"The woman is created for a man, not a man for a woman" - such a postulate ...
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Scenario game for schoolchildren 4-6 class "Treasters"
Description Material: I offer you a scenario of a fascinating station for stations for children 4-6 classes "treasures". This event is aimed at training children's orientation children, the development of attention, memory, physical and intellectual qualities.Leading. Dear Guys! You are all probably like adventure?
YES! Today, we suggest you to go to the search of the treas.
Who knows how people are called who are going to search for treasure?
Children. Treasurgerators.
Leading. Right. Now each of you will become a treastery, but alone find treasure difficult, so we will go to the adventures of the teams. Now you should divide the command to choose a captain, and get tasks on our gearbox.
What does it mean? That's right - the starting point (near the dance floor). The checkpoint is at the exit from the dance floor. Well, now we need to be divided into three teams, our teachers will help you with it.
Decision of children for teams:
3 teams: Casting, mischievous, fidgets.
Leading. Now you go to stations. There are only seven of them: "Poppants' difficulties", "Mountain Ridges", "Mountain Ridges", "Crossing", "Baron Münhghausen", "on the privala", "corridor of obstacles". Each station is located on a specific area, on which there is a signboard with the name of the station. Now the teams will receive route sheets, and the captains will lead their treasures on them. At each station you are waiting for tests. The better you will handle them, the faster you get the signature of the responsible station and the more chances you have to take possession of the treasure of the winners.
Who are you captains? Please approach me and get a route list by which your entire command should pass in a strict sequence, as the numbering in the route sheet.
After passing the stations, you need to return to the checkpoint and get a further route list to search for the treasure itself.
In a good way, expensive participants!
The master gives the route sheets to the captains, the launch of the slamming of balloons, children are sent at stations.
Station description:
Station "Poppants' difficulties"Route map (2)
1. From the starting tree, holding hands, skip with the palm steps along 4-thick cocks, located along the fencing of the playground.
2. Turn left and go through the 16 steps along the hedge of the attraction "Varosor". (Step strictly on the trajectory of the hedge)
3. Then make 40 steps in a straight line, every 10 steps you need to stop and scroll through the team "We are looking for a treasure! Hooray!".
4. After 40 steps, you must be at the branched tree. Look for a sign with the inscription "Treasure!".
5. If you found a sign with the inscription "Clay!", Go to the dancest site for receiving the prize.
Route map(3)
1. From the starting tree to pass 30 steps goose step to a deer statue
2. Rotate to the right and pass 10 steps, keeping behind the ears with the song "having fun together" to the fencing of the ferris wheel.
3. Rotate left, holding hands to run on one leg to the Christmas tree.
4. Bypassing a tree around with a song "Little Christmas tree is cold in winter."
5. Run to the first flower beds of the museum, to look for a sign with the inscription "Treasure!"
After finding the plate, all commands are returned to the dance floor to receive the treasure.
Host: So, now we ask the team number ___, she was the first to go through all the stations and went to the store. Under the applause we invite it to the scene.
Team No. ____ invited to the scene.
Team No. ____ is invited to the stage for receiving your treasure.
Leading: We congratulate the participants with the skillful, rapid, well-coordinated passage of all stations. Let's smile again to each other and reward applause! Well done. Thank you all and to new meetings!
The advantage of the game-travel is that it can be adapted to any content (various areas of knowledge, school subjects, direction of education, activities, components of social experience, etc.), as well as successfully used in the interaction of a teacher with any age group of students (whether it is students of primary school, teenagers, high school students, students, etc.).
The technology of the travel game is based on the technology of collective creative activity according to I.P. Ivanov.
General characteristic of the game and travel.The journey game is an entertaining cognitive quiz tournament, consisting of a number of stages of 9sts), for which participants of the game in a certain sequence travel. At each stage (stations), the instructor's judge offers the participants of the game a set of questions, tasks in accordance with the game of the game and evaluate their implementation.
Most often, travel games are thematic, i.e. The content of tasks, questions of all stages (stations) is determined by a single theme problem (for example, environmental protection, culture of behavior, theater, fairy tales, etc.).
Travel targets.Travel games are primarily aimed at the development of worldview, cognitive interests and needs, value orientations, the emotional sphere of participants in the pedagogical process. They contribute to the systematization of knowledge, sensecology, mentalness, communications of children and teachers.
Travel participants.The game involves teams (crews) with a number of 5-10 people who are created on the basis of the same class (detachment of a country recreation camp). The journey game can be carried out both in a separate class (detachment) and in the group (parallels or between parallel) classes (detachments).
The procedure for implementing the technology of the game and travel.The implementation of the technology includes the following steps.
First stage. Preparation of the game.When preparing the game, its organizers need:
Route travel travel route (if the game is held at school, the route is laid on recreations and audiences of the school building; if the game is carried out in nature, the length of the route is 1.5 - 2 km; it is desirable that the route is ringing);
Divide the route to a number (5-7) of the steps (stations);
Make a content (complex of issues, creative tasks) of each stage of the game;
Define instructors for each stage of the game;
Determine Places of Standard Instructors on the game route;
Develop the criteria for assessing the assignments by participants of the tasks;
Prepare for each team (crew) of the participants of the game lists, which indicate the names of the stages (stations) and the procedure for their passage, instructors' judges at stages and evaluation;
Code in the form of drawings the assessment that will exhibit instructors in the route list, for example: "Excellent" - Sun, "Good" - a daisy flower, "Satisfactory" - Christmas tree. Tuchka, boat;
To issue banners, posters with the names of the stages (stations) of the game - Travel games (they should be large, bright, catchy, easily readable) and arrows indicating the direction of the route;
Prepare awards and prizes for the winners of the game.
Second phase. Holding a game.The game starts the journey from the general collection line, on which:
The participants of the game resemble its conditions;
Introduce the game of the game;
Call the steps (stations) of the game;
Present instructors (immediately after submission, they are sent to the parking lots on the game route);
Handed route sheets (evaluation figures not disclosed, preserving in secret);
Inform about the presentation of the winners of the prizes.
The overall collection will decorate, make the elements of theatrical more attractive for children. For example, when holding a game-travel "On the Berende Trop", its participants can welcome the king of Berendia - the Lord of the Forest with his retinue.
The game route of the team (crews) over the time interval is 5 minutes (it is not worth lengthening the gap, otherwise the game is delayed, dynamism is lost).
At each stage (stations) the team is not more than 5 minutes, 2-3 minutes is spent on the transition from the stage to the step. In compliance with the time frame of the game, the instructors' judges are strictly followed.
At each stage, the instructors suggests all teams a system of issues, creative tasks, assess their implementation in accordance with the criteria and expose the encoded score to the route list.
At the last stage, the instructor's judge leaves the route sheets (this is necessary for timely, promptly summarizing the game-traveling).
Third stage. Summarizing.The analysis of the game is carried out by each participant, the state of development is recorded (emotions. Feelings, consciousness, etc.), as well as the reasons for this condition are determined.
The instructors' judges for each route sheet count the amount of the scores scored by the command. The winners of the game-travel - teams that took 1, 2, 3rd places are determined.
The final results of the game are announced, the final results of the game are announced, winners are called prizes.
You can prepare a photo client on the basis of the game, telling about its holding, winners.
Among the criteria for execution by participants of the game the instructors offered by the instructors of tasks may be the following:
fullness and depth of knowledge;
erudition;
sophistication, cutter;
system of knowledge;
the ability to use knowledge in practice;
adequacy of consciousness and behavior;
development of imagination, observation;
creativity in activities;
the ability to organize communication between team members (crew);
interaction of all team members (crew);
the activity of all team members;
motivation of participation in the game, fulfill the tasks of team members;
manifestation of emotions, feelings;
the desire for analysis, generalization and other mental operations;
self-assessment of their activities.
On the eve of the holiday, all moms received an invitation to an informal parent meeting.
Dear _________________________.
We invite you to the informal parental meeting dedicated to the Day of Mother.
Relax from it for a while, come to our school, in our class.
We will be glad to see everyone today, and there is a surprich for you.
Class teacher, students 5 "a" class.
At the entrance of the moms, children meet, give gifts, prepared for the holiday with their own hands, and accompany into the hall.
The introductory word of the class teacher:
Dear our moms, we offer to relax,
And in the game that we came up with, reduce shine.
We are with the guys now will spend it for you,
Do not confuse, do not lose, go on the route!
Perform all settings, earn acknowledgment!
I ask you to get the route sheets, according to which you must pass the route today, shine with your knowledge and skills, get the maximum number of points. When the call is silent, you can go to the first station, children will meet there and will explain what needs to be done. After the next call, the children will put the scores in the route list earned by you, and you go to the next station according to your route.
Moms go on the road. At the stations that are located in various school offices, they meet children. Under their manual, mom must perform tasks.
Station "Best Nanny".
The word leading.
Better nyanki mom no, everyone knows
It is very interesting for this.
You have to warm the child to our polar station,
If something has been forgotten, you will have to remember.
At this station, dolls of large sizes, pelleins, diapers, caps are cooked. Moms should gently block the "baby", and then lay it. At the same time, they must necessarily accompany their actions by the story. The assessment is exhibited for the quality of the "works".
Station "Mom - Hacker".
The word leading.
Computer us like you a saucepan, but to keep up with life,
We must also understand this miracle.
The task is quite simple, sit down, decompose solitaire "Spider",
Then we proudly declare: computer - he and mother friend!
This station is located in the computer class, if there is an opportunity and computer science teacher will meet. Opened solitaire "Spider". Mama is invited to decompose solitaire from maps of one suit. If moms do not have ideas about how this is done, the children explain the rules. 10 points, if solitaire is laid out completely, 5 points - if not to the end.
Station "Best Mistress".
The word leading.
Mom, like Cinderella in anyone, worries in the evening, in the morning and day,
Cleans and washes, and removes, and after working rest does not know!
To become a real Cinderella, it is necessary to disassemble the barbecue.
I don't lose time in vain, here's a crunch, disassemble!
Various cereals or seeds are prepared at this station for mothers. Participants should decompose different types of different vases. The assessment is exhibited for the quality and number of disassembled seeds or cereals.
Station "Most Sports".
The word leading.
To keep up everywhere, the form must be supported,
We call on our moms: sport will help you!
Need to slip now you just ten times,
Yes Add to cart Ball to throw - here is the task for you!
This station is located in the gym, if there is such an opportunity, and the physical culture teacher will meet. Mom is invited to slip on the rope as long as possible, throw a basketball ball to the basket (the number of hits from 10 attempts is taken into account), and twist the hoop as long as possible. Points are charged for the number of jumps performed, hitting and turning the hoop.
Station "The most creative".
The word leading.
So that in the children of their creativity as it takes to develop,
It is necessary for you more often something, yes to create!
Create now you mosaic for us!
Here you have puzzles, start, think, do not push!
At this station for mothers, puzzle sets, which they need to be folded. Points are charged for the number of correctly laid out puzzles.
Station "Most Music".
The word leading.
Unique thing - Mom Musical,
Music knows all the children understands.
We can night, we can just listen to music together
Who all songs guest, he wins!
At this station, Mom expects DJ, which includes song melodies for them. Moms should guess the name of the song or line from it. The assessment is set for the number of guessed melodies.
Station "Best Former Pupil".
The word leading.
So that your child in school can dwell
You have to do with the lessons to help.
We will check who of you will perform a lesson now,
Mathematics and Russian - and, perhaps, enough with you.
Here, moms are offered a small dictation that allows you to check literacy and several plas. Points are charged for the number of correctly selected words in dictation and for the number of guessed reins. Dictation and rebuses in appendix 1.
Station "Decipher".
The word leading.
Very often it happens, children something, yes hide,
After all, they have their own secrets! And you need all the answers.
Well, learn to understand that our secrets are disclosed.
We offer to start this rebus to solve.
At this station, mothers are invited to decipher the greeting, which saw the assistant Captain of Lunned on the flags of the opposite schooner. If it is decrypted correctly, then 10 points. If not to the end, then 5 points for participation. Encryption B. appendix 2.
After passing all the stations, mom and children gather in the hall.
Class teacher.
You walked decently here is a very difficult route,
Relax, and the guys are now the results will be summed up.
Everyone tried, as they could, with half anyh, did not touch
All worthy of you awards, waiting for the decisions of the guys.
While the children summarize, the class teacher invites parents to tea drinking, during which problems can be discussed, express wishes, talk to souls. After summarizing, all mothers are given certificates for active participation in the game.
Summer Camp Material
Briefly:
Games for stations (stationery) are organized as follows. Put several points (stations) on the camp. At each stage there is a person who will give tasks and mark the results in the track sheet. Multiple teams are formed. Each team has its own route, its own sequence of following (this is for the queue not accumulated) for example, on 1 station-circus - it is necessary to pass the type of log. Condition - all team members should pass. On 2 stations - guessing, - the sun together must solve a dozen mysteries. On 3 stations - Drawing - some kind of collective drawing. And so on ... each team in the track sheet marked the results. Summing up - at the end. Usually at the last stage, all commands are collected at one point. In one place.
Preparation:
Holding games:
At the moment, the following games are known for stations that are fundamentally different from each other.:
Examples of games for stations
Playing at the Station "Summer Rights"
Time to stay at the station 5 minutes !!!
Purpose:
Learn careful and kind relation to each other.
Deliver joy to children from participating in the game.
A task:
Promote the development of creative abilities, cohesion of the team.
Time: 1 hour.
Equipment:
Paper, knobs, pencils, natural material, box, telephone, sports equipment.
Plan for
Each detachment receives a route list in which the travel plan is indicated. Arriving at the station the detachment must be tasked. For the completed task, the detachment receives points in the route list. At the end of the game, the jury summarize and determine the winner.
Types of stations
Station "Crocodilovo"
2. Station "Skatcher"
3. Station "Zagakno"
4. Station "Where, Whose House?"
5. Station "Hike Fees"
6. Mysterious box
7. "Health ”
(one word is one score)
8. Quiz by traffic rules
10. "Kidalovo".
11. "Pakhuya Azbuka".
12. "Account" -cinny.
13. "Fair".
14. "Sports" (pomegranates and shooting)
15 "Snovecino"
Stroke Game
Having received the tasks, children run up at stations
Station "Crocodilovo"
The name is due to the fact that the explanatory rules usually commemorate the first word "crocodile", then his children should show the crocodile with the help of poses, gestures, facial expressions. The task of children is to pull out a card with a task that they are with the help of gestures, mimicians, should show another team. It is impossible to say. The team should guess by asking questions. Showing, nodding answers "yes" or "no".
Crocodile, horse, chicken, camel, dog, bird.
2. Station "Skatcher"
The commands are given a word consisting of at least 7-8 letters. Their task, using these letters, make new words.
For example: dining room (flip, table, will, lotto, etc.)
Kazakhstan -
Microwave -
MEDICINE -
Grocery -
3. Station "Zagakno"
Guess as many mysteries as possible. One mystery - one score
4. Station "Where, Whose House?"
The asphalt draws circles with inscriptions: lake, swamp, forest, meadow. Lead calls animals and plants. Children should stand in that circle that is the house of the founded inhabitant.
Animals and plants: Bear, Duck, Chamomile, Heron, Crucian, Butterfly, Birch, Hamster, Pike, Woodpecker, Waterwear, Amanita.
5. Station "Hike Fees"
Leading. From the proposed things you need to select those that are needed in the campaign, and explain why they are necessary.
Set of things: sleeping bag, matches, plate, spoon, mug, bandage, wool, knife, comb, soap, rainboard, map, clock, flashlight, toy, hairdryer, decoration, scissors, computer disk.
6. Mysterious box
Competition guessing objects. The presenter puts into a box some subject so that no one has seen. Each team sets the question to which you can answer "yes" or "no". The team wins, which after 12 questions call the subject. (An example of an object that can be put in the box: Phone.)
7. "Health ”
For each letter of this word, pick up the words that are related to health and healthy lifestyle(one word is one score)
8. Quiz by traffic rules
How on the roadway of the streets and roads marked a pedestrian crossing?
What traffic lights do you know what they are denoted?
Where and how should pedestrians walk down the street?
In what places the pedestrians are allowed to move the street?
How to move the street when leaving the tram, bus?
How to properly move the street, road?
How many signals have a pedestrian traffic light, what are they denoted?
Who should know road signs?
What can happen if moving the street in a not put place?
What are the pedestrian walkways?
9. Music contest "Gadyaka".
1.What music. Children guess the song.
2. With the help of musical instruments (tambourine, maraakas, castonet), children face rhythm songs: "And I am in a meadow ...", "there was a birch in the field."
10. "Kidalovo".
Circles are drawn on the asphalt, you need to get into it with a mild ball.
"Odoring alphabet."
With closed eyes determine the subject by smell
"Account" -cinny.
Determine "on the eye" the number of stones in the bank
"Fireman".
From paper twist a funnel and blend a candle through it. You can blow only once (20 players)
"Sports" (pomegranates and shooting)
"SHOPLICO"
The task of children is to collect proverbs as much as possible (giving one proverb. Assessed - got the following).
1. Visiting well, and at home is better
2. Tears, I will not help. E.
3. The word is not a sparrow, will fly away - you can't catch. B.
5. Study and learn century. J.
8. As it will appear, it will respond. T.
9. A pavement is more expensive than money. W.
11 Shears in the bag do not hide. BUT
12 My language is my enemy. C.
2-detachment
1. As a wolf does not feed, he still looks into the forest. T.
2. Does not need a saltwash of a golden cell, and a green branch needs him. E.
3. Forest and water - native brother and sister. B.
4. With whom we will do, from that and you'll get. I
5. Study and learn century. J.
6. Do not postpone for tomorrow what can be done today. D.
7. What is written in pen, do not cut down the ax. E.
8. Fisherman fisherman sees from afar. T.
9. A pavement is more expensive than money. W.
10 on clothes are met, the mind escape. D.
11 Shears in the bag do not hide. BUT
12 My language is my enemy. C.
13 wolves are afraid - not to go to the forest. BUT
Cabinet Chemistry
1 Station "Zagakkno"
2 Mysterious box (yes-no)
Act.Zal
Seitumerova A.M.
1 "Guess the melody"
2 Rhythmic
School territory
Scherban I.L.
"Military Sports"
(pomegranate throwing, shooting out ...)
Library
Olefir A.N.
1 "Pakhull" - determine the subject by smell
2 quiz on traffic rules
Nurova I.L.
11 Cabinet
1 "Crocodile" (depiction of crocodile facial
2 "SCALE" (compile words) -systematized
Seyathersova T.B.
Gazebo school
1 "Health"
2 "Kidalovo"
Ceran A.A.
NCH \u200b\u200bSchool
"SHOPLICO"
Shushenacheva V.V.
gym
1 "Firefighter" through a funnel to blew a candle
2 "Account" (stones)
Suslova G.N.
Here on stage speaking
Holidays pass in it,
In KVNY, play here,
Songs are different. (Assembly Hall)
Seitumerova A.M. - Favorite place of time on change in warm days. The kids love to hang on the iron crossbars, the older guys - pull up.
Scherban I.L. .
Will get the book all for us
Any story she will give us.
Where the book is each worth
She will show, will explain.
Of course, this is not a pharmacist,
And our school ... (librarian.)
Olefir A.N.
He in speech the mistake will instantly hear
He reads a lot and competently writes,
Dictation he would have written anything to "five."
What is he for the teacher, try to say?
What a Cabinet, Try Guess (Russian Language)
Nurova I.L. - The most favorite place of all students is not in the school building. Building wooden. After a grueling day, you can sit, relax.
Seyathersova T.B. - To get to this place, you need to climb the stairs with merry letters
Ceran A.A. - The most favorite place of all students, three letters of the GTO were written on the wall
Physical culture here with us!
In the lesson, a whole class.
Tumbled we, jumping
Class everyone in ... (gym)
Shushenacheva V.V. - In this office there are transformations, eruptions, miracles. One substance turns into another. They are headed by the magic queen.
_______________________ (detachment name)
1 Station "Zagakkno"2 Mysterious box
1 "Guess the melody"
2 Rhythmic
"Military Sports"
1 "Pakhuska"
2 quiz on traffic rules
1 "Crocodile"
2 "Skatcher"
1 "Health"
2 "Kidalovo"
"SHOPLICO"
1 "Firefighter"
2 "Account"
Final statement
Name of detachmentSuslova G.N.
Seitumerova A.M.
Scherban I.L.
Olefir A.N.
Nurova I.L.
Seyathersova T.B.
Ceran A.A.
NCH \u200b\u200bSchool
Shushenacheva V.V.
Smile
Brave
Capital
Smeshariki
Dynamite
Sparka
Funny boys
Optimists
Name of detachmentObtained points
Smile
Brave
Capital
Smeshariki
Dynamite
Sparka
Funny boys
Optimists
Being a guest is good, but being at home is better
Tears of sorrow will not help.
Word is not a sparrow, caress - you can't catch.
With whom we will do, from that and you will get.
Live and learn.
Do not postpone tomorrow what can be done today.
What is written in pen, do not cut down the ax.
As it will happen, it will respond.
A bargain is a bargain.
In the clothes they meet, the mind escape.
Murder will out.
My tongue is my enemy.
Wolves fear - not to walk into the forest.
T. E. B. I J. D. E. T. W. D. BUT C. BUT
W. D. BUT C. AND