from it, use the pole to get to the next ramp, and then jump onto the pole and move along the ledges to a new platform. After doing the same actions with the button and the enemies that appear, push off from the ramp next to the platform, run along the wall with the help of a cat and jump to the next ramp, after which you also run along the wall to the ledges, and move along them to the last platform. On the left in the corner you will notice a ledge in the corner, jump on it and, rising, you will find secret. Go back, get rid of the flying creature, run into the passage, there are cartridges on the left around the corner, and in front of you are closing and opening jagged doors, between which you need to quickly run. There is a first aid kit in front of the second doors, run it and run between the doors and there will be similar doors ahead. After running between them and passing along a short corridor, you will find yourself in the next room, where you will have to fight with enemies. Here you will discover that Lara suddenly has a creepy double, repeating all her actions. It is urgent to get rid of him, but you cannot shoot at him, because during shooting the double will attack you. Before you begin, run around the room and find cartridges in the corners. In the center, turn the round mechanism and climb up one of the two ladders. If you go up one staircase, you will find closed doors and a lever on the left, and if you go up the other, you will see only one lever. First, go up the first ladder and lower the lever to the left of the doors. A hatch will open on the opposite side. Quickly go down and turn the round mechanism again and now go up the second ladder. Here Lara will jump onto the platform, and the double will fall into the hatch that you recently opened. Ahead, lower the lever, deal with the flying enemy and, going down, turn the round mechanism. Climb the first ladder, go through the opened doors and after passing through you will find yourself in a room with lava and retractable blocks on both sides. Carefully run to the left, past the retractable blocks, lower the lever and get rid of the flying creature that will try to attack Lara. Go back and run to the right, when the blocks come out, jump on them and you will get to the other side. There, lower the second lever, deal with the enemy and go into the opened opening. Look up and see a button on the ceiling. Shoot at it and a piece of the ceiling will fall, and a hole will form on the floor. Feel free to jump there and, pushing off along the ramp, jump over the lava with the help of a cat. Take the first aid kit in the cave and go up the stairs to find the relic. Jump through the small opening in the wall and enter the passage ahead.

14. LOST ISLAND - FINAL CONFLICT

After the cutscene you have to fight a boss and to win you have to throw him into the lava. To do this, run near the cliff and shoot at the monster until it rushes at you in anger. At this moment, jump to the side and aim at the head by pressing the left and right keys. The monster will hang, grasping the edge with one hand, which you need to shoot at. After he jumps out, move near any of the walls and when he rushes at Lara again, do the same actions as the first time. The giant will try to pull out his hand and at this time shoot at it and jump when the legless one hits the floor with his other hand. Thus, part of the monster's arm should be torn off twice. And now run to the cliff again and, like the first time, make the legless monster hang on one arm. Shoot him in the arm until he falls into the lava. After the battle, go into the opened passage and, having reached the lava, jump over the pieces of earth. Ahead you will see two small pillars, follow them to the platform, deal with the flying creature and lower the lever. Then the platform will begin to go into the wall, and the other platform ahead will approach you. Jump on it and run around the corner along the passage. After entering the next room, fight the enemy and lower the lever on the wall opposite the entrance. Get rid of the suddenly appeared creature and go into the opened hike. Enemies will be waiting for you here, deal with them and look around: on the right and left sides you will see two vertically located slabs on the wall. Jump on one of them and behind it you will notice a button that you need to quickly shoot. One of three hatches will open under the water below. Lower the second plate and also shoot the button behind it. Enemies will appear, and after dealing with them, dive under the water and lower the lever there. A small platform will come out of the wall nearby. Get out of the water, fight with enemy creatures and jump onto the platform, go into the small hole in the wall, take the first aid kit and throw down the box. Turn around and jump to the opposite side, there you will find first secret. Go outside, move the box to the stone block near the closed doors, go up and immediately shoot the flying creature. Now lower the lever at the top and move the box into the opened passage. There is a recess in the wall on the left, climb up the box there and you can find second secret. Now drag the box back, climb up and move along the ledges on the wall to the corner. There, move closer to the other wall and run along it with the help of a cat. Grab onto the ledge on the opposite side and climb into the opening. Go down inside and lower the third slab. You will see the button again and shoot it. After the third hatch opens under the water, climb out over the rocks and jump into the water. Swim into the open opening and climb out onto land. Jump over the lava and, having a running start, grab the ladder while jumping, jump from it to the left and move up along the ledges. From there, jump to the left and jump from the ledge in the same direction. Fall down, take the first aid kit and jump from the lower ledge to the opposite side. Go down again, there will be two pieces of earth in front of you and a ledge a little further. But do not rush to jump on it, but jump from the second piece of land to the opposite side of the ledge. Behind the lava waterfall you will find third secret. Move to the ledge along the newly appeared pieces of earth. On the ledge that is higher, move around the corner and jump along the pillars to the horizontal pole, and from it to a small remainder of the earth and forward to land. Climb the stairs and now turn around, you can jump over this cliff with the help of a cat, and when you find yourself on the opposite side, take the first aid kit from the wall and jump onto the stone platform on the right, also take the first aid kit and from here jump into the recess in the wall, which is to your right. Here it is fourth secret. Return to the ladder and run into the passage on the right. After the video, the final battle with Natla will begin. In the first stage, run around the hall, shoot at the enemy, simultaneously dodging her fireballs, with which she will attack you. When Natla's life bar becomes almost half shorter, you will see a cutscene, and after that the second part of the battle will begin. Now you have to quickly shoot Natla and dodge her fireballs, but this time a rage bar will appear, just like it did with the previous bosses. Now you should proceed in the same way as before. Bring Natla to the most furious state and at the moment when she runs at Lara, jump to the side or on her back, aiming for the head. If you do everything right, Natla will stop for a few seconds and will be vulnerable, shoot her and repeat these actions until the enemy’s life bar is completely depleted. An interactive video will begin where you need to press the up, down, down, up and left keys. After that, watch the final video. Congratulations, the game is completed.

15. CROFT MANOR (Additional level)

So, you are in the main hall. Run to the right and drag the small box that is against the wall to the square on the floor that is in front of the boxes. A small window will open in the fireplace. But there is still a fire burning there and Lara is not going to put her hands there. The flame must be extinguished, but more on that later. Now climb onto the boxes and pick up the gear there. Climb the main stairs and go through the far door on the left side, after the corridor you will find yourself in Lara's bedroom. Not far from the door you will see two small levers in the form of a sword handle. Put them both down and take the diary. You can open it in your inventory. Exit the corridor and head to the door that is on the right (if you are facing the wall). When you go there, the door will not open and you need to find another way to get out. But first, run up to the bookshelf on the left and you will see one book almost half pulled out, click on it and a secret door will open nearby, there is a scroll there, take it and go up the stairs. In the room on the second floor you will see two more such books on the shelf. Also click on them and take the pistols behind the shelf that moves away. Get out and turn right, shoot at the glass behind which there is an elephant (secret 1), take it and return to the passage. There is a picture hanging here, jump on it and then it will go down, and you will see a target behind it. Jump away from the painting and shoot there. A passage will open below, go into it, and in front of the boxes in the corridor, pick up a small barrel on the shelf. At the end of the passage, press the button on the wall and the door ahead will open. Now you will be taken to a room with relics that were found during the game. Go up to the second floor and shoot at the glass behind which there is a spear tip, take it and leave the room through the main door. When you pass the corridor and find yourself in the main hall, go through the door to the left of the main staircase. In front of the entrance to the garden there are sundial, attach the tip of the spear to them and move to the left, pause at the number 11, the plate on which the number is indicated should rise slightly. Then move in the same direction and stop at number 2, and then at 7. The gate to the garden will open, go into the labyrinth.

Maze map

Open the map of the garden and you will see a cross at the bottom left - there is an elephant (secret 2). To find it, at the turns in the maze where the road splits, go left four times and you will find an elephant (secret 3). To find the second elephant (secret 4) go back to the first turn from this place and turn right three times and run forward through the long passage, when you come to the first turn on that side, go right, and then right two more times and you will find another elephant near the statue (secret 5). To find the third elephant (secret 6), go to the first turn from which you entered and first go right, then left, forward, left and then right and left again, then go ahead and without turning at the turns, approach the elephant (secret 7). Turn around the other way, run forward and turn right, then left, then you will find yourself in the center of the garden where the statues are. Here you will find a hook called a grapple. There is a small closed square door nearby, pull the ring above it and it will open, there are gears here, one is missing, but you have it. Insert it into place and turn around: now there is a closed gate in front of you. But they can be opened with the help of a cat if you pull the ring at the top. Leave the garden and return to the house. Go up the main stairs and enter the first door on the left. There, lower the chandelier with the hook and take the elephant (secret 8) behind the opened door. Return to the main hall, go through the door to the right of the main staircase. Enter the gym. From mat #1, jump onto the turnstile, then jump over to the ledge on the wall and move left to the next ledge. Jump from it onto the turnstile, and when it turns, jump to the ledge in front and to the ladder on the right, jump away from it and, having risen, take the first aid kit and press the button. Now vertical beams will rise and from mat No. 2 jump onto the stone, and from the ledge on it jump to the left, where the vertical beam is. Jump to the next beam and ledge, move left and jump higher and climb left again. On the other side, jump off the ledge and climb into the recess in the wall, there you can pick up an elephant (secret 9). Now from mat No. 3, jump onto the stone and, jumping from above to the left, run along the wall with the help of a cat. Grab the ledge and move to the left, go down to the ledge below and jump to the right, there, in the recess on the wall, press the button. The pole will turn at the top and now from the same mat No. 3 jump onto the stone and catch the hook on the wall with your cat, jump from the middle of the wall in the opposite direction and push off from the ramp, then from another similar one and jump to the horizontal pole. He will turn around, and then turn around the other way, then take the elephant (secret 10). Again, from mat No. 3, jump onto the stone, but this time climb over to the right, from there jump to another stone and move along the ledges to the right and down, move along the ledge on the third stone to the right and run along it. Grab the ledge, move to the right towards the pole and when it turns, press the button that is in the recess on the wall. Another pole will turn at the top. Take the first aid kit and, from the same mat No. 3, climb the ledges on the stone to the right, also move along the ledges on the wall to the right and from the far ledge jump along the poles onto the vertical blue pole and jump along the beams to the iron platform under the ceiling. Get the wrench here and go down. After leaving the gym, head to the garden. After leaving the corridor, go right to the end, there are pipes and a board with light bulbs behind the fence. Go over there and turn the screw wrench. The water supply is now turned on. Go to any fountain and pour water into the small barrel that you found on the shelf in the hallway. Go into the main hall and pour the water from the barrel onto the fire and take the arrow there. Go through the door to the right of the fireplace and you will find yourself in the room where the pool is being built. To the right of the entrance, pull the ring off the statue's spear, move the red cart closer to the middle and shoot under wooden board ahead, then climb onto the boxes on the right. Jump onto the yellow pole and move across the balcony to the right, jump to the wooden ledge, jump from it too, and when you climb onto the wooden platform, jump onto the pole on the left. Place the red cart with iron sticks on the circle near the statue so that the tip of the tallest stick touches Athena's spear. Naturally, the statue also needs to be moved so that they form an angle, and then the slab nearby will turn the other side, and you will see the target. Shoot it and the first hatch in the closed pool will open. On the right, climb onto the boxes and shoot at the target, then the archer statue will turn over. Take the first aid kit and go downstairs, jump from the boxes onto the pole, move across the balcony and jump from the ledge onto the wooden platform. Jump over the gap using the stick sticking out of the red cart below. On the other side, run along the wall and throw down the box that is nearby. Run to the far horse statue and shoot at the target underneath it. Now, with the help of the cat, lower the celestial ball to the floor, which Atlas is holding, and place it on the circle near the giant statue. A second hatch will open in the closed pool. Now go down and make sure that the box you dropped down is directly in front of the board, the ends of which are balanced. Stand on the box and, pulling the end of the board towards you so that it lowers in front of you, quickly jump up along it and grab onto the boards in front. Move along them to the right and jump in the opposite direction. Lara will catch on to the boards, and now move along them a little to the left towards the middle and jump from them to the balcony. Here, shoot at the target and then the archer statue suspended on ropes will fall down, breaking the boards that covered the pool. Jump into the water and pick up the bow from the archer statue at the bottom, swim into the hatch, and capture the elephant along the way (secret 11) and lower the lever. Now the small pool in the gym is full of water. Pop up and exit the gym. Now go to the garden, there put a bow and arrow in the hands of the arrow. Turn the lever in front of him and pick up the item under the statue on the right. Return to the main hall of the estate and go up the stairs, go through the far door on the right side. In the corridor you will see a closed door, to the left of which insert the object found in the garden into the rectangle. Enter the room and you can listen to Lara play the harp and piano. This is where the search for secrets in the house ends.

Walkthrough of Tomb Raider: Anniversary: ​​Peru - Mountain Caves Run past the collapsed bridge, climb onto the stone and jump onto the wall to catch the gap. Next, move right along the wall...

Walkthrough of Tomb Raider: Anniversary:

Peru - Mountain Caves

Run past the collapsed bridge, climb onto the stone and jump onto the wall to catch the gap. Next, move right along the wall to the end and jump onto the stone column. From there, jump to the left onto the platform, go up and jump onto the ledge, then make another jump up - you are on the platform. Now you need to get over to the bridge, to do this you need to jump to the left from the edge of the platform and throw the rope onto the ring (Q is the default).

Coming out to the gate, run up along the left rock, jump to the right using the rope. When you find yourself on the platform, climb up the ledges to the platform located above the gate. There you need to press a button for the gates to open.

Having reached the cave through the tunnel, go left along the stairs, jump over the gap, and then jump onto the ledge along which you need to move left around the corner. From there you can get into the upper tunnel. Along it you will reach a large cave. From the edge of the platform, jump forward and use the rope to grab onto the ring located in the ceiling of the cave. Next, swing well and jump onto the ledge in the far wall. Jump from it to the upper ledge, and from there jump over to the column. Go down to the lower ledge, cross it to the right around the corner and jump from there back to the platform in the rock. There you will find an artifact. From the left edge of the area, go down, kill a couple of bats and run to the doors located in the depths of the cave. You can open the door by pressing the lever located on the right.

Along a short corridor you will exit into a cave in which you will see a bridge. When you step onto it, the bridge will collapse and Lara will fall down, where a pair of wolves will attack her. Having dealt with them, run to the far left corner of the cave. In a small niche located there, you will find a small first aid kit. Next, climb up along the flooring hanging on the ropes, run to the right and climb along the ledges to the platform of the upper bridge. Turn 180 degrees and jump to the nearest support of the lower bridge - grab onto the ledge. Jump higher from it and jump over to the adjacent support, from where you can jump into the niche where the first aid kit lies.

After crossing the upper bridge into the neighboring cave, jump onto the rope. From it you can jump into the niche located on the left. There you can pick up a large first aid kit. Next, jump down, engage in battle with the bear, and then run into the tunnel located in the far left corner. Along it you can get to the place where you will find another artifact.

Returning back, jump to the other side of the hall using the rope and go into the corridor. Moving along it, you will have to cross the gap by jumping onto the pin sticking out of the wall. When you reach the gate located at the end of the hall with crossbows, stand on the button in the floor, and then run left to the wall. Climb up the ledges, then run to the wall and climb to the top ledge. Move along it to the right and jump onto the counterweight. When he goes down, run to the end of the gallery, shooting the wolf along the way. There, move to the opposite side of the hall using the pins fixed in the wall. You need to run along the gallery to the far wall. On your way you will meet a couple of wolves. At the end point, climb up the ledges in the right wall, and then jump onto the pin, which will rotate under Lara's weight, and she will be opposite the second counterweight. All you have to do is jump on it, and then go down and stand on the button in the floor again - the gate will open.

Peru - City of Vilcabamba

At the end of the stairs you will be greeted by a bear with clearly hostile intentions - kill him and continue moving forward. Jump onto the pillar and go down it, then turn around and go behind the stone. There you will find a small first aid kit. Next, go along the right wall to the first ledge. From there, through the other two, you can climb onto the second pillar, from where you can calmly jump over to the open gate.

Going out to the village, fight the grizzly, and then dive into the pool. Swim underwater to the end of the tunnel and lower the lever located in the wall. A hatch will open above Lara's head, and she will be able to get inside the hut. Next, open front door using the lever, then climb the stairs and jump out of the window into the neighboring hut. Quickly run along the dilapidated bridge and jump to the niche. There is a small first aid kit inside - take it and go downstairs.

Move the cage deeper into the corridor. When you find yourself in the next room, leave the cage against the right wall and go to the end of the room. You will find shotgun shells against the wall, and a key in the left corner. Next, climb onto the cage, from it onto the wall and go across the bridge to pick up a small first aid kit and cartridges. After that, drag the cage to the pillar standing between the huts. This way you can climb onto it and make your way along the top to the waterfall, where you will find the artifact. After taking it, jump onto the roof of the house to go down safely. Now all that remains is to open the door with the found key.

After leaving the cave where the large gate is located, go into the passage located to the right of the gate. Dive into the pool to get a small first aid kit from the bottom. Next, get out of the water and run to the right along the wall. From the edge of the platform, jump onto the wall to grab onto the gap running along the wall. Moving along the perimeter of the room, you can climb out onto the balcony and go into the corridor to climb through the tunnel to the upper level. After jumping over the small gap between the balconies, run and jump on the idol - it will turn around. Go down and enter the passage on the left. There is nothing in the pool, so you can start going up straight away without swimming.

Having opened the gate, run through the tunnel - there will be no surprises. When you find yourself at the gap, go down the inclined slab located along opposite wall. After shooting the wolf, pick up the shotgun shells, and then drag the cage to the far corner to climb up and jump over to the inclined slab. Sliding along it a second time, jump onto the pin and jump over to the central platform. From there, jump onto the pillar - Lara will be able to stay on top of it, and you can jump forward and continue moving forward. At the next gap, jump onto the far wall and go down. Run to the pillar, jump onto the ledge in the right wall and jump over to the pin, from which you need to move to the ledge in the left wall. Hanging by your hands, move to the left, jump onto the upper ledge and, in the same way, on your hands, move to the middle of the central platform. From there, jump onto the pillar and further into the corridor, along which you will come out to the waterfall.

Peru - The Lost Valley

After shooting the wolves, take the gear lying near the left wall, then dive into the pool and swim through the tunnel - you will find a small first aid kit. Returning back, climb the vertical stairs to the landing. Apply the found gear to the mechanism and it will start moving. Jump onto the pin located in the small wheel and, having chosen the moment, jump over to the large wheel and then onto the stairs. From the platform where the second lever is located, move to the ledge in the wall. Move to the right, jump up to the second ledge and jump over to the wooden platform. From there, jump forward to the left to grab onto the ledge in the wall. Continue right. At the edge of the ledge, jump down and grab onto the window sill; by climbing on it, you can get inside the room, where you will find a large first aid kit. Next, you need to repeat the path to the edge of the ledge, but you will have to jump up onto the ledge, from where you jump onto the rope. From there, jump to the far wall and move right to jump onto the wooden platform next to the stairs. When it falls, jump from the platform to the remaining crossbar and jump over to a solid surface. Next, run along the wall to the waterfall. After jumping over the collapsed bridge, climb up the ledges onto the tower. From there, shoot at the ropes to which the ladder is tied - it will fall.

After jumping from the crossbar, run along the corridor. From the edge of the platform, jump forward and throw out the rope to catch the ring in the ceiling and jump to the bridge located further. Go right around the corner and climb up the ledges. From the top, jump to the right and climb to the platform, from where you go through the doorway. After crossing the bridge, pick up the second gear, kill a couple of bats, and then jump onto the pin located in the rotating wheel. From there, jump onto the ledge in the wall and climb up. Next, jump to the right to catch the edge of the tunnel entrance. Inside it you will find a lever that opens the grate under water. Having lowered it, jump into the water and let it carry you with the current. Once on land, put the second gear in place and press the lever. Now you need to return to the platform where you dropped the ladder the first time.

Climb inside the rock under the stone. Inside the corridor, a bear will attack you. After killing him, climb the stone tower. Take the machine gun cartridges from the upper platform, and then jump onto the left pillar. From it, jump to the left onto the wall to grab the ledge - rise higher. Next, jump along the pillars into the passage leading deep into the mountain.

At the fork in the corridor, go left. Once in front of the entrance to a small cave, jump forward onto the inclined platform and jump from it onto the wall. Further to the right to the platform where the shotgun shells are located, and from there to the pin from which you can get out onto a hard surface.

Jump onto the right wall, then onto the left and go down to the platform where there is a large first aid kit. Having taken it and killed a couple of bats, go down on your hands from the edge of the platform and jump onto the ledge located below. From it you can jump to the entrance to a small niche, where you will find another large first aid kit. Returning back, run to the right along the tunnel, and you will come out to a ruined village, where you will be greeted by six small dinosaurs. When you shoot them, a Raptor will appear. First you will have to avoid collisions with frightened small dinosaurs by pressing the keys in accordance with the arrows that appear, and then Lara will have to shoot the Raptor. To maintain maximum health, you need to stand on a stone, which is located under the platform on which a large stake is installed, and shoot the lizard from there. After killing the fossil animal, climb onto the building next to the fallen lizard and go inside to pick up the third gear. Next, dive into the water and swim through the tunnel into the next room. There, climb onto the pillar, jump from it onto the platform, and from there move along the ledges to the left. By jumping on the pillar, you can move to the last pair of ledges, from where you can jump onto the windowsill.

Run to the right along the roof and along the stone platforms to the vertical pillar. You need to climb up it and jump into a short tunnel. At the exit from it, jump onto the ledge in the wall, move left around the corner and jump over to the bridge. Next, move to the pillar, climb up it to the end and jump from the top into the ruins.

After picking up a small first aid kit, run through the tunnel. At the fork, turn right to reach Fresh air. At the bottom right you will see a platform on which there is a small first aid kit - take it and go down to the ground. Run left to two small waterfalls. There you will find another small first aid kit, and if you are not lazy and run into the niche located in the right rock, you will also acquire a large first aid kit. Next, jump from the square slab onto the wooden platform to return inside the tunnel.

Go forward and climb up the ledges to the suspension bridge. Next, jump over the gap to the other side of the bridge and go to the far wall - you will find a large first aid kit. Go back to the bridge and climb up the ledges in the left column. When you find yourself at the top, jump over the inclined column to a small “patch”. From it, jump forward onto the platform to go down and pick up the artifact. After this you will have to repeat the climb. Now you will need to jump onto the inclined column along which water flows, and slide along it to the next column. From the second column, jump onto the pin and move to the far area. From here you can go inside the rock.

After running through the tunnel, jump down onto the platform - the place is already familiar to you. Now we will go back to the big waterfall. When you find yourself in a location with two inclined platforms, go down from the edge of the platform, hanging by your hands, and climb over to the ledge, from there through the pin to the corner platform. Next, jump onto the ledges in the right wall, jump onto the inclined platform and from its edge jump onto the ledges of the opposite wall. Having gone upstairs, run into the cave with pillars. Climb onto the nearby pillar and jump from it to the sloping stone in the corner, and from there to the top of the log. Jump forward from it into the next cave. The road is now familiar to you - get to the platform located above the second lever.

Jump onto the rotating platform, from it to the lever, insert the last gear and pull the lever. After that, go to the place where the dam went down. There, dive into the water and swim to underwater tunnel, which you opened earlier. At the end of it you will find a golden idol. Having taken it, return downstairs and go through the opened passage.

Peru - Tomb of Qualopec

When you exit into the round hall, cross it along the remains of the floor and go up the tunnel a little - a round stone will roll down from above. Quickly go back and hide around the corner to avoid getting hit by a rock. Next, go down using the wooden platform. Drag her closer to the stone statue, next to which you can see ledges in the wall. Then drag the grate lying on the ground to the far wall to be able to climb up.

From the wooden platform, jump to the nearest ledge, from there climb onto the wall and climb onto the head of the statue. Jump from it onto the pillar, and from there onto the stone ledge. Standing on it, shoot at the round sign hanging on the ropes. Behind it, a lever located in a niche will open. You can get to it by jumping forward and using the rope. By clicking on it, you can raise the first grate in the locked tunnel. Next, go back to the idol, jump over to the ledge in the wall and go into the tunnel on the left. Movement along the passage will be complicated by traps installed in the walls, and you will also have to walk part of the way along ledges in the walls. When you come out into a room in the center of which there is a part of a destroyed staircase, jump up, throw out the rope and jump onto the stairs. From there, jump to the left onto the pillar, from the pillar to the crossbar and then onto the wall. Then go to the end of the wooden platform and jump onto the ledge located above the lever. Now all that remains is to jump onto the lever - the third grate is open.

Returning to the round hall, go down and start arranging the platforms so that you can, starting from the center of the hall, jump to the entrance to the second tunnel. This is not at all difficult to do. When you walk along the passage to a pit with two pillars, you can go down to pick up the artifact lying at the far end of the pit. Next, go back and overcome the obstacle along the ledges in the walls. At the end of the corridor there is a room with a lever. At first glance, everything is very simple, but as soon as you approach the lever, the floor below you will break and you will fall into the basement, where a pair of wolves will attack you. Having dealt with the animals, climb up the wooden flooring and walk along the wall. You need to pull the grate out of the niche and throw it down. Then drag this lattice to the left pillar to jump onto the ledge and continue moving to the right pillar through the skeletons of wooden supports. Next, jump onto the pin, and from it onto the platform, from where you climb up along the ledges. From the top one, jump onto the wooden pillar, and then jump over to the ledge located above the lever. When you open the last grate, you will have to repeat the path to the ledge above the lever, but now you need to jump to the right, onto the ledge in the wall. From there you can climb into the upper corridor and exit into the surviving part of the hall.

The passage is open. All you have to do is visit the tomb and pick up the artifact, and then quickly leave the halls before the stone vaults collapse on your head. Having got out of the water, you will meet your companion, who will want to take the found artifact from you. You will have to defend your find by pressing the keys in accordance with the arrows that appear on the screen.

Greece - St. Francis Folly

We kill two lionesses - watch the video. Next, run to the column farthest on the right and climb to its top. From there, jump to the right onto the adjacent column and get to the balcony. From it, jump forward using the rope and jump into the passage. At the far wall, stand on the button located under the image of a warrior who has cut off the enemy’s head - the crystals will go out. To open the door located on the left side of the room, you need to shoot the stone located in the left eye of the severed head, and then transfer the fire to the crystal located on the sword blade.

After jumping from the edge of the platform, grab the ring located in the ceiling with your crampon and jump over to the stone ledge. From there, jump over to the balcony. Pay attention to the pattern in the floor - this is the key to the grate, behind which there is an iron globe. Return to the image of the warrior, stand on the button to turn off the glow of the crystals, and then shoot at the stones located in the warrior’s left and right feet, in the lower back and in the hands right hand.

As you approach the globe, pay attention to the rings located on its left and right. Throw the "cat" onto one of the rings, then use the action key (E - by default) and the cursor key to pull off the ring. Do the same with the second ring. Push the released ball down and place it on the button in the center of the hall - a grate located on the balcony will open. You can get to it by jumping from the far left column. After jumping down, press the lever near the door, and then roll the globe to place it on the round button in the floor. Next, go through the opened grate down the stairs.

From the edge of the platform, jump forward, then run along the left edge of the dilapidated passage and jump onto the stone platform, at the end of which there is a ring attached. From there, move left to the lever. He opens a door marked "Poseidon", located three levels below. Next, return to the center of the hall and exit to right side transition. Look to the right - you will see a column on which the ring is attached. Throw out the grapple and drop the column, then go to the left edge, use the grapple again to pull the stone platform out of the wall. Then go down to the fallen column, simultaneously shoot at the round button in the wall to make a platform come out, and drop the column located under the button.

Moving along the column to the wall, pick up the small first aid kit lying on the stone on the left, and then climb up to the lever using the ledges on the right. After Hephaestus's door (HEPHAESTUS) opens, jump into the middle of the hall, go down and get out onto the platform that extends under the button. From there, move right towards the door, using the ledges and the pin sticking out in the corner. When you go inside and find yourself in front of the lowered grate, pull the lever located on the right - the grate will fall to the floor. Next, go to the left corner and climb the ledges to the dormer window. Climb through it and go out into the hall, where a ball hangs from the ceiling, from which lightning strikes. There are four buttons on the floor of the room that can be pressed in any order, but this must be done when the floor is not under voltage, i.e. in the down position. When you go into Hephaestus's hall, stand on the button in the floor located not far from the hammer and immediately jump back to avoid being smeared on the floor. Then very quickly climb up the lowered hammer and jump to the right corner platform. From there you need to move to the balcony at the end of the hall - it's not difficult. Drop the stone cube from the balcony; hitting the floor, it will split and a bronze figure will appear - the second in a row. Place the cube standing on the floor on the button under the hammer - the third figure. The busts need to be placed in the holes in the floor so that the faces of the figures look at the center of the hall, and then press the button in the floor - you can take the Hephaestus key. Go back, pull the lever in front of the locked passage, and then jump onto the grate to grab onto the ledge. Once at the top, wait until the grate goes down and jump up - grab onto the edge of the window.

Now let's go to Poseidon. Go down the central column to the level where the opened door. Use the grapple to pull out the slab in the left wall and jump onto it. From there, follow the ledges to the right to the door. At the locked passage, use the same technique as in Hephaestus's apartment. Next, go to the room located at the end of the corridor and dive into the pool there.

After getting out of the underwater tunnel, climb up the central column. Next, go to the fish, near which there is a stone cube. You need to move it aside to release water and raise the liquid level in the room. In the opposite niche there is another cube; you need to push it into the water so that it falls to the first fish. Then dive into the water and press the lever located on the central column - a grate will open at the bottom and a small raft will float up. It will rest against the bridge, and you will not be able to move it until you completely drain the water, blocking the flow in two fish. You need to drag the raft to the lever located at the bottom of the column, and then open the flow of water in the first fish. When the hall is partially filled with water, move the raft so that it is to the left of the bridge leading to the room where the key is stored. Next you need to go up to the second fish and open the stream. The rising water level will move the raft under a niche located in the wall to the left of the room with the key. All you have to do is climb into the niche by jumping from the raft, and, using the gap in the wall, move to the right to the dormer window. Having collected the key, return to the central hall.

Go down the hall and press the lever there to open the Atlas door. Next, climb the central column to the very top and jump from its right edge onto the slab sticking out of the wall. From there, using the cracks and ledges in the wall on the right, you can go down to the opened gate. Having jumped over the passage blocked by bars, go to the end of the corridor. Use the gate to activate the bridge mechanism. When the plates come out, run across the bridge. Look at the wall on the left - you will see ledges. Climb them to the lever and press it. A crossbar forms above the gap. Next, approach within shooting distance of the statue and start shooting at the buttons located to the left and right of the monument. When a burning globe rolls towards you, quickly run back, jump onto the crossbar and jump to the gate. Next, go to the statue and go into the niche for the key. Going back, climb up the destroyed column to the second lever. With its help you can push out the bridge slabs.

When you enter the central hall, hang by your hands from the left edge of the platform to jump down and catch onto the gap running along the wall. Then move left to the corner. From there, jump into the niche of the adjacent wall, using the pin - you will find an artifact. Go back to the corner and jump down to the lower ledge. From it, jump to the right onto the adjacent wall and move to the last lever. He will open the Gate of Damocles. Now we need to get to them. To do this, climb the central column to the second column you dropped and cross it to the cells. The right cell needs to be pulled out towards you, and the left one needs to be pushed towards the wall. Next, climb onto the right cage and jump from it to the left onto the upper ledge. Follow it to the left around the corner to the end, and then jump down and grab onto the gap in the wall. After this, jump to the right and all that remains for you is to go down to the gate.

At the locked passage, use the grappling hook on the stone in which the ring is fixed to pull it down. Then press the lever and, when the grate rises, push the stone under it. Then all you have to do is go upstairs and climb through the window. After you take the key of Damocles from the plate, a hidden mechanism for controlling the swords that will appear in the next room will come into action. At the far wall, climb up the collapsed passage, and then jump up using the grapple to catch the ring. Climb up the rope and jump onto the slab in the left corner. From there, jump onto the slabs in the center and get to the window located in the right corner. There is a lever there that will allow you to lower the swords blocking the path along the walls of the adjacent hall. Go out there and go to the left corner, making a small circle. Climb up the wall into the window, you can press the lever to later go and pick up the artifact that has become available, and then climb onto the pillar and jump from it to the top of the column. Next, move to the next niche, pick up a large first aid kit and jump onto the ledge in the wall. From the upper ledge, jump to the left and throw the grapple to catch the ring. Now you need to jump over to the second row of columns. It is unlikely that you will be able to do this on the first try. I want to say only one thing: during the jump, press two cursor keys - swing + direction of the jump and hope for luck. When you finally reach the gate and lift the gate, quickly go down and go into the corridor before it closes again. Now, having all the keys, go to the bottom of the central hall and use the keys on the corresponding colored locks.

Greece - The Coliseum

Climb the stone to the left corner platform. From there, move along the wall to the far right corner of the cave, but before that, climb onto the column located on the right behind your back to pick up a small first aid kit.

After diving into the water, swim left around the corner past the large slab, then turn right and get out onto land. After taking a breath of air, shoot the mice, then climb onto the small cage and jump to the right onto the ledges in the wall. Move along them to a large cage - you will find a large first aid kit. Next, you need to climb onto the small cage again, but you need to move to the left in order to be able to climb onto the pillar, from which you can jump onto the large cage, and from there jump over the fence.

Entering the arena, kill two monkeys, then go up to the spectator seats through the gap in the fence. Climb the passage to the very top. There you can climb onto the column and jump from it onto the stone platform. From there, jump into the arch and go down. From a large rock you can jump into the box. There you need to go out onto the balcony and press the lever that will open the door below. After that, jump into the arena, engage in battle with lions and gorillas, and then go through the opened door.

Once in the room with the cages, go right into the room where there are two large cages. Using the “cat”, you can pull a small cage from the far cage, which you need to pull into the corridor and place next to the large cage on which lies the key to the balcony. Having taken it, return to the box and open the grate.

From the left edge of the roof, jump onto the slab, run from there and jump using the grapple to catch the ring in the ceiling. Next, swing and jump to the upper platform. From it you need to jump down onto the nearby column. Lara will be hooked into the gap, but not tightly, so quickly press the "action" key to cling to the column. Next, move along the column to the wall and jump towards the platform on which there is a small first aid kit. From the slab, jump down to the column and climb onto it. By jumping onto the adjacent column, you can get to the roof. From its far edge, go down and jump inside the building. All you have to do is go down the passage.

Greece - Midas's Palace

Going out to the Midas statue, kill three monkeys, then climb onto the fountain to the right of the entrance. From there, jump onto the wall and climb up the ledges to the balcony. Take the large first aid kit lying in the corner, pull the lever and go down to go through the opened door.

Go through the hall with the spears into the corridor with the stairs leading up. To the right of the stairs there is a passage into a small room, which is blocked by a box. By sliding it out, you can press the lever and go upstairs, where there is another lever that activates a hidden mechanism.

Jump onto the nearest column. Please note that you cannot hesitate, because... columns and slabs will begin to move into place as soon as you are on them. Next, jump onto the column on the left, from there onto the inclined slab and immediately jump onto the side platform. From it, jump to the right onto the column with spears. Hanging by your hands, move to its far side and jump onto the adjacent column. Next, jump onto the inclined slab, from which you jump onto the side platform. From there, jump to the left corner onto the slab, from it to the column with spears, and from there to the adjacent column - you are all almost at the goal. Jump into the niche and take the ingot.

Return to Midas Hall. On the left side of the pedestal you can climb up. There is a lever on the back of the statue that will open the second door for you. After walking along the corridor, you will find yourself in a hall with columns. Go to its far left side - there is an entrance to the corridor along which you will go down to the basement. First you will have to destroy the animals guarding the room, and then you need to use the “cat” to pull out the supports holding the base of the column - you will get the second ingot. Return back to the hall, go into the corridor and go up the stairs to the balcony. From there, jump to the right on the rocks and climb onto the ledge. Moving to the right along the wall, you will reach a rope hanging from the ceiling. From it you need to jump onto the platform located behind the column. From there, jump onto the round stone and, when Lara begins to slide down, jump onto the column - you can catch on to the gap. Jump from the column onto the platform and go to the wall. When you find yourself on the top corner platform, jump forward using the grapple and jump out to the far corner. Sliding down, Croft will find himself on the hard surface of the balcony. Along the corridor going deeper, you will come out onto the balcony of the hall with the statue, where you can press the third lever and then go through the door that opens.

Coming out into a cave half filled with water, first kill the crocodile, and then dive into the water and swim to the right column. There is a lever on its underwater part - pull and return to the entrance to the cave. From there, jump onto the circular platform. The flames that appear will complicate your movement, so be careful when jumping. When you jump onto the right column, run along it to the right and jump up when you see a gap. From the top of the column you can jump onto the platform where the lever is located. Next, you need to turn onto the column and jump from it onto the platform that appears. From there, jump over to the left column. Hanging by your hands, move to the left and jump onto the platform located near the stairs. Now all that remains is to go up and lower the second lever.

Standing in the center of the site, throw the “cat” onto the ring located in the column, then pull the rope towards you - the plugs will cover the flame. Next, jump into the water and make your way again to the column on which you removed the plugs. Holding the gap with your hands, move to the left, and then jump up to climb to the top of the column. Then jump over to the adjacent column and climb up and to the right along the column, maneuvering between the flames. When you find yourself opposite the balcony, jump there and take the third ingot. Next, return to the hall with the statue and place the collected ingots on the palm of the statue lying on the pedestal to turn the ingots into gold. Once you place them in the empty slots, an underwater grate will open.

Greece - Tomb of Tihocan

Swim through the tunnel to the right, then left, left again and right. After getting out of the water, push the box inside the next room to get to the lever that will open the hatch in the floor.

After entering the large hall, move to the right through the pin along the perimeter of the hall. When you get to the first box, push it down and from the free space jump onto the wall to catch the gap. Next, continue moving to the second box - push it down. Now you need to go down too. You can do this by jumping into the pool towards the crocodiles or going down the ledges located in the left corner.

Drag the fallen box into the pool, then run to the right along the perimeter of the hall. Once at the gate, turn it to release the water and continue towards the second box, which also needs to be dropped into the pool. Next, go down into the pool yourself and place the boxes on the buttons - the grate will open. You can get out of the pool by climbing onto the stones lying in the corner and from there start moving to the left along the perimeter. When you reach the gate, turn it in the opposite direction to let the water flow. From there, run to the place where you pushed the second box into the water. As you run past two arches, slow down to use the crampon to pull the raft out of the pool, and then continue moving. On the pillar you will see a ladder that you need to climb up and jump onto the wall. Next, you must return to the platform from which you pushed the first box, and from there make your way to the beginning of the level. There, go forward along the bridge and turn left to the second gate. By turning it, you will fill the room with water even more. Get to the raft and jump from it into the room with three heads.

Dive into the pool - a strong current will throw you into the pool, located in a small cave. In its far right part there is an underwater tunnel through which you will swim to the gate of the tomb. When you climb out onto the shore and face the doors, turn 180 degrees and dive into the water. Below you will be a passage into an underwater tunnel, which ends in a cave with a lever. With its help you will open the door. After you take the artifact, it's time to fight the centaurs. To deal damage to the monsters, you will have to increase the level of his rage to the maximum, and when he rushes towards you, in slow motion mode (key combination: Shift + right mouse button + any movement key) try to shoot at the centaur’s head. He should fall to one knee, and then you need to use the “cat” to take away his shield. In the same way, take the shield from the second centaur. With the help of shields, you can reflect the magic rays of monsters, thereby turning them to stone. While the centaurs are stationary, you can deal maximum damage to them.

Egypt - Temple of Khamoon

Jumping down to the bottom of the small hall, pull out the box from the left corner. Behind it you will find a small first aid kit and shotgun shells. Next, in the far left and right corners of the hall, you need to use the “cat” to bring down two columns. Then climb onto the stone and jump from it into the niche on the left wall. From there, move left along the perimeter of the hall, climb into the passage and run along the corridor.

When you enter the square, deal with the mummies, and then run to the far left corner, where you need to climb up the columns. After jumping onto the side plate, shoot the button and jump onto the pole that appears. From there, start moving along the perimeter of the square to the second head of the sphinx. Behind it is a lever that will open the door below.

The corridor will end in a hall with statues. At the end of it there is a lever, pressing which you can temporarily move the statues. Run to the entrance to the hall and jump onto the nearby statue - you need to move to the far left area. From there, use the "cat" to jump over to the corner. From the lower ledge, jump onto the door and immediately up onto the ledge. Next, move right into the passage. When you go down the corridor, pull the box out of the niche on the left and drag it to the end of the pit to go up.

Having finished moving along the corridor, you will exit into a room with a swimming pool. Kill a couple of crocodiles there, then dive into the water. Press the lever and quickly swim to the left until you reach

Greece - St. Francis Folly
We kill two lionesses - watch the video. Next, run to the column farthest on the right and climb to its top. From there, jump to the right onto the adjacent column and get to the balcony. From it, jump forward using the rope and jump into the passage. At the far wall, stand on the button located under the image of a warrior who has cut off the enemy’s head - the crystals will go out. To open the door located on the left side of the room, you need to shoot the stone located in the left eye of the severed head, and then transfer the fire to the crystal located on the sword blade.
After jumping from the edge of the platform, grab the ring located in the ceiling with your crampon and jump over to the stone ledge. From there, jump over to the balcony. Pay attention to the pattern in the floor - this is the key to the grate, behind which there is an iron globe. Return to the image of the warrior, stand on the button to extinguish the glow of the crystals, and then shoot at the stones located in the warrior’s left and right feet, in the lower back and in the right hand.
As you approach the globe, pay attention to the rings located on its left and right. Throw the "cat" onto one of the rings, then use the action key (E - by default) and the cursor key to pull off the ring. Do the same with the second ring. Push the released ball down and place it on the button in the center of the hall - a grate located on the balcony will open. You can get to it by jumping from the far left column. After jumping down, press the lever near the door, and then roll the globe to place it on the round button in the floor. Next, go through the opened grate down the stairs.
From the edge of the platform, jump forward, then run along the left edge of the dilapidated passage and jump onto the stone platform, at the end of which there is a ring attached. From there, move left to the lever. He opens a door marked "Poseidon", located three levels below. Next, return to the center of the hall and exit to the right side of the passage. Look to the right - you will see a column on which the ring is attached. Throw out the grapple and drop the column, then go to the left edge, use the grapple again to pull the stone platform out of the wall. Then go down to the fallen column, simultaneously shoot at the round button in the wall to make a platform come out, and drop the column located under the button.
Moving along the column to the wall, pick up the small first aid kit lying on the stone on the left, and then climb up to the lever using the ledges on the right. After Hephaestus's door (HEPHAESTUS) opens, jump into the middle of the hall, go down and get out onto the platform that extends under the button. From there, move right towards the door, using the ledges and the pin sticking out in the corner. When you go inside and find yourself in front of the lowered grate, pull the lever located on the right - the grate will fall to the floor. Next, go to the left corner and climb the ledges to the dormer window. Climb through it and go out into the hall, where a ball hangs from the ceiling, from which lightning strikes. There are four buttons on the floor of the room that can be pressed in any order, but this must be done when the floor is not under voltage, i.e. in the down position. When you go into Hephaestus's hall, stand on the button in the floor located not far from the hammer and immediately jump back to avoid being smeared on the floor. Then very quickly climb up the lowered hammer and jump to the right corner platform. From there you need to move to the balcony at the end of the hall - it's not difficult. Drop the stone cube from the balcony; hitting the floor, it will split and a bronze figure will appear - the second in a row. Place the cube standing on the floor on the button under the hammer - the third figure. The busts need to be placed in the holes in the floor so that the faces of the figures look at the center of the hall, and then press the button in the floor - you can take the Hephaestus key. Go back, pull the lever in front of the locked passage, and then jump onto the grate to grab onto the ledge. Once at the top, wait until the grate goes down and jump up - grab onto the edge of the window.
Now let's go to Poseidon. Go down the central column to the level where the open door is located. Use the grapple to pull out the slab in the left wall and jump onto it. From there, follow the ledges to the right to the door. At the locked passage, use the same technique as in Hephaestus's apartment. Next, go to the room located at the end of the corridor and dive into the pool there.
After getting out of the underwater tunnel, climb up the central column. Next, go to the fish, near which there is a stone cube. You need to move it aside to release water and raise the liquid level in the room. In the opposite niche there is another cube; you need to push it into the water so that it falls to the first fish. Then dive into the water and press the lever located on the central column - a grate will open at the bottom and a small raft will float up. It will rest against the bridge, and you will not be able to move it until you completely drain the water, blocking the flow in two fish. You need to drag the raft to the lever located at the bottom of the column, and then open the flow of water in the first fish. When the hall is partially filled with water, move the raft so that it is to the left of the bridge leading to the room where the key is stored. Next you need to go up to the second fish and open the stream. The rising water level will move the raft under a niche located in the wall to the left of the room with the key. All you have to do is climb into the niche by jumping from the raft, and, using the gap in the wall, move to the right to the dormer window. Having collected the key, return to the central hall.
Go down the hall and press the lever there to open the Atlas door. Next, climb the central column to the very top and jump from its right edge onto the slab sticking out of the wall. From there, using the cracks and ledges in the wall on the right, you can go down to the opened gate. Having jumped over the passage blocked by bars, go to the end of the corridor. Use the gate to activate the bridge mechanism. When the plates come out, run across the bridge. Look at the wall on the left - you will see ledges. Climb them to the lever and press it. A crossbar forms above the gap. Next, approach within shooting distance of the statue and start shooting at the buttons located to the left and right of the monument. When a burning globe rolls towards you, quickly run back, jump onto the crossbar and jump to the gate. Next, go to the statue and go into the niche for the key. Going back, climb up the destroyed column to the second lever. With its help you can push out the bridge slabs.
When you enter the central hall, hang by your hands from the left edge of the platform to jump down and catch onto the gap running along the wall. Then move left to the corner. From there, jump into the niche of the adjacent wall, using the pin - you will find an artifact. Go back to the corner and jump down to the lower ledge. From it, jump to the right onto the adjacent wall and move to the last lever. He will open the Gate of Damocles. Now we need to get to them. To do this, climb the central column to the second column you dropped and cross it to the cells. The right cell needs to be pulled out towards you, and the left one needs to be pushed towards the wall. Next, climb onto the right cage and jump from it to the left onto the upper ledge. Follow it to the left around the corner to the end, and then jump down and grab onto the gap in the wall. After this, jump to the right and all that remains for you is to go down to the gate.
At the locked passage, use the grappling hook on the stone in which the ring is fixed to pull it down. Then press the lever and, when the grate rises, push the stone under it. Then all you have to do is go upstairs and climb through the window. After you take the key of Damocles from the plate, a hidden mechanism for controlling the swords that will appear in the next room will come into action. At the far wall, climb up the collapsed passage, and then jump up using the grapple to catch the ring. Climb up the rope and jump onto the slab in the left corner. From there, jump onto the slabs in the center and get to the window located in the right corner. There is a lever there that will allow you to lower the swords blocking the path along the walls of the adjacent hall. Go out there and go to the left corner, making a small circle. Climb up the wall into the window, you can press the lever to later go and pick up the artifact that has become available, and then climb onto the pillar and jump from it to the top of the column. Next, move to the next niche, pick up a large first aid kit and jump onto the ledge in the wall. From the upper ledge, jump to the left and throw the grapple to catch the ring. Now you need to jump over to the second row of columns. It is unlikely that you will be able to do this on the first try. I want to say only one thing: during the jump, press two cursor keys - swing + direction of the jump and hope for luck. When you finally reach the gate and lift the gate, quickly go down and go into the corridor before it closes again. Now, having all the keys, go to the bottom of the central hall and use the keys on the corresponding colored locks.
Greece - The Coliseum
Climb the stone to the left corner platform. From there, move along the wall to the far right corner of the cave, but before that, climb onto the column located on the right behind your back to pick up a small first aid kit.
After diving into the water, swim left around the corner past the large slab, then turn right and get out onto land. After taking a breath of air, shoot the mice, then climb onto the small cage and jump to the right onto the ledges in the wall. Move along them to a large cage - you will find a large first aid kit. Next, you need to climb onto the small cage again, but you need to move to the left in order to be able to climb onto the pillar, from which you can jump onto the large cage, and from there jump over the fence.
Entering the arena, kill two monkeys, then go up to the spectator seats through the gap in the fence. Climb the passage to the very top. There you can climb onto the column and jump from it onto the stone platform. From there, jump into the arch and go down. From a large rock you can jump into the box. There you need to go out onto the balcony and press the lever that will open the door below. After that, jump into the arena, engage in battle with lions and gorillas, and then go through the opened door.
Once in the room with the cages, go right into the room where there are two large cages. Using the “cat”, you can pull a small cage from the far cage, which you need to pull into the corridor and place next to the large cage on which lies the key to the balcony. Having taken it, return to the box and open the grate.
From the left edge of the roof, jump onto the slab, run from there and jump using the grapple to catch the ring in the ceiling. Next, swing and jump to the upper platform. From it you need to jump down onto the nearby column. Lara will be hooked into the gap, but not tightly, so quickly press the "action" key to cling to the column. Next, move along the column to the wall and jump towards the platform on which there is a small first aid kit. From the slab, jump down to the column and climb onto it. By jumping onto the adjacent column, you can get to the roof. From its far edge, go down and jump inside the building. All you have to do is go down the passage.
Greece - Midas's Palace
Going out to the Midas statue, kill three monkeys, then climb onto the fountain to the right of the entrance. From there, jump onto the wall and climb up the ledges to the balcony. Take the large first aid kit lying in the corner, pull the lever and go down to go through the opened door.
Go through the hall with the spears into the corridor with the stairs leading up. To the right of the stairs there is a passage into a small room, which is blocked by a box. By sliding it out, you can press the lever and go upstairs, where there is another lever that activates a hidden mechanism.
Jump onto the nearest column. Please note that you cannot hesitate, because... columns and slabs will begin to move into place as soon as you are on them. Next, jump onto the column on the left, from there onto the inclined slab and immediately jump onto the side platform. From it, jump to the right onto the column with spears. Hanging by your hands, move to its far side and jump onto the adjacent column. Next, jump onto the inclined slab, from which you jump onto the side platform. From there, jump to the left corner onto the slab, from it to the column with spears, and from there to the adjacent column - you are all almost at the goal. Jump into the niche and take the ingot.
Return to Midas Hall. On the left side of the pedestal you can climb up. There is a lever on the back of the statue that will open the second door for you. After walking along the corridor, you will find yourself in a hall with columns. Go to its far left side - there is an entrance to the corridor along which you will go down to the basement. First you will have to destroy the animals guarding the room, and then you need to use the “cat” to pull out the supports holding the base of the column - you will get the second ingot. Return back to the hall, go into the corridor and go up the stairs to the balcony. From there, jump to the right on the rocks and climb onto the ledge. Moving to the right along the wall, you will reach a rope hanging from the ceiling. From it you need to jump onto the platform located behind the column. From there, jump onto the round stone and, when Lara begins to slide down, jump onto the column - you can catch on to the gap. Jump from the column onto the platform and go to the wall. When you find yourself on the top corner platform, jump forward using the grapple and jump out to the far corner. Sliding down, Croft will find himself on the hard surface of the balcony. Along the corridor going deeper, you will come out onto the balcony of the hall with the statue, where you can press the third lever and then go through the door that opens.
Coming out into a cave half filled with water, first kill the crocodile, and then dive into the water and swim to the right column. There is a lever on its underwater part - pull and return to the entrance to the cave. From there, jump onto the circular platform. The flames that appear will complicate your movement, so be careful when jumping. When you jump onto the right column, run along it to the right and jump up when you see a gap. From the top of the column you can jump onto the platform where the lever is located. Next, you need to turn onto the column and jump from it onto the platform that appears. From there, jump over to the left column. Hanging by your hands, move to the left and jump onto the platform located near the stairs. Now all that remains is to go up and lower the second lever.
Standing in the center of the site, throw the “cat” onto the ring located in the column, then pull the rope towards you - the plugs will cover the flame. Next, jump into the water and make your way again to the column on which you removed the plugs. Holding the gap with your hands, move to the left, and then jump up to climb to the top of the column. Then jump over to the adjacent column and climb up and to the right along the column, maneuvering between the flames. When you find yourself opposite the balcony, jump there and take the third ingot. Next, return to the hall with the statue and place the collected ingots on the palm of the statue lying on the pedestal to turn the ingots into gold. Once you place them in the empty slots, an underwater grate will open.
Greece - Tomb of Tihocan
Swim through the tunnel to the right, then left, left again and right. After getting out of the water, push the box inside the next room to get to the lever that will open the hatch in the floor.
After entering the large hall, move to the right through the pin along the perimeter of the hall. When you get to the first box, push it down and from the free space jump onto the wall to catch the gap. Next, continue moving to the second box - push it down. Now you need to go down too. You can do this by jumping into the pool towards the crocodiles or going down the ledges located in the left corner.
Drag the fallen box into the pool, then run to the right along the perimeter of the hall. Once at the gate, turn it to release the water and continue towards the second box, which also needs to be dropped into the pool. Next, go down into the pool yourself and place the boxes on the buttons - the grate will open. You can get out of the pool by climbing onto the stones lying in the corner and from there start moving to the left along the perimeter. When you reach the gate, turn it in the opposite direction to let the water flow. From there, run to the place where you pushed the second box into the water. As you run past two arches, slow down to use the crampon to pull the raft out of the pool, and then continue moving. On the pillar you will see a ladder that you need to climb up and jump onto the wall. Next, you must return to the platform from which you pushed the first box, and from there make your way to the beginning of the level. There, go forward along the bridge and turn left to the second gate. By turning it, you will fill the room with water even more. Get to the raft and jump from it into the room with three heads.
Dive into the pool - a strong current will throw you into the pool, located in a small cave. In its far right part there is an underwater tunnel through which you will swim to the gate of the tomb. When you climb out onto the shore and face the doors, turn 180 degrees and dive into the water. Below you will be a passage into an underwater tunnel, which ends in a cave with a lever. With its help you will open the door. After you take the artifact, it's time to fight the centaurs. To deal damage to the monsters, you will have to increase the level of his rage to the maximum, and when he rushes towards you, in slow motion mode (key combination: Shift + right mouse button + any movement key) try to shoot at the centaur’s head. He should fall to one knee, and then you need to use the “cat” to take away his shield. In the same way, take the shield from the second centaur. With the help of shields, you can reflect the magic rays of monsters, thereby turning them to stone. While the centaurs are stationary, you can deal maximum damage to them.

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