Perspective planning for theatrical activity with children in the second youngest group. Occupation

Garden technique 10.10.2019

Card file of theatrical games for children 3 - 7 years

Theatrical games for children are 2 younger groups.

Playing the situation "I do not want a manna porridge!"
Purpose: to teach intonation, expressively try to pronounce phrases.
Children are divided into pairs. One of them will be moms or dads, others - children. Mom or dad must insist that the child eat semolina porridge (Hercules, buckwheat ...), leading various arguments. And the child can not endure this dish. Let the children try to play two conversation options. In one case, the child is capricious than annoying parents. In another case, the child says so politely and gently that the parents are inferior to him.
The same situation can be played with other characters, for example: Sparrow and Practice, but with the condition that they only have to communicate with chirorn; Cat and kitten - meowuchana; Frog and frog - quack.

Pantomime "Morning Toilet"
Purpose: develop imagination, expressive gestures.
The educator says children perform
- Imagine that you lie in bed. But you need to get up, stretched, yawned, scratched the head. How I do not want to get up! But - the rise!
Come in the bath. Brush your teeth, wash, combing, put on clothes. Go for breakfast. Fu, porridge again! But it is necessary. Eat
Without pleasure, they give you candy. Hooray! You unfold it and put it on the cheek. Yes, and a candy where? That's right, throw it in a bucket. And running to the street!

Play - poems.
The educator reads a poem, children imitate movements in the text:
The cat plays on the bayan,
Pussy - that on the drum,
Well, and bunny on the pipe
Play hurry to you.
If you're helping,
We will play together. (L.P.Savina)

Play - poems.

Friendly circle.
If you are going together,
If you take hands,
And smile to each other,
Clap clap!
Top Top!
Jump jump!
Shone-slap!
We walk, go around, like chanterelles ... (mice, soldiers,).

Play - poems.
Purpose: Teach children beat literary text, support the desire to independently search for expressive means to create an image using movement, facial expressions, pose, gesture. \\ The educator reads a poem, children imitate movements in the text:
Cats-mouse
This handle is a mouse,
This handle is a cat,
In cat-mouse play
We can be a little.
Mouse legs scraper
The mouse is crocked.
Cat is heard
And steals to the mouse.
Mouse, having sinking a cat,
Runs in mink.
The cat is sitting and waiting:
"What mouse does not go?"

Play - poems.
Purpose: Teach children beat literary text, support the desire to independently search for expressive means to create an image using movement, facial expressions, pose, gesture. \\ The educator reads a poem, children imitate movements in the text:
Cloud.
Cloud across the sky
And thunderstorm carries with it.
Ba Ba-Bach! Thunderstorm goes!
Ba Ba-Bach! Heard strikes!
Ba Ba-Bach! Thunder!
Ba Ba-Bach! We were terribly!
We will soon go to the house
And we will catch a thunderstorm.
The sun appeared ray,
The sun came out of clouds.
You can jump and laugh
Tuchi black do not be afraid!
Butterfly.
Flying a moth, fluttering a moth!
Lit to relax on the sad flower.
(Pensive, cheerful, faded, angry ...)

Game with an imaginary object
Rail a humane attitude towards animals.
Children in a circle. The educator folds the palm in front of him: Guys, look, I have a small kitten in my hands. It is quite weak and helpless. I will hold it to each of you, and you intend it, stick, just carefully and tell him good words.
The tutor transmits an imaginary kitten. Supporting issues helps children find the right words and movements.

Game with an imaginary object
Airplane Wings and Soft Pillow
Objective: To form skills to work with imaginary objects;
Raise your arms to the side, to straighten all the joints to the limit, strain all the muscles from the shoulder to the ends of the fingers (depicting the wings of the aircraft). Then, not lowering hands, weaken the tension, giving the shoulders slightly fall, and elbows, brushes and fingers - passively bend. Hands like lying on a soft pillow.

The game with an imaginary object: "The cat releases claws"
Objective: To form skills to work with imaginary objects;
Gradual straightening and bending of fingers and hands. Hands bend in elbows, palm down, paint brushes in cams and bend up. Gradually, with effort to straighten all your fingers up and breed them to the limit to the side ("The cat releases claws"). Then, without a stop, bend the brush down, while simultaneously squeezing the fingers into the cam ("Cat hid claws"), and finally, return to its original position. Movement repeats several times non-stop and smoothly, but with a large voltage. Later, the exercise should include the movement of the whole hand - then bending it in the elbows and leading a brush to the shoulders, then straightening the entire hand ("Cat has a lapels").

"Tasty candy"
Objective: To form skills to work with imaginary objects;
At the girl in the hands of an imaginary box of candy. She stretches her in turn for children. They take on one candy and thank the girl, then unfold papers and take candy in the mouth. According to children, it can be seen that treats are tasty.
Mimica: Chewing movements, smile.

Motion imitation game
- Remember how children go?
Small legs stepped along the path. Large legs stepped along the path.
(Children will first go small steps, then large - giant steps.)
- How does an old man goes - a loving?
- How does the princess go?
- How rolls a kolobok?
- How does the gray wolf grow on the forest?
- How does the hare, pressing the ears, runs away from him?
Motion imitation game
The educator appeals to children:

"Mirror"
Purpose: develop monologue.
Parsley makes a riddle:
And shines and glitters
It is not flattered to anyone
And any truth will say -
All as it will show him!
What is this? (Mirror.)
A large mirror contributes to the group (hall). Each of the team comes up to the mirror, and, looking at him, the first one - praises himself, admires himself, the second tells about what he does not like himself. Then the same thing is done by members of another team.

Theatrical games for the children of the middle group

Pantomime game "Bear"
Purpose: develop pantomime skills
But look, the mountain of the old dog. Oh, it's a burgrel! And there is a bearish hid in it. But the sun has been harvested, the snow melt. Water droplets leaked to Berloga. The water fell on the nose, ears, paws cubs.
The cubs reached out, snorted, opened their eyes and began to get out of the burgogs. Successing the bumps, they got into the glade. The rays of the sun will blind eyes. The bearish is covered with paws of eyes and growl from discontent. But soon the eyes were accustomed. Bear looked around, sniffed with the nose of fresh air and quietly scattered over the clearing. How interesting here! Further improvisation is possible.


"Wooden and rag dolls"
As a picture of wooden dolls, the muscles of the legs, the housing, lowered along the hand housing are strained. There are sharp turns of the whole body to the right and left, preserves the stillness of the neck, hands, shoulders; The feet are tight and motionless stand on the floor.
Imitating rag dolls, it is necessary to remove an excessive voltage in the shoulders and the case; Hands hang passively.
In this position, you need to rotate the body to the right to the right, then to the left; At the same time, the hands take off and wrap around the body, the head turns, the legs are also rotated, although the feet remain in place. Movements are performed several times in a row, then in one, then in another form.

Muscle tension and relaxation game
"Mill"
Free circular movement of hands describing large circles forward and up. Movement: After a quick, energetic push, the arms and shoulders are freed from any voltage, describing the circle, fall freely. The movement is performed continuously, several times in a row, in a rather fast pace (hands fly like "not their own"). It is necessary to ensure that the clamps do not occur in the shoulders, in which the correct circular movement is immediately disturbed and angularity appears.

Muscle tension and relaxation game
"Wings of an aircraft and a soft pillow"
Raise your arms to the side, to the limit to straighten all the joints, strain all the muscles from the shoulder to the ends of the fines (depicting the wings of the aircraft). Then, not lowering hands, weaken the tension, giving the shoulders slightly, and elbows, brushes and fingers - passively go through. Hands like lying on a soft pillow.

Muscle tension and relaxation game
"Farovosiki"
Circular movements shoulders. Hands bent in the elbows, fingers are collected in a cam. Continuous unhurried circular movement shoulders up - back - down - forward. The elbows from the housing are not discharged. The amplitude in all directions should be maximum. When the shoulders is deviated back, the voltage is enhanced, the elbows come closer, the head deflects back. Exercise is performed several times without stopping. It is desirable that the movement of the shoulders began up and backward, and not forward toe. Expanding, not a narrowing chest.

Muscle tension and relaxation game
"Giant and Dwarfs"

Muscle tension and relaxation game
"Grasshopper"
The girl walked in the garden and suddenly saw a big green grasshopper. She began to sneak to him. Just extended his hands to cover it with his palms, and he jump - and now she is already shining in another place.
Expressive movements: the neck stretch forward. "A close look, torso slightly tilted forward, step on your fingers.

Muscle tension and relaxation game
"New Doll"
The girl was presented with a new doll. She is glad, it's fun jumping, it turns around, shows the welcome gift, presses her to himself and sparkles again.

Playing on the roles of the poem "Who considers?"

Purpose: develop the intonation expressiveness of speech.
Used the theater of pictures. Pictures-characters children draw houses with parents. The text of the poem is learned at home. Children are divided into two subgroups: one - the audience, the other is the actors, then they change. This staging can be shown at leisure parents or children of other groups, and you can just play.
Rooster: I'm so smart!
Host: Knuck the rooster.
Rooster: I can count to two!
CHAREK: Think!
Host: Ground the ferret.
CHAREK: And I can up to four!
Beetle: I am up to six!
Host: Exclaimed the beetle.
Spider: I am up to eight!
Host: whispered spider. There was a supro-plant.
Sorry-glassware: I seem to be smart a little
Beetle and even spider -
I think I'm forty.
Oh: ah, horror!
Host: I was terrified.
Just: After all, I'm not stupid, but why
I have no hands, no legs
And then I would consider it!
Pupil: And I have a pencil.
He you want, you will ask.
One foot will be unknown, will fold,
He can count everything in the world!

Game-Pantomima "Was a Borrowed Garden" (V.Stepanov.)
Purpose: develop pantomime skills.
The educator reads, children imitate movements.
There was a bunny garden,
Bunny with joy goes.
Rove two beds.
But first it all ever
There played in winter in snowballs,
And then everything ruins,
Well, in the summer - in hide and seek.
Seeds will sit dely
And in spring in the garden
And go to plant carrots.
Yamka - Seed, Yamka - Seed,
And you see, in the garden again

Peas will grow, carrots.
And how autumn is suitable,
Vintage will collect her.

Game - Poems: "Soap Bubbles"
Purpose: Teach children beat literary text, support the desire to independently search for expressive means to create an image using movement, facial expressions, pose, gesture.
- Caution, bubbles!
What!
Watch!
- Frequently!
-Bester!
- Distribute!
-Bester!
-Moy with a plum!
-Mo with a nut!
-Mo did not burst longer than everyone!

Game - Poems: "Angry Goose"
Purpose: Teach children beat literary text, support the desire to independently search for expressive means to create an image using movement, facial expressions, pose, gesture.
Here is a big angry goose.
I am very afraid!
Protecting five guns
Schiplet hurts he guys.
Ghostly goose sadness, it is sad,
Woot guys!
Goose is already on us!
Relieve everything now!

Games - Poems: "Airplane"
Purpose: Teach children beat literary text, support the desire to independently search for expressive means to create an image using movement, facial expressions, pose, gesture.
Let's play the plane? (Yes.)
You are all - wings, I am a pilot.
Received instructing -
We begin the pilot. (Are built by each other.)
In the snow fly and Pargu, (U-U-U-y!)
We see someone's shores. (A-A-A-A!)
Ry-Ry - Rugs Motor,
We fly above the mountains.
We are declining all
To our runway!
Well - finished our flight.
Goodbye, plane.

Game - Poems: "Bear"
Purpose: Teach children beat literary text, support the desire to independently search for expressive means to create an image using movement, facial expressions, pose, gesture.
Kosolaby legs
Winter sleeps in Berorga,
Guess and answer
Who is sleeping? (Bear.)
Here he is Misha, the Bear,
In the forest he goes.
Finding in Honey Duples
And in his mouth myself.
Licks the paw
Kosolapi's slast.
And the bees flush,
The bear is driven.
And the bees stuff a bear:
"Do not eat our honey, thieves!"

Wandering forest road
Bear to himself in Berloga,
Falls asleep
And the bees remembers ...
"King" (option of the people's game)
Purpose: Develop action with imaginary objects, the ability to act agreed.
Games: Selects the king child with the help of the role of the king. The rest of the children - employees are distributed into several groups (3 - 4) and agree that they will do what work is hired. Then they are suitable for king.
Workers. Hello, King!
King. Hello!
Workers. Do you need workers?
King. And what do you know how to do?
Workers. And you guess!
Children, acting with imaginary objects, demonstrate the various professions: prepare food, wash underwear, sew clothes, embroidered, watering plants, etc. The king must guess the profession of workers. If he does it right, it catchies running away children. The first caught baby becomes king. Over time, the game can be complicated by the introduction of new characters (Queen, Minister, Princess, etc.), as well as invent the characters of the actors (the king - greedy, cheerful, evil; Queen is kind, grumpy, frivolous).

"Ants"
Purpose: To be able to navigate in space, it is evenly posted on the site, not facing each other. Move in different rates. Training attention.
The course of the game: Children's cotton pedagog are rapidly moving around the hall, not facing other children and trying to fill free space all the time.

"Wet kittens"
Objective: Ability to remove the stress alternately from the muscles of the hands, legs, neck, housing; Moving the softer, springing step.
The course of the game: Children move around the hall with a soft, slightly spring step, like small kittens. For the "Rain" team, children are squatting and shrink in a lump, straining all the muscles. According to the "Sunny" team slowly get up and shake "raindrops" in turns with each of the four "paws", from the "head" and "tail", removing respectively clips from the muscles of the hands, legs, neck and housing.

Theatrical games for children of the senior group

"Farovosiki"
Circular movements shoulders. Hands bent in the elbows, fingers are collected in a cam. Continuous leisurely circular movement shoulders up-back - down-forward. The elbows from the housing are not discharged. The amplitude in all directions should be maximum. When the shoulders is deviated back, the voltage is enhanced, the elbows come closer, the head deflects back. Exercise is performed several times without stopping. It is desirable that the movement of the shoulders began up and backward, and not forward toe. Expanding, not a narrowing chest.
"Giant and Dwarfs"
Putting up his hands on the belt, stand up with the heels together, wearing socks to face. Do not rush to climb the semi-winges, continuing to keep heels together. After a short pause, drop over the entire foot, not tolerant of heels.

"Riddles without words"
Purpose: develop expressiveness of facial expressions and gestures.
The educator convenes children:
Sit down on the shop
With you sit down.
I will make you riddles,
Who is intelligent - I will see.
The tutor, together with the first subgroup of children sit on the modules and consider illustrations for mysteries without words. Children choose pictures that can make, without saying a word. The second subgroup is located in another part of the hall at this time.
Children of the first subgroup without words, with the help of facial expressions and gestures, depict, for example: wind, sea, rods, kettle (if difficult, then: cat, doggy dog, mouse, etc.). Children of the second subgroup guess. Then the second subgroup is coming down, and ghosts - the first.
"Telephone"
Purpose: develop fantasy, dialogic speech.
Parsley on the mystery:
Turning the magic circle -
And I will hear a friend.
What is it? (Telephone.)
Parsley invites two people from each team, especially those who like to talk on the phone. For each pair, the situation is offered and the topic for conversation. The pair is made up of members of opposite teams.
1. To congratulate on your birthday and ask for a visit.
2. Invite a person who does not like to go to the theater.
3. You bought new toys, and you want to play in them.
4. You were offended, and the friend comforts you.
5. Your friend (girlfriend) took away his favorite toy, and now apologizes.
6. Do you have a name

Propricing dialogue with various intonations
Child: Honey in the forest Bear found ...
Bear: Little honey, a lot of bees!
The dialogue is pronounced by all children. The educator helps to find the right intonation.
Pantomime
Children of the same team using a pantomime show the subject (train, iron, telephone, mushroom, tree, flower, bee, beetle, hare, dog, tv, faucet, butterfly, book). Children of the other team are guessing.

Game: "At the mirror". Role gymnastics at the mirror.
Purpose: Improve the figurative performing skills. Develop creative independence in the transmission of the image.
1) frown like:
a) king,
b) a child who took a toy
c) a man hiding a smile.
2) smile like:
a) polite Japanese,
b) the dog to its owner,
c) mother baby,
d) mother mother,
e) cat in the sun.
3) Sit as:
a) bee on the flower,
b) punished Pinocchio,
c) offended dog
d) a monkey depicting you
e) horse rider on horse
e) Bride at the wedding.
Game - Poems: "Call Day"
Purpose: Teach children beat literary text, support the desire to independently search for expressive means to create an image using movement, facial expressions, pose, gesture.
Took Toptygin Double Bass:
"Well, let's drink everything to dance!
Nothing to grumble and get angry
We better have fun! "
Here and wolf in the meadow
Slage on the drum:
"Have fun and be!
I will not leave any more! "
Miracles, Miracles! For royal fox,
Lisa Pianist - Red Solochka!
The old man Barsuk was blown up mouthpiece:
"To what the pipe
Excellent sound! "
Boredom runs away from such a sound!
In drums knock yes
Hares on the lawn,
Hedgehog-grandfather and hedgehog - grandson
They took the balalaika ....
Picked protematics
Fashion plates.
Dzin-Jin! Thin-brag!
Very ringing day!

Game on the development of plastic expressiveness: "Fox overhears"
The chanterelle is at the windows of the hut, in which the cat lives with a root, and erupts what they say.
Pose: To put forward, the body body is slightly tilted forward.
Expressive movements: To tilt the head to the side (listen, substituting the ear), a look to send to the other side, the mouth is semi-open.
Hot Summer. Only passed rain. Children care gently, walk around the imaginary puddles, trying not to dunk legs. Then, sharpening, jumping along the puddles so hard that the splashes fly in all directions. They are very fun.
Game on the development of plastic expressiveness: "Rose dance"
Purpose: Teach children to own your body, freely and easily use the movements of your hands and legs. To form the simplest figurative-expressive skills.
Under the beautiful melody (gramproof, own entanglement) to perform the dance of a surprisingly beautiful flower - roses. The child himself invents movement towards him.
Suddenly, the music stops. This gust of the north wind "frozen" a beautiful rose. The child freezes in any pose invented.
1. Suggest the children to go through the pebbles through the stream from the face of any character (fairy tales, stories, cartoon) by their choice.
2. Suggest a child from the face of any character to sneak to sleeping beast (hare, bear, wolf).
3. Suggest catching a butterfly or fly on behalf of various characters.
4. To portray the walk of the family of three bears, but so that all three bear behave and acted in different ways.

Game on the development of plastic expressiveness: "Flower"
Purpose: Teach children to own your body, freely and easily use the movements of your hands and legs. To form the simplest figurative-expressive skills.
Pull up, straining until the tips of the fingers all the housing ("Flower meets the sun"). Then the brushes are consistently ("The sun hid, the flower head dumped"), bend the hands in the elbows ("the stalks broke"), having freed the muscles of the back, neck and shoulders from the voltage, allow the body, head and hand passively "fall" forward and slightly bend Knees ("Build Flower").

Game on the development of plastic expressiveness: "Rope"
Purpose: Teach children to own your body, freely and easily use the movements of your hands and legs. To form the simplest figurative-expressive skills.
Lightly lean forward, raising your hands on the parties and then dropping them. Having hung, they are passively swaying until they stop. Actively swing your hands after the fall should not. You can suggest the game image: drop hands like ropes.

Game on the development of plastic expressiveness: "Palma"
Purpose: strain and relax alternately hand muscles in brushes, elbows and shoulders.
Game Strugg: "Palm big-predict grown": pull the right hand to pull up, pull up with your hand, look at hand.
"Week leaflets": drop the brush. "Branches": drop your hand from the elbow. "Whole palm": drop the hand down. Exercise repeat with your left hand.

Game on the development of plastic expressiveness: "Rod"
Purpose: alternate tension and relaxation of the muscles of the shoulder belt and hands.
Games: The child raises the "heavy bar." Then throws her, resting.

Plastic expressive development game: "Airplanes and Butterflies"
Purpose: teach children to own the muscles of the neck and hands; Navigate in space, placed evenly on the site.
Games of the game: Children move the swarming, as in the exercise "Ants", on the team "Airplanes" run rapidly, pulling hands to the sides (muscles of the hands, neck and corps are tense); According to the team "Butterflies" go to an easy run, making hands smooth flaws, the head is gently turning from the side to the side ("The butterfly is looking for a beautiful flower"), brushes, elbows, shoulders and neck are not clamped.
The exercise can be done to the music, picking up the appropriate works from the repertoire of musical education.

Game on the development of plastic expressiveness: "Who is in the picture?"
Purpose: Develop the ability to transmit images of living beings with plastic expressive movements.
Games: Children disassemble the cards with the image of animals, birds, insects, etc. Then one is transmitted in the plastic the specified image, the rest gose. On multiple cards, the images may coincide, which makes it possible to compare several options for one task and mark the best execution.

Theatrical games for children prepared to school group

"Trip around the world"
Objective: to develop the ability to justify your behavior, develop faith and fantasy, expand the knowledge of children.
Game move: Children are invited to go around the world. They must come up with where they pierce their path - in the desert, along the mountain path, in the swamp, through the forest, the jungle, through the ocean on the ship - and accordingly change their behavior.

"Sick tooth"
The course of the game: Children are invited to imagine that they have a very tooth hurts, and they begin to lay on the sound "M". The lips are slightly closed, all the muscles are free. The sound is monotonous, stretching.

"Caprizul"
Game Stroy: Children depict a capricious child who whines, demanding to take it on the handles. Nut on the sound "H", not tearing and not understating sound, looking for a tone, on which the voice sounds smoothly and freely.

"Pantomim's Theater"
They are divided into two teams. At the leading card in the box with the image of a boiling kettle, ice cream, alarm clock, phone, etc. Alternately from each team is suitable for one player and pull the tasks for yourself.
The player must portray what is drawn, and the teams are gone out. The team that first calls what the child shows, gets a chip. By the end of the game, a winner team is detected.

Muscle tension and relaxation games:
"Cactus and Iva"
Purpose: develop the ability to own muscle tension and relaxation, orient in space, coordinate movements, stop exactly at the teacher's signal.
Game stroke: For any signal, for example, cotton, children begin chaotic to move around the hall, as in the exercise "Ants". According to the Team "Cactus" team, children stop and accept the "cactus pose" - the legs on the width of the shoulders, the hands are slightly bent in the elbows, raised above the head, palm with the back side turned to each other, the fingers are spread as spines, all muscles are tense. The chaotic movement is renewed on cotton pedagog, followed by a team: "IVA". Children stop and accept "Willes" pose: a slightly divorced hand to the sides relaxed in the elbows and hang like the willow branches; The head hangs, the neck muscles are relaxed. The movement is resumed, the teams alternate.

Muscular tension and relaxation game:
"Pump and inflatable doll"
Objective: Ability to strain and relax muscles, interact with partner, train three types of exhalation, articulate sounds "C" and "W"; Act with an imaginary object.
Games: Children are distributed to couples. One child is an inflatable doll from which the air is released, he squats, all muscles are relaxed, hands and head are omitted; The second - "pumps" the air into the doll with the pump; Clearing forward, with each click on the "lever", it exhales the air with the sound "C-S-C-C" (the second type of exhalation), while inhaling it is straightened. Doll, "Folding by air", slowly climbs and straightens, the hands are stretched up and a little to the sides. Then the doll is blown away, pull the plug, the air leaves with the sound "Sh-sh-sh-sh" (the first type of exhalation), the child is squatting, again relaxing all the muscles. Then children change roles. You can invite to inflate the doll quickly, connecting the third type of exhalation: "C! FROM! FROM!"

Muscle tension and relaxation game: "Buratino and Piero"
Objective: Develop the ability to strain correctly and relax muscles.
Games: Children move as in the exercise "Ants", on the "Buratino" team stop in the position: legs on the width of the shoulders, the hands are bent in the elbows, open up, the brushes straight, the fingers are spread, all muscles are tense. The movement along the hall is renewed. According to the team "Piero" - again get silent, depicting a sad Pierreo: the head hangs, the neck is relaxed, the hands hang out at thenime. In the future, you can offer children to move, keeping images of a wooden strong Pinocchio and a relaxed, soft Piero.

Muscle tension and relaxation game: "Snowman"
Purpose: ability to strain and relax the muscles of the neck, hands, legs and housing.
Games: Children turn into snowmen: Legs on the width of shoulders, bent in his hands stretched forward, brushes are rounded and sent to each other, all muscles are tense. The teacher says: "Sun has prigious, under his warm spring rays, a snowman began to slowly melt." Children gradually relax muscles: they lower the head powerless, they drop their hands, then bend in half, they drop down, fall on the floor, completely relaxing.

Muscle tension and relaxation game: "hypnotist"
The course of the game: the teacher turns into a hypnotist and spends on the showlown session "; Making the characteristic smooth movements of the runes, he says: "Sleep, sleep, sleep ... your head, hands, and legs become heavy, eyes closing, you fully relax and hear the noise of sea waves." Children gradually fall on the carpet, fall and completely relax.
You can use audio cassette with music for meditation and relaxation.

Muscular tension and relaxation game: "Shake water from handkerchiefs"
Purpose: learning to fully relax the muscles of the whole body.
Hands bend in elbows, brushes hanging palm down. The movement of the forearm is several times in a row to reset them down passively. Before this movement is useful to squeeze the brushes in the fists to feel more clear the difference in the intense and relaxed state of the muscles.

Muscular tension and relaxation game: "Flower"
Purpose: learning to fully relax the muscles of the whole body.
The warm ray of the Sun fell to the ground and warmed seeds. Sprout fought out of him. Beautiful flower grew out of the sprout. The flower in the sun is inappropriate, substitutes the heat and the light every little petal, turning the head after the sun.
Expressive movements: go squatting, head and hands omit; Raise your head, straighten the housing, raise hands to the sides, then up - the flower bloomed; Head slightly drop back, slowly turn her after the sun.
Mimica: Eyes semi-closed, smile, face muscles are relaxed.

Muscle tension and relaxation game: "pendulum"
Purpose: learning to fully relax the muscles of the whole body.
The transfer of the severity of the body with heels on socks and back. Hands are lowered down and pressed to the body. The severity of the body is moved slowly forward on the front of the foot and fingers; Heels from the floor are not separated; The whole body slightly leans forward, the case does not bended. Then the severity of the body is also transferred to the heels. Floor socks are not separated. The transfer of the severity of the body is possible in another version: from foot to foot from side to side. The movement is carried out on the placed legs, the hand right and left pressed to the body. Swinging from foot to the leg slowly, without breaking from the floor.

"Turning the room"
Game stroke: Children are distributed to 2-3 groups, and each of them comes up with its option turning the room. The rest of the children in the behavior of the transformation participants are guessing, in what exactly the room is turned.
Possible options proposed by children: Shop, Theater, Sealand, Polyclinic, Zoo, Sleeping Beauty Castle, Dragon Cave, etc.

"Birthday"
Purpose: develop action skills with imaginary objects, bring up goodwill and contact in relationships with peers.
The course of the game: With the help of readings, a child is chosen, which invites children to the "birthday". Guests come in turn and bring imaginary gifts.
With the help of expressive movements, conditional gaming actions, children should show that they decided to give.

"Not mistaken"
Purpose: to develop a sense of rhythm, random attention, coordination.
The course of the game: the teacher in different combinations and rhythms alternate cotton in your hands, triathes legs and cotton knees. Children repeat after him. Gradually, the rhythmic drawings are complicated, and the pace is diminishing.

"Turning children"
Purpose: develop the feeling of faith and truth, courage, intelligence, imagination and fantasy
The course of the game: on the Team team, children turn into trees, flowers, mushrooms, toys, butterflies, snakes, frogs, kittens, etc. The teacher can turn into an evil wizard and turn children at will.

"How are you?"
Purpose: develop the speed of the reaction, coordination of movements, the ability to own gestures.
Game traffic:
Pedagogue children
- How are you? - Like this! With mood to show
thumb.
- And float? - Like this! Any style.
- How do you run? - Like this! Bending hands in the elbows, it is thrown alternately with my legs.
- Did you look? - Like this! Hands "visor" or "binoculars" to the eyes.
- Are you waiting for lunch? - Like this! Pose of waiting, pour the cheek with hand.
- Mashech after? - Like this! The gesture is understandable.
- Wear in the morning? - Like this! Pens under the cheek.
- And Shawl? - Like this! Inflate cheeks and slammed with cams.
(By N. Piculeva)

"Tulip"
Purpose: develop plastic hands.
Game stroke: Children stand switched in the main rack, hands down, palm down, the middle fingers are connected.
1. In the morning, the tulip is revealed by connecting the palms, raise his hands to the chin, open the palms, connect the elbows.
2. On the night closes Connecting palms, lower hands down.
3. Tulipped tree Down to connect the rear side of the palms and raise hands above head.
4. Sparks their own Hands from above spread to the sides, palm branches up.
5. And autumn leaves fall Rotate palm down and gently lower down, slightly dealing

"Hedgehog"

Purpose: Development of coordination of movements, agility, feelings of rhythm.
Game move: Children lie on the back, hands stretched along the head, leg socks stretched out.
1. Hedgehog cringe, Bend legs in the knees, press
curled to the stomach, grab their hands,
Nose in her knees.
2. Deployed ...


Theatrical game is a historically established social phenomenon, an independent type of activity inherent to person.

Tasks of theatrical games:Teach children to navigate in space, to be placed evenly on the site, build a dialogue with a partner on a given topic; develop the ability to rapidly strain and relax individual muscle groups, memorize the words of the heroes of performances; develop visual, auditory attention, memory, observation, figurative thinking, fantasy, imagination, interest in scenic art; exercise in a clear pronunciation of words, work out diction; Educating moral and ethical qualities.

Theater in the child's life is a holiday, a splash of emotions, a fairy tale; The child compets, sympathizes, mentally "living" with the hero all his way. During the game, memory, thinking, imagination, fantasy, expressive speech and movements are developing and train. All these qualities are needed for a good game on the scene. Exercising, for example, the release of the muscles, you can not forget the other elements: Attention, imagination, action, etc.

From the first days of classes, children should know that the basis of theatrical creativity is "Action", that the words "actor", "Act", "Activity" originated from the Latin word "Asio" - "Action", and the word "drama" in ancient Greek Means "Making Action", that is, the actor must act on stage, do something.

For a start, you can divide children into two subgroups: "actors" and "viewers." A group of "actors" Send on the stage, offering everyone to act (actions can be performed alone, pairwise); Giving a free choice of action topic (consider paintings, something to look for, performing work: sawing, wearing water, etc.). "Spectators" carefully follow their actions. Then the "actors" become "viewers", and "viewers" - "actors". The teacher first gives children the opportunity to characterize the actions performed, and then disassembles them itself and shows who played the feeling who acted mechanically, and who was in the authority of the stamp; explains the meaning of the word "stamp" (once and for all established forms of expression, when the actors approach the resolution of complex mental processes from the outside, that is, copy the external result of the experience); It says that in the scenic art there are three main directions: craft, art of the presentation, the art of experience.

The teacher says to children that activity is manifested on stage in action; The soul of the role is passed in action, and the experience of the artist and the inner world of the play. In terms of actions and actions, we judge the people depicted on the stage, and we understand who they are.

Also, children should be explained that the creative activity of the actor arises and passes on the stage in the plane of the imagination (in the life created by fantasy, artistic fiction). The task of the artist is to turn the fiction of the play in the art scenic scenic. The author of any play is not very much announces (which was with the acting person before the start of the play, which made the actual face between acts). Remariki Author gives concise (stood, gone, crying, etc.). All this artist must complement and imagination.

Imagination resurrects what has been experienced or seen by us, familiar to us. Imagination can create a new idea, but from the usual, real life phenomenon. The imagination has two properties:

  • play images experienced earlier in reality:
  • combine parts and everything experienced at different times, combining images in a new order, grouping them into a new whole.

The imagination must be active, that is, the author should actively push into the inner and external action, and for this it is necessary to find such conditions, such relationships that would be interested in the artist and pushed him to actively work; In addition, the clarity of the goal, an interesting task. Children should participate in the course of the game with interest and attention.

Attention is needed by artist while staying on the scene. Need to be attentive during their replicas, maintain attention during the pause; Special attention is demanded by the replica partner.

In addition, children are very important to develop and emotional memory, since he lives with repeat feelings, previously experienced, familiar to him on life experience.

When communicating with boutophy objects, the actor must cause the desired sensations with emotional memory, and after them feelings. On the stage smells like paint or glue, and the actor in the foot of the play should play that on stage the whole present.

Theatrical games for children 2 youngest groups

Playing the situation "I do not want a manna porridge!"

Purpose: teaching intonationally pronounce phrases.

Children are divided into pairs. One of them will be moms or dads, others - children. Mom or dad must insist that the child eat semolina porridge (Hercules, buckwheat ...), leading various arguments. And the child can not endure this dish. Let the children try to play two conversation options. In one case, the child is capricious than annoying parents. In another case, the child says so politely and gently that the parents are inferior to him.

The same situation can be played with other characters, for example: Sparrow and Practice, but with the condition that they only have to communicate with chirorn; Cat and kitten - meowuchana; Frog and frog - quack.

Pantomime "Morning Toilet"

Purpose: develop imagination, expressive gestures.

The educator says the children perform.

- Imagine that you lie in bed. But you need to get up, stretched, yawned, scratched the head. How I do not want to get up! But - the rise!

Come in the bath. Brush your teeth, wash, combing, put on clothes. Go for breakfast. Fu, porridge again! But it is necessary. Eat without pleasure, but you give candy. Hooray! You unfold it and put it on the cheek. Yes, and a candy where? That's right, throw it in a bucket. And running to the street!

Poems game

purpose :

The educator reads a poem, children imitate movements in the text:

The cat plays on the bayan,
Pussy - that on the drum,
Well, and bunny on the pipe
Play hurry to you.
If you're helping,
We will play together. (L.P.Savina)
Cloud
Cloud across the sky
And thunderstorm carries with it.
Ba Ba-Bach! Thunderstorm goes!
Ba Ba-Bach! Heard strikes!
Ba Ba-Bach! Thunder!
Ba Ba-Bach! We were terribly!
We will soon go to the house
And we will catch a thunderstorm.
The sun appeared ray,
The sun came out of clouds.
You can jump and laugh
Tuchi black do not be afraid!
Butterfly
Flying a moth, fluttering a moth!
Lit to relax on the sad flower.
(Pensive, cheerful, faded, angry ...)
Friendly circle
If you are going together,
If you take hands,
And smile to each other,
Clap clap!
Top Top!
Jump jump!
Shone-slap!
We walk, we will walk away
Like foxes ... (mice, soldiers, old women)
My mood
My mood is changing every day,
Because every day something happens!
Then I'm angry, I smile,
Then sad, then I am surprised
That happens, I'm scared!
It happens to sit
We labelish, I will peel!
Wash
Crane Open
Nose must
Water Do not be afraid!
Lobik wash,
Peel chips
Chin,
Whiskey wash
One ear, second ear -
Out of dry!
Oh, what kind of pure steel are!
And now it's time to walk,
In the forest we will go to play,
And what we'll go - you have to say. (Airplane, tram, bus, bike.) (And ride.)
Stop!
Further ride we can not
Tires burst, friends.
We will swing pump
Air into the tires to inflate.
Wow! Pumpped.
Cats-mouse
This handle is a mouse,
This handle is a cat,
In cat-mouse play
We can be a little.
Mouse legs scraper
The mouse is crocked.
Cat is heard
And steals to the mouse.
Mouse, having sinking a cat,
Runs in mink.
The cat is sitting and waiting:
"What mouse does not go?"

Game with an imaginary object

Objectives: shape work skills with imaginary objects; Rail a humane attitude towards animals.

Children in a circle. The educator folds the palm in front of him: Guys, look, I have a small kitten in my hands. It is quite weak and helpless. I will hold it to each of you, and you intend it, stick, just carefully and tell him good words.

The tutor transmits an imaginary kitten. Supporting issues helps children find the right words and movements.

Airplane Wings and Soft Pillow

Raise your arms to the side, to straighten all the joints to the limit, strain all the muscles from the shoulder to the ends of the fingers (depicting the wings of the aircraft). Then, not lowering hands, weaken the tension, giving the shoulders slightly fall, and elbows, brushes and fingers - passively bend. Hands like lying on a soft pillow.

Cat releases claws

Gradual straightening and bending of fingers and hands. Hands bend in elbows, palm down, paint brushes in cams and bend up. Gradually, with effort to straighten all your fingers up and breed them to the limit to the side ("The cat releases claws"). Then, without a stop, bend the brush down, while simultaneously squeezing the fingers into the cam ("Cat hid claws"), and finally, return to its original position. Movement repeats several times non-stop and smoothly, but with a large voltage. Later, the exercise should include the movement of the whole hand - then bending it in the elbows and leading a brush to the shoulders, then straightening the entire hand ("Cat has a lapels").

Tasty candy

At the girl in the hands of an imaginary box of candy. She stretches her in turn for children. They take on one candy and thank the girl, then unfold papers and take candy in the mouth. According to children, it can be seen that treats are tasty.

Mimica: Chewing movements, smile.

Theatrical games for the children of the middle group

Motion imitation game

The educator appeals to children:

- Remember how children go?
Small legs stepped along the path. Large legs stepped along the path.
(Children will first go small steps, then large - giant steps.)
- How does the old man goes?
- How does the princess go?
- How rolls a kolobok?
- How does the gray wolf grow on the forest?
- How does the hare, pressing the ears, runs away from him?

Mirror

Purpose: develop monologue.

Parsley makes a riddle:
And shines and glitters
It is not flattered to anyone
And any truth will say -
All as it will show him!
What is this? (Mirror.)

A large mirror contributes to the group (hall). Each of the team comes up to the mirror, and, looking at him, the first one - praises himself, admires himself, the second tells about what he does not like himself. Then the same thing is done by members of another team.

Pantomime game "Bear"

But look, the mountain of the old dog. Oh, it's a burgrel! And there is a bearish hid in it. But the sun has been harvested, the snow melt. Water droplets leaked to Berloga. The water fell on the nose, ears, paws cubs.

The cubs reached out, snorted, opened their eyes and began to get out of the burgogs. Successing the bumps, they got into the glade. The rays of the sun will blind eyes. The bearish is covered with paws of eyes and growl from discontent. But soon the eyes were accustomed. Bear looked around, sniffed with the nose of fresh air and quietly scattered over the clearing. How interesting here! Further improvisation is possible.

Playing on the roles of the poem "Who considers?"

Purpose: develop the intonation expressiveness of speech.

Used the theater of pictures. Pictures-characters children draw houses with parents. The text of the poem is learned at home. Children are divided into two subgroups: one - the audience, the other is the actors, then they change. This staging can be shown at leisure parents or children of other groups, and you can just play.

Rooster: I'm so smart!
Host: Knuck the rooster.
Rooster: I can count to two!
CHAREK: Think!
Host: Ground the ferret.
CHAREK: And I can up to four!
Beetle: I am up to six!
Host: Exclaimed the beetle.
Spider: I am up to eight!
Host: whispered spider. There was a supro-plant.
Sorry-glassware: I seem to be smart a little
Beetle and even spider -
I think I'm forty.
Oh: ah, horror!
Host: I was terrified.
Just: I'm not stupid,
But why J.
I have no hands, no legs
And then I would consider it!
Pupil: And I have a pencil.
He you want, you will ask.
One foot will be unknown, will fold,
He can count everything in the world!

Game-Pantomima "Was a hare of the garden" (V.Stepanov)

Purpose: develop pantomime skills.

The educator reads, children imitate movements.

There was a bunny garden,
Rove two beds.
There played in winter in snowballs,
Well, in the summer - in hide and seek.
And in spring in the garden
Bunny with joy goes.
But first it all ever
And then everything ruins,
Seeds will sit dely
And go to plant carrots.
Yamka - Seed, Yamka - Seed,
And you see, in the garden again
Peas will grow, carrots.
And how autumn is suitable,
Vintage will collect her.

Wooden and rag dolls

As a picture of wooden dolls, the muscles of the legs, the housing, lowered along the hand housing are strained. There are sharp turns of the whole body to the right and left, preserves the stillness of the neck, hands, shoulders; The feet are tight and motionless stand on the floor.

Imitating rag dolls, it is necessary to remove an excessive voltage in the shoulders and the case; Hands hang passively.

In this position, you need to rotate the body to the right to the right, then to the left; At the same time, the hands take off and wrap around the body, the head turns, the legs are also rotated, although the feet remain in place. Movements are performed several times in a row, then in one, then in another form.

Mill

Free circular movement of hands describing large circles forward and up. Movement: After a quick, energetic push, the arms and shoulders are freed from any voltage, describing the circle, fall freely. The movement is performed continuously, several times in a row, in a rather fast pace (hands fly like "not their own"). It is necessary to ensure that the clamps do not occur in the shoulders, in which the correct circular movement is immediately disturbed and angularity appears.

Farovosiki

Giant and gnome

Grasshopper

The girl walked in the garden and suddenly saw a big green grasshopper. She began to sneak to him. Just extended his hands to cover it with his palms, and he jump - and now she is already shining in another place.

Expressive movements: the neck stretch forward. "A close look, torso slightly tilted forward, step on your fingers.

New Doll

The girl was presented with a new doll. She is glad, it's fun jumping, it turns around, shows the welcome gift, presses her to himself and sparkles again.

Poems game

Purpose:teach children beat literary text, support the desire to independently search for expressive means to create an image using movement, facial expressions, pose, gesture.

Bubble
- Caution, bubbles!
- Oh, what!
- Oh, look!
- swell!
- shine!
- Open!
- shine!
- My with the plum!
- My with a nut!
- My did not burst longer than everyone!
Angry Gus.
Here is a big angry goose.
I am very afraid!
Protecting five guns
Schiplet hurts he guys.
Ghostly goose sadness, it is sad,
Woot guys!
Goose is already on us!
Relieve everything now!
Plane
Let's play the plane? (Yes.)
You are all - wings, I am a pilot.
Received instructing -
We begin the pilot. (Are built by each other.)
In the snow fly and Pargu, (U-U-U-y!)
We see someone's shores. (A-A-A-A!)
Ry-Ry - Rugs Motor,
We fly above the mountains.
We are declining all
To our runway!
Well - finished our flight.
Goodbye, plane.
bear
Kosolaby legs
Winter sleeps in Berorga,
Guess and answer
Who is sleeping? (Bear.)
Here he is Misha, the Bear,
In the forest he goes.
Finding in Honey Duples
And in his mouth myself.
Licks the paw
Kosolapi's slast.
And the bees flush,
The bear is driven.
And the bees stuff a bear:
"Do not eat our honey, thieves!"
Wandering forest road
Bear to himself in Berloga,
Falls asleep
And the bees remembers ...

King (Options of the People's Game)

Purpose. Develop action with imaginary objects, the ability to act agreed.

The course of the game. It is selected with the help of the role of the king child. The rest of the children are distributed to several groups (3-4) and agree that they will do what work is hired. Then they are suitable for king.

Workers. Hello, King!
King. Hello!
Workers. Do you need workers?
King. And what do you know how to do?
Workers. And you guess!

Children, acting with imaginary objects, demonstrate the various professions: prepare food, wash underwear, sew clothes, embroidered, watering plants, etc. The king must guess the profession of workers. If he does it right, it catchies running away children. The first caught baby becomes king. Over time, the game can be complicated by the introduction of new characters (Queen, Minister, Princess, etc.), as well as invent the characters of the actors (the king - greedy, cheerful, evil; Queen is kind, grumpy, frivolous).

Ants

Purpose. Be able to navigate in space, it is evenly placed on the site, not facing each other. Move in different rates. Training attention.

The course of the game. Children begin to move harotically around the hall, not facing other children and trying to fill free space all the time.

Wet kittens

Purpose. Ability to remove the tension alternately from the muscles of the hands, legs, neck, housing; Moving the softer, springing step.

The course of the game. Children move along the hall with a soft, slightly spring step, like small kittens. For the "Rain" team, children are squatting and shrink in a lump, straining all the muscles. According to the "Sunny" team slowly get up and shake "raindrops" in turns with each of the four "paws", from the "head" and "tail", removing respectively clips from the muscles of the hands, legs, neck and housing.

Theatrical games for children of the senior group

Muscular Tension and Relaxing Games

Farovosiki

Circular movements shoulders. Hands bent in the elbows, fingers are collected in a cam. Continuous leisurely circular movement shoulders up-back - down-forward. The elbows from the housing are not discharged. The amplitude in all directions should be maximum. When the shoulders is deviated back, the voltage is enhanced, the elbows come closer, the head deflects back. Exercise is performed several times without stopping. It is desirable that the movement of the shoulders began up and backward, and not forward toe. Expanding, not a narrowing chest.

Giant and gnome

Putting up his hands on the belt, stand up with the heels together, wearing socks to face. Do not rush to climb the semi-winges, continuing to keep heels together. After a short pause, drop over the entire foot, not tolerant of heels.

Riddles without words

Purpose: develop expressiveness of facial expressions and gestures.

The educator convenes children:

Sit down on the shop
With you sit down.
I will make you riddles,
Who is intelligent - I will see.

The tutor, together with the first subgroup of children sit on the modules and consider illustrations for mysteries without words. Children choose pictures that can make, without saying a word. The second subgroup is located in another part of the hall at this time.

Children of the first subgroup without words, with the help of facial expressions and gestures, depict, for example: wind, sea, rods, kettle (if difficult, then: cat, doggy dog, mouse, etc.). Children of the second subgroup guess. Then the second subgroup is coming down, and ghosts - the first.

Telephone

Purpose: develop fantasy, dialogic speech.

Petrushkin Riddle:
Turning the magic circle -
And I will hear a friend.
What is it? (Telephone.)

Parsley invites two people from each team, especially those who like to talk on the phone. For each pair, the situation is offered and the topic for conversation. The pair is made up of members of opposite teams.

  1. Congratulate happy birthday and ascend to visit.
  2. Invite to the play of a person who does not like to go to the theater.
  3. You bought new toys, and you want to play in them.
  4. You were offended, and the friend comforts you.
  5. Your friend (girlfriend) took away his favorite toy, and now apologizes.
  6. You have a birthday

Pantomime

Children of the same team using a pantomime show the subject (train, iron, telephone, mushroom, tree, flower, bee, beetle, hare, dog, tv, faucet, butterfly, book). Children of the other team are guessing.

My imagination

Purpose: develop improvisation skills, fantasy, creative imagination.

In my imagination, in my imagination there is a fantasy in all of his all-life; There all dreams come true, and our chagrins. Now they turn into funny adventures; The tutor pulls out a magic bag "Cancer" and "Frog" mask. Playing on the roles of mini-sketches "Cancer-Loannik".

Host: lived at the river under a cigrier old rack-hermit. He was Sonya, Belorichka, Lododr and a slacker. He called to himself a frog:
Cancer: You will be a bitter,
Sedist, dishwasher, laundry, cook.
Host: A Frog-Belogrudka Cancer answers:
Frog: I do not want to be a servant stupid lazy!

Mini-scene Children are played several times with various groups. And then it is proposed to come up with and play the continuation of the dialogue. The game includes an educator and parents.

Educator: I wave my magic wand, and you will no longer speak, and you will only move.
(Text sounds, children imitate movements.)

- Only we came to the forest, mosquitoes appeared.
"Suddenly we see: the bush has a chick from the nest."
Pight the chicks take and bring back into the nest.
- We go to the clearing, we find a lot of berries.
Strawberry is so soul, which is not too lazy and lean.
- A redhead fox looks in front of the bush
We are firing a fox, run on socks.
- We have become loggers, we took the axes in the hands.
And by making the wave, on the lingering strongly - Bach!
- On the swamp two girlfriends, two green frogs
In the morning it was too wound, the towel was treated,
Paws slapped, clapped legs.
Paws together, nipples apart, paws straight, paws
The paws here and the paws there, what noise and what the gas!
(Includes a cheerful dance melody. Children are rambling.)

The educator reads a poem:

In my imagination get completely easy
It is exceptionally conveniently located!
And only the one who thoroughly deprived the imagination -
Alas, does not know how to enter her location!

Propricing dialogue with various intonations

Child: Honey in the forest Bear found ...
Bear: Little honey, a lot of bees!

The dialogue is pronounced by all children. The educator helps to find the right intonation.

The game "At the Mirror". Role gymnastics at the mirror.

Purpose: Improve the figurative performing skills. Develop creative independence in the transmission of the image.

1) frown like:
a) king,
b) a child who took a toy
c) a man hiding a smile.
2) smile like:
a) polite Japanese,
b) the dog to its owner,
c) mother baby,
d) mother mother,
e) cat in the sun.
3) Sit as:
a) bee on the flower,
b) punished Pinocchio,
c) offended dog
d) a monkey depicting you
e) horse rider on horse
e) Bride at the wedding.

"Playing game"

Suggest a child with a handkerchief, movements, Mimics to portray:

a) butterfly,
b) fox,
c) princess
d) wizard,
d) grandmother
e) magician,
g) a patient with toothache.

Poems game

Purpose: Teach children beat literary text, support the desire to independently search for expressive means to create an image using movement, facial expressions, pose, gesture.

Call day
(on the motive "Ah you, Songy")
Took Toptygin Double Bass:
"Well, let's drink everything to dance!
Nothing to grumble and get angry
We better have fun! "
Here and wolf in the meadow
Slage on the drum:
"Have fun and be!
I will not leave any more! "
Miracles, Miracles! For royal fox,
Lisa Pianist - Red Solochka!
The old man Barsuk was blown up mouthpiece:
"To what the pipe
Excellent sound! "
Boredom runs away from such a sound!
In drums knock yes
Hares on the lawn,
Hedgehog-grandfather and hedgehog grandson
Took balalaiki ...
Picked protematics
Fashion plates.
Dzin-Jin! Thin-brag!
Very ringing day!

Games for the development of plastic expressiveness

Purpose: Teach children to own your body, freely and easily use the movements of your hands and legs. To form the simplest figurative-expressive skills.

Chanterelle overhears

The chanterelle is at the windows of the hut, in which the cat lives with a root, and erupts what they say.

Pose: To put forward, the body body is slightly tilted forward.

Expressive movements: To tilt the head to the side (listen, substituting the ear), a look to send to the other side, the mouth is semi-open.

Hot Summer. Only passed rain. Children care gently, walk around the imaginary puddles, trying not to dunk legs. Then, sharpening, jumping along the puddles so hard that the splashes fly in all directions. They are very fun.

Dance Rosa

Under the beautiful melody (gramproof, own entanglement) to perform the dance of a surprisingly beautiful flower - roses. The child himself invents movement towards him.

Suddenly, the music stops. This gust of the north wind "frozen" a beautiful rose. The child freezes in any pose invented.

  1. Suggest children to go through the pebbles through the stream from the face of any character (fairy tales, story, cartoon) by their choice.
  2. Suggest a child on behalf of any character to sneak to sleeping beast (hare, bear, wolf).
  3. Suggest catching a butterfly or fly on behalf of various characters.
  4. To portray a walk of the family of three bears, but so that all three bear behave and acted in different ways.

Flower

Pull up, straining until the tips of the fingers all the housing ("Flower meets the sun"). Then the brushes are consistently ("The sun hid, the flower head dumped"), bend the hands in the elbows ("the stalks broke"), having freed the muscles of the back, neck and shoulders from the voltage, allow the body, head and hand passively "fall" forward and slightly bend Knees ("Build Flower").

Ropes

Lightly lean forward, raising your hands on the parties and then dropping them. Having hung, they are passively swaying until they stop. Actively swing your hands after the fall should not. You can suggest the game image: drop hands like ropes.

What we did, do not say, but we will show you

Purpose. Develop imagination, initiative, attention, the ability to act coordinated, beat imaginary items.

The course of the game. The room is divided in half a cord or a feature. On the one hand, the "Grandfather and Three-five-five grandfathers" are selected using readers, on the other hand, the rest of the children and the teacher who will make riddles. Agreed, what will be the mystery, children go to the "grandfather" and "grandchildren."

Children. Hello, Grandpa Sedoyed with a long-long beard!
Grandpa. Hello, grandchildren! Hello guys! Where did you visit? What did you see?
Children. We visited the forest, they saw the fox. What we did, say, but we will show you!

Children show invented riddle. If the "grandfather" and "grandchit" give the right answer, children return to their half and come up with a new riddle. If the attenuation is given correctly, the children say the right answer and after the words "times, two, three - catch!" Fight for a line, in their house, and "grandfather" and "grandchildren" try to catch up with them until they crossed the saving line. After two riddles, new "grandfather" and "grandchildren" are chosen.

In the riddles, children show how they, for example, wash their hands, erase the handkerchiefs, nuts, collect flowers, mushrooms or berries, playing the ball, sweep the floor broom, etc.

Palm

Purpose. Strain and relax alternately hand muscles in brushes, elbows and shoulders.

The course of the game. "Large-predestal palm trees grew up": pull the right hand to pull up, pull the hand, look at hand.

"Week leaflets": drop the brush. "Branches": drop your hand from the elbow. "Whole palm": drop the hand down. Exercise repeat with your left hand.

Barbell

Purpose. Alternated tension and relaxation of the muscles of the shoulder belt and hands.

The course of the game. The child raises the "heavy bar." Then throws her, resting.

Airplanes and butterflies

Purpose. Teach children to own neck and hands muscles; Navigate in space, placed evenly on the site.

The course of the game. Children move the swarming, as in the exercise "ants", on the team "Airplanes" run rapidly, pulling hands to the sides (muscles of the hands, neck and housing are strentered); According to the team "Butterflies" go to an easy run, making hands smooth flaws, the head is gently turning from the side to the side ("The butterfly is looking for a beautiful flower"), brushes, elbows, shoulders and neck are not clamped.

The exercise can be done to the music, picking up the appropriate works from the repertoire of musical education.

Who is in the picture?

Purpose. Develop the ability to transmit images of living beings with plastic expressive movements.

The course of the game. Children disassemble the cards with the image of animals, birds, insects, etc. Then one is transmitted in the plastic the specified image, the rest gose. On multiple cards, the images may coincide, which makes it possible to compare several options for one task and mark the best execution.

Radiogram

Purpose. Develop attention, exposure, consistency of actions.

The course of the game. Children are sitting on chairs in a semicircle.

Game Situation: The ship is sinking in the sea, the radist transfers the radio with a request for help. A child sitting on the first chair is a "radio system", it transmits a certain rhythmic pattern along a chain of cotton or patting on the shoulder. All children in turn repeat it, passing further. If the task is performed correctly and the last child is "captain" of the rescue vessel just repeats the rhythm, then the ship is saved.

Tell me

Purpose. Develop memory, attention, observation, fantasy, exposure.

The course of the game. Children sit on chairs in a semicircle and on the floor in Turkish with their eyes closed. The driving child comes up and fixes the pose, showing her to the first child. That remembers and shows the following. As a result, the posture of the last child is compared with a positive position. Children should be divided into performers and viewers.

Cheerful monkeys

Purpose. Develop attention, observation, speed of the reaction.

The course of the game. Children are a swarming - these are monkeys. Face to them is a child - a visitor of the zoo, which performs various movements and gestures. "Monkeys", an ingrown child, just repeat everything behind him.

Theatrical games for children of the preparatory group

Trip around the world

Purpose. Develop the ability to justify your behavior, develop faith and fantasy, expanding the knowledge of children.

The course of the game. Children are invited to go around the world. They must come up with where they pierce their path - in the desert, along the mountain path, in the swamp, through the forest, the jungle, through the ocean on the ship - and accordingly change their behavior.

Sick tooth

Move. Children are invited to imagine that they have a very tooth pain, and they begin to lay on the sound "M". The lips are slightly closed, all the muscles are free. The sound is monotonous, stretching.

Caprizul

Move. Children depict a capricious child who whines, demanding to take it on the handles. Nut on the sound "H", not tearing and not understating sound, looking for a tone, on which the voice sounds smoothly and freely.

Theater Pantomimim

They are divided into two teams. At the leading card in the box with the image of a boiling kettle, ice cream, alarm clock, phone, etc. Alternately from each team is suitable for one player and pull the tasks for yourself.

The player must portray what is drawn, and the teams are gone out. The team that first calls what the child shows, gets a chip. By the end of the game, a winner team is detected.

Games transformation

Purpose: Teach future artists of expressiveness, to revive fantasy and imagination, improve figurative performers. Develop creative independence in the transmission of the image.

Muscular Tension and Relaxing Games

Cactus and Iva

Purpose. Develop the ability to own muscle tension and relaxation, orient in space, coordinate movements, stop exactly at the teacher's signal.

The course of the game. On any signal, for example, cotton, children begin chaotically move around the hall, as in the exercise "Ants". According to the Team "Cactus" team, children stop and accept the "cactus pose" - the legs on the width of the shoulders, the hands are slightly bent in the elbows, raised above the head, palm with the back side turned to each other, the fingers are spread as spines, all muscles are tense. The chaotic movement is renewed on cotton pedagog, followed by a team: "IVA". Children stop and accept "Willes" pose: a slightly divorced hand to the sides relaxed in the elbows and hang like the willow branches; The head hangs, the neck muscles are relaxed. The movement is resumed, the teams alternate.

Pinocchio and Piero.

Purpose. Develop the ability to strain correctly and relax muscles.

The course of the game. Children move both in the exercise "ants", on the team "Pinocchio" stop in the position: legs on the width of the shoulders, the hands bent in the elbows, open to the side, the brushes straight, the fingers are spread, all muscles are tense. The movement along the hall is renewed. According to the team "Piero" - again get silent, depicting a sad Pierreo: the head hangs, the neck is relaxed, the hands hang out at thenime. In the future, you can offer children to move, keeping images of a wooden strong Pinocchio and a relaxed, soft Piero.

Pump and inflatable doll

Purpose. Ability to strain and relax muscles, interact with partner, train three types of exhalation, articulate sounds "C" and "W"; Act with an imaginary object.

The course of the game. Children are distributed to pairs. One child is an inflatable doll from which the air is released, he squats, all muscles are relaxed, hands and head are omitted; The second - "pumps" the air into the doll with the pump; Clearing forward, with each click on the "lever", it exhales the air with the sound "C-S-C-C" (the second type of exhalation), while inhaling it is straightened. Doll, "Folding by air", slowly climbs and straightens, the hands are stretched up and a little to the sides. Then the doll is blown away, pull the plug, the air leaves with the sound "Sh-sh-sh-sh" (the first type of exhalation), the child is squatting, again relaxing all the muscles. Then children change roles. You can invite to inflate the doll quickly, connecting the third type of exhalation: "C! FROM! FROM!"

Snowman

Purpose. Ability to strain and relax the muscles of the neck, hands, legs and housing.

The course of the game. Children turn into snowmen: legs on the width of the shoulders, bent in his hands stretched forward, the brushes are rounded and sent to each other, all muscles are tense. The teacher says: "Sun has prigious, under his warm spring rays, a snowman began to slowly melt." Children gradually relax muscles: they lower the head powerless, they drop their hands, then bend in half, they drop down, fall on the floor, completely relaxing.

Hypnotist

Purpose. Training to fully relax the muscles of the whole body.

The course of the game. The teacher turns into a hypnotist and spends on the showlown "; Making the characteristic smooth movements of the runes, he says: "Sleep, sleep, sleep ... your head, hands, and legs become heavy, eyes closing, you fully relax and hear the noise of sea waves." Children gradually fall on the carpet, fall and completely relax.

You can use audio cassette with music for meditation and relaxation.

Shook water from handkerchiefs

Hands bend in elbows, brushes hanging palm down. The movement of the forearm is several times in a row to reset them down passively. Before this movement is useful to squeeze the brushes in the fists to feel more clear the difference in the intense and relaxed state of the muscles.

Dunno

Raise your shoulders as high as possible, then give them freely drop into a normal position (reset them).

Pendulum

The transfer of the severity of the body with heels on socks and back. Hands are lowered down and pressed to the body. The severity of the body is moved slowly forward on the front of the foot and fingers; Heels from the floor are not separated; The whole body slightly leans forward, the case does not bended. Then the severity of the body is also transferred to the heels. Floor socks are not separated. The transfer of the severity of the body is possible in another version: from foot to foot from side to side. The movement is carried out on the placed legs, the hand right and left pressed to the body. Swinging from foot to the leg slowly, without breaking from the floor.

Flower

The warm ray of the Sun fell to the ground and warmed seeds. Sprout fought out of him. Beautiful flower grew out of the sprout. The flower in the sun is inappropriate, substitutes the heat and the light every little petal, turning the head after the sun.

Expressive movements: go squatting, head and hands omit; Raise your head, straighten the housing, raise hands to the sides, then up - the flower bloomed; Head slightly drop back, slowly turn her after the sun.

Mimica: Eyes semi-closed, smile, face muscles are relaxed.

Along the babe

Along the babe of Sweden swims,

White wing amazed,
From the wing of a woman shakes.
Along the babe, a young man goes
Above the Bearing, the young man goes
Above Berezhka's head carries
Baby his bunches
Yes, on the top heels tap.

Game "Pantomime"

Objective: Learn children to elements of pantomime art, develop expressiveness of facial expressions . Improve the performers' skills in creating an expressive image.

  1. Dress on the street. Undress.
  2. Many snow - protoching the path.
  3. My dishes. Wipe.
  4. Mom with dad gather in the theater.
  5. How the snowflake falls.
  6. How silence walks.
  7. How jumps sunny bunny.
  8. Fry potatoes: We recruit my, clean, cut, fry, eat.
  9. Eat soup, got a tasty bone.
  10. Fishing: fees, hike, mining of worms, dropping fishing rods, fishing.
  11. We divor the fire: we collect different branches, stars, we burn, put firewood. Extended.
  12. Lepim snowballs.
  13. Bloomed like flowers. Went.
  14. The wolf steps behind the hare. Did not catch.
  15. Horse: Beats with hoof, shakes mane, jumps (trot, gallop), arrived.
  16. Kitten in the sun: jumped, it is not enough.
  17. Bee on a flower.
  18. Offended puppy.
  19. Monkey depicting you
  20. Piglets in a puddle.
  21. Rider on horse.
  22. Bride at the wedding. Groom.
  23. Butterfly flies from a flower on a flower.
  24. My tooth hurts.
  25. Princess capricious, majestic.
  26. Grandmother old, lame.
  27. Cold: feet flashed, hands, body.
  28. We catch a grasshopper. Nothing succeeded.
  29. Icicle. We have under the roof of a white nail hanging (hands raised up). The sun will go up - a nail will fall (relaxed hands fall down, sit down).
  30. The warm beam fell to the ground and warmed the grains. Sprout fought out of him. Beautiful flower grew out of it. He is inappropriate in the sun, he substitutes to heat every petal, turning the head to the sun.
  31. Ashamed: the eyebrows are raised up and reduced, the shoulders are raised.
  32. I dont know.
  33. Ugly duckling, everyone is chasing it (head down, shoulders are reduced back).
  34. I am a terrible hyena, I am an angry hyena. From anger on my lips always boils foam.
  35. Fail a glaze. Eat.
  36. "We are in the forest." Sweet Guest sounds "Sweet Guest" Tchaikovsky. All children choose their image on a given topic, come up with the plot and embody it in movements. Music stopped, and children stopped, an adult asks questions to children. - Who are you? - bug. - What are you doing? - Sleep. Etc.

Etude games

Purpose: develop children's imagination. Teach children to express various emotions and reproduction of certain character traits.

  1. Imagine early morning. Yesterday you gave you a new toy, you want to wear it everywhere. For example, outside. And my mother did not allow. You are offended (sponges "inflated"). But this is my mother - I forgive, smiled (teeth closed).
  2. Imagine yourself a dog in a booth. Serious dog. Yeah, someone goes, it is necessary to warn (lever).
  3. We take a snowflake in your hand and tell her good words. We say quickly until I melt.
  4. I am a sweet worker, all day on the garden: I eat strawberries, eat raspberry, so that the whole winter will notice ... Ahead of the watermelon - here! .. Where can I take a second belly?
  5. I am going to my mother on her socks - my mother I will not wake.
  6. Oh, what sparkling ice, and on ice the penguin goes.
  7. The boy stroke the kitten, who covers his eyes from pleasure, purr, rubs his head about the hands of a boy.
  8. In the child in the hands of imaginary corals (box) with candy. He treats comrades who take and thank. Related candy, put candy in the mouth, chew. Tasty.
  9. The greedy dog \u200b\u200bof firewood brought, nanished the water, kneading the dough, the pirogors of the pods, hid in the corner and eaten himself. GAM, GAM, GAM!
  10. Mom angrily accounts for his son, walking legs in a puddle
  11. The janitor grows, sewing from the lowned snow last year's garbage.
  12. Spring Snowman, to which the spring sun hips his head; Frightened, feels weakness and malaise.
  13. Cow, carefully chewing the first spring grass. Quietly, with pleasure.
  14. There was a hare house as a house under a waving a bush and satisfied was oblique: - There is a roof over your head! - And the autumn came, the chest leaf dropped, it was raining like a bucket, the hare was knocked off. - frustrated hare under the bush: - Nikudnykh this house!
  15. Wool scratch - a hand hurts, writing a letter - a hand hurts, water to wear - the hand hurts, porridge cooking - the hand hurts, and the porridge is ready - the hand is healthy.
  16. The fence lonely hurt the nettle. Maybe he is offended? I approached closer, and she, the evil, burned my hand.
  17. A bowl of inflated two girlfriends took away his friend. All crumbled! The ball burst, and two girlfriends looked - no toys, sat down and cried ...
  18. What kind of creak? What kind of crunch? What is this bush? - How to be without a crunch, if I am a cabbage. (Hands are assigned to palms up, shoulders raised, mouth open, eyebrows and eyelids raised.)
  19. We will admit a little bit like a gently cat. I can hardly hear: Top Top Top Tailing Book: OP-OP But, lifting your tail fluffy, the cat can be fast. I rush will rush bravely, and then goes again.

Games for the development of expressive facial expressions

Purpose: learning to use expressive facial expressions to create a bright image.

  1. Salted tea.
  2. I eat lemon.
  3. Angry grandfather.
  4. The light bulb was extinct.
  5. Dirty paper.
  6. Heat cold.
  7. Engaged to Drachuna.
  8. Met a good friend.
  9. Offended.
  10. Surprised.
  11. Scarecrow were frightened.
  12. We can smoke (wink).
  13. Show how the cat creates a sausage (dog).
  14. I'm sad.
  15. Get a gift.
  16. Two monkeys: one grimacing - the other copies the first.
  17. Do not be angry!
  18. The camel decided that he is giraffe, and walks, recking his head. In all, he causes laughter, and he, camel, spits at all.
  19. I met the Hedgehog bull and licked him in a barrel. And licking his barrel, progressed his tongue. And the prickly hedgehog laughs: - In the mouth do not sue what will come!
  20. Pay attention.
  21. Joy.
  22. Delight.
  23. I brush my teeth.

Transformation of the subject

Purpose. Develop a feeling of faith and truth, courage, intelligence, imagination and fantasy.

The course of the game. The subject is placed on the chair in the center of the circle or transmitted in a circle from one child to another. Everyone must act with the subject in its own way, justifying his new purpose so that the essence of the transformation is clear. Options for turning different items:

a) pencil or wand - key, screwdriver, plug, spoon, syringe, thermometer, toothbrush, tassel for drawing, dull, comb, etc.;
b) little ball - apple, shell, snowball, potatoes, stone, hedgehog, bun, chicken, etc.;
c) notebook - mirror, flashlight, soap, chocolate, shoe brush, game.

You can turn the chair or wooden cube, then children must justify the conditional name of the subject.

For example, a large wooden cube can be turned into a royal throne, flowerbed, monument, fire, etc.

Transformation of the room

The course of the game. Children are distributed on 2-3 groups, and each of them comes up with its own version of the room. The rest of the children in the behavior of the transformation participants are guessing, in what exactly the room is turned.

Possible options proposed by children: Shop, Theater, Sealand, Polyclinic, Zoo, Sleeping Beauty Castle, Dragon Cave, etc.

Transformation of children

Purpose. Develop a feeling of faith and truth, courage, intelligence, imagination and fantasy

The course of the game. At the Team Team, children turn into trees, flowers, mushrooms, toys, butterflies, snakes, frogs, kittens, etc. The teacher can turn into an evil wizard and turn children at will.

Birthday

Purpose. Develop an action skills with imaginary objects, bring up goodwill and contact in relationships with peers.

The course of the game. With the help of readings, a child is selected, which invites children to "birthday". Guests come in turn and bring imaginary gifts.

With the help of expressive movements, conditional gaming actions, children should show that they decided to give.

Do not mistake

Purpose. Develop a sense of rhythm, random attention, coordination.

The course of the game. The teacher in different combinations and rhythms alternates cotton in his hands, triathes foot and cotton knees. Children repeat after him. Gradually, the rhythmic drawings are complicated, and the pace is diminishing.

How are you?

The goal, develop the speed of the reaction, coordination of movements, the ability to own gestures.

The course of the game.

Teacher - Children

- How are you? - Like this! (With the mood to show the thumb.)
- And float? - Like this! (Any style.)
- How do you run? - Like this! (Bending his hands in the elbows, he thump alternately.)
- Did you look? - Like this! (Hands "visor" or "binoculars" to the eyes.)
- Are you waiting for lunch? - Like this! (Waiting Pose, Put the cheek with hand.)
- Mashech after? - Like this! (The gesture is clear.)
- Wear in the morning? - Like this! (Pens under the cheek.)
- And Shawl? - Like this! (Inflate cheeks and slap on them cams.)
(By N. Piculeva)

Tulip

Purpose. Develop plastic hands.

The course of the game. Children stand a swarming in the main rack, hands down, palm down, the middle fingers are connected.

  1. In the morning, the tulip is revealed. Connecting palms, raise hands to the chin, open the palms, connect the elbows.
  2. On the night closes. Connecting palms, lower hands down.
  3. Tulip tree. Below to connect the rear side of the palms and raise your arms over your head.
  4. Sparks its branches. Hands from above to spread on the sides, palm up.
  5. And autumn leaves fall away. Rotate the palm down and gently lower down, slightly swore with your fingers.

Hedgehog

Purpose. Development of coordination of movements, dexterity, feelings of rhythm.

The course of the game. Children lie on his back, hands stretched along the head, leg socks stretched out.

  1. The hedgehog cringed, curled down (bend legs in the knees, press to the stomach, clap their hands, knees.)
  2. Deployed ... (Back in Ex. P.)
  3. Reached out. (Turn on the belly through the right shoulder.)
  4. Once, two, three, four, five ... (raise straight hands and legs up, pull up hands.)
  5. The hedgehog cringe again! .. (Turn on the back across the left shoulder, clashed the legs bent, bent in her knees, nose in her knees.)

Puppet.

Purpose. Develop the ability to own your body, feel the impulse.

The course of the game. Children stand swiss in the main rack. They must be pulsed on cotton pedagogue, very sharply accept any posture, on the second cotton - to quickly accept a new pose, etc. In the exercise, all parts of the body should be involved, change position in space (lying, sitting, standing).

In the "Children's World"

Purpose. Develop imagination and fantasy, teach creating images with expressive movements.

The course of the game. Children are distributed to buyers and toys, choose a child for the role of the seller. Buyers take turns asking the seller show one or another toy. The seller makes it a key. The toy comes to life, begins to move, and the buyer must guess what it is for a toy. Then children change roles.

One and the same in different ways

Purpose. Develop the ability to justify your behavior, their actions by naphantazized reasons (proposed circumstances), develop imagination, faith, fantasy.

The course of the game. Children are invited to come up with and show several behaviors on a specific task: a person "goes", "sits", "runs", "raises his hand," "listens", etc.

Each child comes up with his own behavior, and the rest of the children should guess what he is doing and where is located. The same action in different conditions looks different.

Children are divided into 2-3 creative groups, and each receives a specific task.

I Group - Quest "Sitting". Possible options:
a) sit at the TV;
b) sit in the circus;
c) sit in the office at the dentist;
d) sit at the chessboard;
e) sit with fishing rod on the river bank, etc.

Group II - Task "Go". Possible options:
a) go on the road, around the puddles and dirt;
b) go hot sand;
c) go through the deck of the ship;
d) go on a log or narrow bridge;
e) go through a narrow mountain path, etc.

III Group - Task "Run". Possible options:
a) run, late in the theater;
b) run from an evil dog;
c) run, hitting the rain;
d) running, playing in Zhmurki, etc.

IV Group - Task "Waving your hands." Possible options:
a) drive away mosquitoes;
b) feed the signal to the ship to notice;
c) dried wet hands, etc.

V Group - The task "catch the little animal". Possible options:
a) a cat;
b) a parrot;
c) grasshopper, etc.

Guess what I do

Purpose. To justify the predetermined posture, develop memory, imagination.

The course of the game. The teacher offers children to take a certain pose and justify it.

  1. Stand with a raised hand. Possible answer options: I put the book on the shelf; I get candy from the vase in the cabinet; I hang a jacket; decorate the Christmas tree, etc.
  2. Stand on your knees, hands and housing asked forward. I am looking for a spoon under the table; I watch the caterpillar; I feed a kitten; I rubbed the floor.
  3. Squat. I look at the broken cup; Drawing with chalk.
  4. Lean forward. Tie shoelaces; Raise the handkerchief, tearing the flower.

What do you hear?

Purpose. Training auditory attention.

The course of the game. Sitting calmly and listen to sounds that will be in a room for classes for a certain time. Option: Listen to the sounds in the corridor or outside the window.

Remember photography

Purpose. Develop an arbitrary attention, imagination and fantasy, consistency of actions.

The course of the game. Children are distributed into several groups of 4-5 people. In each group, the "photographer" is selected. He has his own group in a certain order and "take pictures", remembering the location of the group. Then he turns away, and the children change the location and poses. The "photographer" must reproduce the original option. The game becomes more complicated if you offer children to take some objects in your hands or invent who and where is photographed.

Who is dressed in?

Purpose. Develop observation, arbitrary visual memory.

The course of the game. The driving child is standing in the center of the circle. Children go in a circle, holding hands, and sing on the melody of the Russian folk song "Like our gate".

For boys:

In the center of the circle you get up and do not open your eyes. Hurry up to give an answer: Vanya ours in what is dressed?

For girls:

We are waiting for your answer: Masha in what is dressed?

Children stop, and driven closes eyes and describes the details, as well as the color of the clothing of the named child.

Telepati

Purpose. Learn to keep attention, feel a partner.

The course of the game. Children stand a swarming, the leading child is "telepat" in front of them. He must, without using words and gestures, contact only eyes with some of the children and change the places with him. The game continues the new "telepath". In the future, you can offer children, changing places, say hello or say something pleasant to each other. Continuing to develop the game, children come up with situations when it is impossible to move and talk, but you need to call partner to yourself or change places with it. For example: "In the intelligence", "on the hunt", "in the kingdom of blasphemy", etc.

Sparrow - Crow

Purpose. Develop attention, exposure, dexterity.

The course of the game. Children are distributed to two teams: "Sparrows" and "Crows"; Then become in two ranks back to each other. The team that the presenter calls is caught; The team, which is not called, runs away in the "houses" (on the chairs or to a certain feature). The presenter speaks slowly: "Oh-Ro-oh ...". At this moment, both teams are ready to run away. It is this moment of mobilization is important in the game.

A simpler version: the team that the presenter calls, claps in your hands or starts to "fly" around the hall of the commusive, and the second team remains in place.

Shadow

Purpose. Develop attention, observation, imagination, fantasy.

The course of the game. One child - driven walks around the hall, making arbitrary movements: stops, raises his hand, leans, turns. A group of children (3-5 people), as a shadow, follows him, trying to repeat everything that he does. Developing this game, you can invite children to explain their actions: stopped because ahead of the pit; raised his hand to catch a butterfly; leaned to disrupt the flower; turned, because he heard someone's cry; etc.

Cook

Purpose. Develop memory, attention, fantasy.

The course of the game. Children are distributed into two groups of 7-8 people. One group "Cook" is proposed to weld the first dish (which will be offered by children), and the second, for example, to prepare a salad. Each child comes up with what it will be: onion, carrots, beet, cabbage, parsley, pepper, salt, etc. - for borscht; Potatoes, cucumber, onions, peas, egg, mayonnaise - for salad. Everyone becomes in a common circle - this is a saucepan - and sing a song (improvisation):

Welding can quickly we borsch or soup
And delicious porridge from several croup,
Cut the salad Ile simple vinaigrette,
Cook compote.
Here is a nice lunch.

Children stop, and the lead calls in turn, that he wants to put in a pan. The child learned himself jumbles into a circle. When all the "components" dishes will be in a circle, the presenter proposes to prepare the next dish. The game starts first. In the next session, children can offer to prepare porridge from different croup or compote from different fruits.

Embroidery

Purpose. Training orientation in space, consistency of actions, imagination.

The course of the game. With the help of readers, the presenter is selected - "needle", the rest of the children become, holding hands, behind him - "thread". Igelka moves around the hall in different directions, embroider various patterns. The pace of movement may change, "thread" should not break. Complicating game, on the way you can put obstacles, scattering soft modules.

Theater activity in kindergarten. For classes with children 4-5 years old, Khchetkin Anatoly Vasilyevich

Lesson 21. Theater game "Seven Sons"

Purpose.Develop the ability of children to arbitrarily respond to the team, remove the pressure and stiffness, coordinate their actions with other guys.

Structure occupation

1. Work on speech technique.

2. The game "Seven Sons".

Children get up in a circle. The teacher conducts articulation and respiratory gymnastics, exercises on speech technique.

The game "Seven Sons".

Children choose a leading, tackle his head with a handkerchief and put in the middle of the circle. All playing moving in a circle, holding hands, and sing:

One poor old woman

Lived in a small hut

Seven sons

All without eyebrows

With big legs

With long ears

Did not eat anything

And all just sang,

I played yes!

Everyone stops and lowered hands for words: "They did everything together!" Driving, depicting an old woman, quickly makes some movement or takes a funny pose. All players must repeat this movement or the posture, which accepted leading.

One who walked or does something not as it should, the old woman punishes: forces it to leave the circle or jump on one leg. Then the old woman leading the role is chosen, the game continues.

Instead of punishment, you can make the "guilty" leading; And the former leading rises in the circle. Each new leading gets from the previous one, as the relay, handkeys on the head.

The game passes under the melody of the Russian song for two quarters or four quarters, for example, "in the garden, in the garden." The game is repeated 3-4 times. The teacher marks the best players.

From the book theatrical activity in kindergarten. For classes with children 4-5 years Author Brushnikin Anatoly Vasilyevich

Lesson 9. Theatrical game "Kolobok" goal. Develop the right speech breathing. Going lessons1. Games and exercises on speech breathing.2. Articulating gymnastics. Improvised game "Kolobok". The game and exercises for speech breathing. Detty are divided into two teams,

From the book of the author

Lesson 10. Theatrical game "Teremok" goal. Develop attention, memory, child breath. Going lessons1. Breathing exercises.2. Articulating gymnastics. Archings of the text of the play "Rack" .4. Improvisation of the fairy tale "Teremok". Silent exercises. Detty sit in

From the book of the author

Lesson 22. Theatrical game "Go around" goal. Teach children "take off" the pressure and stiffness; Coordinate your actions with other guys. Going lessons1. Speech technique. Vowel sounds.2. Game "Go Circle". Silent and articulating gymnastics. Work with vowels

From the book of the author

Lesson 33. Theatrical game "Flight to the Danube" goal. Improve motor abilities, plastic expressiveness; bring up agility, courage. Going lessons1. Conversation about space and cosmonauts.2. The game "Flying to the Moon". Domagogue talks with children about space: "Guys, you

From the book of the author

Lesson 34. Theatrical game "Flight to Dun" goal. Improve motor abilities, plastic expressiveness; bring up agility, courage. Going lessons1. The game "Preparing Cosmonauts" .2. The game "Flight to the Moon". Dedagog starts a lesson with exercise on

From the book of the author

Lesson 37. Theatrical game "Ship" goal. Develop the horizons of children; Improve memory, attention, communication. Going lessons1. Conversation about the ship and maritime terminology. The game "ship". Thebession takes place on the scenery of the ship. Of the guys, you know who is the main

From the book of the author

Lesson 43. Theatrical game "Flying to the Moon" goal. Develop observation, imagination of children; Improve the ability to speak to the public. Going lesson1. Conversation about the profession of cosmonaut.2. Exercise on attention.3. Exercise for coordination of movements.4. The game

From the book of the author

Lesson 44. Theatrical game "Travel" goal. Improve emotional memory, the observation of children; Continue work on speech technique. Going classes1. Breathing and voice exercises. Work on a spear.3. Game "Travel". Breathing

From the book of the author

Lesson 45. Theatrical game "Travel" goal. Pay attention to the ability of children to fantasize, invent, to compose. Going lessons1. Conversation on the topic "Travel" .2 Theatrical game "Journey". Turning to the conversation at the "Koston". The guys, we with

From the book of the author

Lesson 51. Theatrical game "The Last Hero" goal. Develop the right speech breathing, the speed of the reaction; courage, intelligence, imagination and fantasy. Going lessons1. Breathing exercises "Direct pendulum", "Side pendulum", "Flower shop", "Manual

From the book of the author

Lesson 52. Theatrical game "Adjuster" target. To acquaint children with proverbs, sayings and patters; Learning to use intonation, uttering phrases is sad, joyfully, surprised, angrily. Going classes1. Conversation about proverbs, sayings and

From the book of the author

Lesson 53. The theatrical game "Fair" goal. Train diction; Expand the voice range and volume level. Improve acting elements; ATTENTION, Memory, Communication. Going lesson1. Conversation "Acquaintance with the Fair" .2. Theatrical game

From the book of the author

Lesson 55. Theatrical game "Flight to Dunu" goal. Improve motor abilities, plastic expressiveness; Rise courage, dexterity. Going lessons1. The game "Flight to the Moon". Speaking of the game. See in the lesson

From the book of the author

Lesson 56. Theatrical game "Ship" goal. Improve and develop attention, imagination, courage, resourcefulness. For the occupation of the game, see the class 37, but in this lesson you need to naphantize the new proposed circumstance, for example, a team

From the book of the author

Lesson 57. Theatrical game "Hare and Hunter" goal. Teach children to navigate in space; uniformly placed on the site, not facing each other; Move in different pace. Go to occupation1. Exercises on rhythmoplasty "Ants", "Buratino and

From the book of the author

Lesson 59. Theatrical game "Circus Beasts" goal. Continue working on breathing, articulation and voice. Fasten in the game Elements of acting skills, memory, imagination. Going lessons1. Exercise for breathing, articulation and voice.2. Game "Trained

Childhood is a special period of life that you need to live joyfully and bright, interesting and meaningfully. The task of the teacher is to create all the conditions for this. It is necessary to expand the child's experience, if we want to create a solid foundation for its creative activity. This can help theatrical activities, the educational possibilities of which it is difficult to overestimate. By participating in it, children get acquainted with the world around him in all its diversity through images, paints, sounds, and skillfully delivered questions help them learn to think, analyze, summarize.

The perfection of speech is closely connected with mental development: working on the expressiveness of the replica of characters and their own statements, the child will activate his dictionary, improves the sound culture of speech, its intonational system.

The role executed by the child puts it before the need clearly, clearly, it is clearly understood - the dialogic speech is improved, its grammatical system. Theatrical activity is the source of the development of feelings and emotions, teaches to recognize the emotional state of facial expressions, gesture, intonation.

In our work, we use various types of theater: desktop, puppet, finger, flanneluga. When showing performances, it is important that the adult performed a role with intonation expressiveness. From this point of view, it is convenient to work with a fairy tale: first it is read entirely, then the fragments are played, at the same time the search for expressive intonations and movements.

It is important that the principle is respected. "From simple to complex" ; The same meaningful moment was repeated many times, the same games at different classes. At the same time it is advisable to use games - warm-up ("Birds in the garden" and etc.), Exercise ("How will the wind howl?" and etc.), Etude ("BERERS" , "Hares" , "Kittens"), games - improvisation, finger gymnastics, staging ("Behind the wheel" , "We are going on a tour" ,) , Games - Horics, performances ("Teremok" , "Repka" …)

The role of one character is alternately performed, all children. If you constantly alternate the reading of the text, the playing of episodes, the holding of etudes and exercises that the game for children will be interesting for a long time.

For the accumulation of theatrical impressions, the creation of motivation kids to theatrical activity should be invited to children from senior groups with staged performances. Having learned that they had to speak in front of the younger, senior preschoolers begin to refer to the upcoming show more responsibly. Kids in turn, perceive older children as real artists. The better the children play, the closer look at the little spectators.

Thus, children begin to acquire to the world of the theater. It is necessary to give elementary information at this age that will help to understand this magical world, believe their strength, learn how to communicate with each other and learn about the world around the world as much as possible.

Game - Dramatic on the Russian folk tale "Teremok"

(Second Junior Group)

Purpose: Teach children carefully listen to a fairy tale, understand its content, develop speech. Develop the ability to repeat the promotion, perform actions in accordance with the text. Call an emotional responsiveness to the artistic word.

Material and equipment: Teremok, animal masks (hare, fox, frogs, wolf, bear), puppet toys (Mouse, Bear), 4 rubber toys (Rooster, Fox, Hare, Wolf), illustrations of four multicolored frogs (Green, Red, Blue, Yellow), image of teremk, booths, multi-storey house.

Travel course.

Educator. Guys, today you are not just children, but viewers. I invite you to the theater. Go around, take your places, get ready to watch the performance. But the theater is not simple, but the magical, so we will not only look, but also to participate in the performance.

Etude "BERERS" To begin with, imagine guys that we turned into a tental birch of a fabulous forest. Birchs dealt their gentle leaves, stretched thin twigs to the sun and felt pleasant warmth. Smiled birch trees sun. Suddenly, the playful breeze flew out and offered birchans to play with him. They were surprised and agreed. I downloaded our thin twigs, first quietly, then everything is stronger and stronger. Each finger sheet greeted his neighbor. But Salun - the wind brought with him a tucca that closed the sun. They upset birch trees, embraced themselves with leaves to warm up. Here and the rain Zakapal - the birch faded to the last leaflet. They hung their branches as a whip. They raised their eyes to the sky to see the sun, and quickly lowered them down: the rains dripped them straight on his eyes. The wind was frightened that the birchings would get sick and dispersed clouds. The sunshine looked out, the birchings were happily sighed and fun to froze with brown eyes.

Well done! Now you are ready to watch a performance. Sit down.

Presentation begins! (music turns on)

Guys, look, what is your interesting house appeared (Opened teremok)

Who lives there? I will go - ka, I'll see. (Suitable for a house, knocks out, the Marya - a tale with a basket in his hands

Marya: Hello guys! I am Marya - a storyteller, I go through the light, collect interesting fairy tales. But one fairy tale forgot. I can not remember. About teremok, do you know? Will you help me? (pulls out a basket doll-mouse)

Listen to the fairy tale!



Here on the field, the field, the mouse runs
She saw teremok and says:

"Who lives in Teremokhka,
Who lives in low? "
No one answered her.
And she began to live in it.

Educator: Marya-Fairy Tale, and we can show the mouse with the guys. Show guys! How does she cook? (Children with fingers depict a mouse. For this, the middle and ring fingers rest in a big one. The index finger and the little finger bent the arc and pressed to the middle and unnamed fingers. With difficulty can be helped with free hand)

You have got funny mice.

It is in the field of teremok, teremok.
It is not low, not high.
Here on the field, the field ... - Who runs, guys?
Children: Frog!

Marya: right!

Educator: Only she does not run, and ... jumps (suggest guys). Let's show how the frog rides and squabs. (Children sit down and jump with a quack)

Best of all came the frog from Masha. You will be frog (wear a mask)

Come to Teremku, find out who lives there?

Child: Terem, Teremok, who lives in Terema?

Mouse: I, Mouse-norushka! And who are you?

Child: And I - a frog-cuckoo.

Mouse: Go to live (Children sit on a shop near the Teremka)

Marya: Frog jumped into teremok. And they began to live together.

Educator: Guys, what color are the frogs? (children's responses)

Frogs are different, bright colors: both red, and yellow, and even blue, but we live green frogs.

Marya: Oh, they were confused at all!

(pulls out images of different frogs, shows children)

Help me guys show, what kind of frog came to the teremku? (children's responses)

It is in the field of teremok, teremok.
It is not low, not high.
Here on the field, the field ... - That runs,
Children: Bunny!

Marya: That's right, Bunny - Elegant.

Educator: Why is it so called? (he runs fast)

What color bunny? Why?

Alina correctly answered the question. You will be a bunny. (Dress up a hare mask)

Bunny, bunny, to a house. Find out who lives there?

Bunny: Terem, Teremok, who lives in Terema?

Mouse: I am a hole-norushka.

Frog: a jacket-cuckoo. And who are you?

All beasts: Go to us live.

Marya: Hare - Skok in Teremok! Began to live three (the child sits on a shop near the house)

It is in the field of teremok, teremok.
It is not low, not high.

Children: Fox.

Educator: How is it called in our fairy tale? (Fox-sister)

What is she? Describe (redhead, fluffy, she has a long tail, tricky)

Let's show how fox walks. (Children go in a circle after the educator, imitating a soft label of fox, then sit on the places)

The best fox was Zhenya (wear a mask) Sit, Zhenya, to the teremka on the shop.

Marya: And they began to live in four.

It is in the field of teremok, teremok.

It is not low, not high.

Here on the field, the field ... Who runs?

Children: Wolf - gray barrel.

Educator: Let's guys show an evil wolf (children growl, show claws)

Marya: Oh, and we are afraid of an evil wolf. Let's, beast, show how scary (Children at the house wrap themselves or each other with their hands, tremble)

Educator: And in our fairy tale, the wolf is kind. It is called the top - a gray barrel, he is not going to anyone, but he wants to live with other beasts. Wolf will be Danya (wear a mask)

Marya: Go to us live!

The wolf got into teremok, and they began to live in a feather. Fun beasts, sing songs, gingerbreads chew. Suddenly goes past ... Who? (Bear Kosolapiy) I saw the Bear of Teremok, heard the songs, stopped and bored for all the memories.

Educator: Let's show how the bear goes and roars. Misha was roaring all the scary. You will be a bear (wear a mask) Well, come, bear, to teremku. Ask a terrible voice.

Bear: Terem, Teremok. Who lives in Terema?

Mouse: I am a hole-norushka.
Frog: a jacket-cuckoo.
Bunny: And I bunny - a shooter.
Chanterelle: I am a fox-sister.

Wolf: I am a top - gray barrel, and who are you?

Bear: And I Bear Kosolapiy.

All: Go to us live. (the child sits on a shop, Marya - a fairy tale pulls a bear doll and shakes a fairy tale)

Marya: So I climbed the bear in Teremok (climbs in the window), lez, climb, could not fit and sat down - fuck !!! Crushed teremok. Rained teremok, fell on the side and collapsed

(The educators neatly drop the house)

I barely managed to jump out of it all the beasts: Mouse-Norushka, a frog-cuckoo, bunny-wagon, chanterelle-sister, wolf-gray barrel, (children run in different directions) And they began the house new to build so that all the place was enough: the logs wearing, saw boards.

Educator: Guys, what tools are needed for construction?

Children: Call and Show Tools:

Hammer - Tuk-Tuk-Tuk (cams)

Ax - Wow (sharp slopes down)

Saw - Vzhik-Vzhik Vzhik (Saw movies with hands)

Marya: Well done! (pulls out scissors, needles from a basket) But these tools are needed?

Children: NO

Marya: Shows a picture with the image of different buildings: booths, teremk, multi-storey house. What kind of hill the beasts turned out

Children answer and explain their answer

Marya: Did you like the fairy tale? Have you been attentive? Now I recognize! Close the eyes (Embods four toys on the table: rooster, fox, hare, wolf) What a beast did not come to the teremku?

Children answer and explain their answer.

Marya: right, well done. Cockerel from another fairy tale

Educator: Well, guys, we told a fairy tale. The play is over.

(music turns on) Let's praise, as in the present theater.

Marya: And I say goodbye to you, goodbye.

card file

theatrical games

for children 3 - 4 years

Theatrical game - Historically established social phenomenon, independent activity inherent to person.

Tasks of theatrical games: Teach children to navigate in space, to be placed evenly on the site, build a dialogue with a partner on a given topic; develop the ability to rapidly strain and relax individual muscle groups, memorize the words of the heroes of performances; develop visual, auditory attention, memory, observation, figurative thinking, fantasy, imagination, interest in scenic art; exercise in a clear pronunciation of words, work out diction; Educating moral and ethical qualities.

Theater in the life of a child is a holiday, a splash of emotions, a fairy tale; The child compets, sympathizes, mentally "living" with the hero all his way. During the game, memory, thinking, imagination, fantasy, expressive speech and movements are developing and train. All these qualities are needed for a good game on the scene. Exercising, for example, the release of the muscles, you can not forget the other elements: Attention, imagination, action, etc.

From the first days of classes, children should know that the basis of theatrical creativity is "Action", that the words "actor", "Act", "Activity" originated from the Latin word "Asio" - "Action", and the word "drama" in ancient Greek Means "Making Action", that is, the actor must act on a quantity, to do something.

Playing the situation "I do not want a manna porridge!"

purpose: Learn to understand the phrases expressively expressively.

Children are divided into pairs. One of them will be moms or dads, others - children. Mom or dad must insist that the child eat semolina porridge (Hercules, buckwheat ...), leading various arguments. And the child can not endure this dish. Let the children try to play two conversation options. In one case, the child is capricious than annoying parents. In another case, the child says so politely and gently that the parents are inferior to him. The same situation can be played with other characters, for example: Sparrow and Practice, but with the condition that they only have to communicate with chirorn; Cat and kitten - meowuchana; Frog and frog - quack.

Pantomime "Morning Toilet"

Purpose: Develop imagination, expressiveness of gestures.

The educator says children perform

Imagine that you lie in bed. But you need to get up, stretched, yawned, scratched the head. How I do not want to get up! But - the rise!

Come in the bath. Brush your teeth, wash, combing, put on clothes. Go for breakfast. Fu, porridge again! But it is necessary. Eat

without pleasure, they give you candy. Hooray! You unfold it and put it on the cheek. Yes, and a candy where? That's right, throw it in a bucket. And running to the street!

Poems game.

Purpose: Teach children beat literary text, support the desire to independently search for expressive means to create an image using movement, facial expressions, pose, gesture.

The educator reads a poem, children imitate movements in the text:

The cat plays on the bayan,

Pussy - that on the drum,

Well, and bunny on the pipe

Play hurry to you.

If you're helping,

We will play together. (L.P.Savina)

Cloud.

Cloud across the sky

And thunderstorm carries with it.

Ba Ba-Bach! Thunderstorm goes!

Ba Ba-Bach! Heard strikes!

Ba Ba-Bach! Thunder!

Ba Ba-Bach! We were terribly!

We will soon go to the house

And we will catch a thunderstorm.

The sun appeared ray,

The sun came out of clouds.

You can jump and laugh

Tuchi black do not be afraid!

Butterfly.

Flying a moth, fluttering a moth!

Lit to relax on the sad flower.

(Pensive, cheerful, faded, angry ...)

Friendly circle.

If you are going together,

If you take hands,

And smile to each other,

Clap clap!

Jump jump!

Shone-slap!

We walk, we will walk away

Like foxes ... (mice, soldiers, old women)

My mood.

My mood is changing every day,

Because every day something happens!

Then I'm angry, I smile,

Then sad, then I am surprised

That happens, I'm scared!

It happens to sit

we labelish, I will peel!

Wash.

Crane Open

Nose must

Water Do not be afraid!

Lobik wash,

Peel chips

Chin,

Whiskey wash

One ear, second ear -

Out of dry!

Oh, what kind of pure steel are!

And now it's time to walk,

In the forest we will go to play,

Cats-mouse.

This handle is a mouse,

This handle is a cat,

In cat-mouse play

We can be a little.

Mouse legs scraper

The mouse is crocked.

Cat is heard

And steals to the mouse.

Mouse, having sinking a cat,

Runs in mink.

The cat is sitting and waiting:

"What mouse does not go?"

Game with an imaginary object

Purpose: shape work skills with imaginary objects;

Rail a humane attitude towards animals.

Children in a circle. The educator folds the palm in front of him: Guys, look, I have a small kitten in my hands. It is quite weak and helpless. I will hold it to each of you, and you intend it, stick, just carefully and tell him good words.

The tutor transmits an imaginary kitten. Supporting issues helps children find the right words and movements.

Airplane Wings and Soft Pillow

Raise your arms to the side, to straighten all the joints to the limit, strain all the muscles from the shoulder to the ends of the fingers (depicting the wings of the aircraft). Then, not lowering hands, weaken the tension, giving the shoulders slightly fall, and elbows, brushes and fingers - passively bend. Hands like lying on a soft pillow.

Cat releases claws.

Gradual straightening and bending of fingers and hands. Hands bend in elbows, palm down, paint brushes in cams and bend up. Gradually, with effort to straighten all your fingers up and breed them to the limit to the side ("The cat releases claws"). Then, without a stop, bend the brush down, while simultaneously squeezing the fingers into the cam ("Cat hid claws"), and finally, return to its original position. Movement repeats several times non-stop and smoothly, but with a large voltage. Later, the exercise should include the movement of the whole hand - then bending it in the elbows and leading a brush to the shoulders, then straightening the entire hand ("Cat has a lapels").

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