Update wot to the latest version. Latest World of Tanks update

The buildings 10.10.2019
The buildings

Wargaming releases a new patch for World of Tanks approximately every two to three months. Last on this moment(September 2014) Update 9.2 was released on July 29, 2014. Less than two months later, Wargaming released a new patch 9.3. Patch 9.3 testing is in full swing. Players of the RU-cluster can try out "fresh" light tanks in battle, as well as experience the new "punitive system" on themselves. In addition, the update will have interesting advantages for premium tanks, deteriorate the characteristics of a couple of fun vehicles (British ACS FV304, American tank destroyer M18), and also remove the popular KV-1S from the game. Rather, this Tier 6 supertank will be divided into 2 tanks, as it once was with a conventional KV. But every time a patch is released, players have to update the game. How to update World of Tanks and do it right?

Basically, there are two ways to update the World of Tanks game:

  • through the game launcher;
  • with help special file client.patch.download.

Let's analyze both methods and decide how best to update the game.

True, for a start it is worth saying that all updates must be downloaded only from the official site of the game http://worldoftanks.ru. By downloading patches from other sites or torrents, you expose your game account to the risk of being hijacked. Several patches ago, the game was updated in another way: the patch was downloaded as a regular exe-file and installed over the client. Wargaming refused this update method, as the subsequent conversion of game files took great amount time, and after installing the exe-shnik the game client often "crashed".

So, if a new patch has been released, you can update the client as follows: start the game launcher and wait for the files to download.

Launcher will automatically download all the necessary files and install the update.

Updates can be up to three gigabytes. So, if you have a slow internet connection, downloading updates for the game will take a long time. In this case, you have a choice: directly download the files of the new patch from the "Wargaming" server or use a torrent to update.

Another way to update the game client is as follows: you download a special file in the format "patch_client.patch.download" and copy it into a special folder of the game client. You can get a link to download this file on the official website of the game http://worldoftanks.ru/ru/content/guide/general/frequently_asked_questions/#ways_to_load.

After downloading the client.patch.download file, you need to copy it to the Updates directory located under the C: / Games / World_of_Tanks path. After that, you need to launch the game launcher, and the updates will be automatically installed.

The answer to the question of how to update WoT has been received. It remains to remember a few useful tips... When updating the game client, it is better to turn off the firewall and antivirus, as well as all programs that consume the Internet in "unlimited quantities" - torrent clients and downloaders. The fewer programs will load the Internet channel, the faster you will update the client. As for the time of installing new updates, it all depends on their size and the "hardware" of your computer. Sometimes the installation can take up to half an hour.

Several recent years multiplayer online game"World of Tanks" (WOT), "World of Tanks", has taken and confidently holds the leading positions of the most massive and popular game not only in Russian-speaking countries, but also among tens of millions of fans around the world. Already very few people do not know, or at least have not heard about this game in the endless expanse of the Internet on the whole planet. Even on television, more and more airtime is given to this game, both in advertising blocks that cost easy money, and in various programs and reports dedicated to leisure, education and information technology.

Release date - 9.21 WOT update

What is the success of such popularity of this game, developed by a Belarusian studio more than six years ago, which is already a venerable age for any IT-technology products?

The secret of success, as always, is in continuous movement and development, the key to which is every last update of World of Tanks, and there are not dozens or even hundreds of them since the inception of the game. Back in the late spring of this year, an updated version 9.15 was presented and made available to a multimillion audience, but already in early September, version 9.16 with a more informative and flexible interface presented its new features.

This version allows you to raise the fun of the game to a new quality level, further bringing virtual reality games to the sensations of a real battle of armored vehicles and a real battle of numerous tank units. At the same time, the improved interface has accelerated access to necessary information to interact with other players and real assessment the condition of your tank.

These improvements significantly increased the ability of a tank to conduct combat without expensive modifications (mods), which also require a significant amount of time due to labor intensity.

For example, in the interface of combat missions, entry points (tasks) are presented both for the entire combat unit and for a specific tank, which greatly improves the understanding and effectiveness of battle tactics and the coordination of all armored vehicles.

There are 3 important parameters of the damage inflicted by the player to the enemy. The combat effectiveness tape has been expanded and detailed. The indicators of the firing of the player's car have been expanded and new indicators have been introduced. The statistics indicators have been expanded, and many more features have been added. Plus, the ability to customize all these new functions is provided.

And finally, plus everything, the last update of World of Tanks of the next version 9.17 has already been announced and will be available very soon, which will more and more delight and captivate all fans of this game with new features and effects. All success in the game!

The first patch has been released on the Sandbox server in World of Tanks! Revision of mechanics, changes in performance characteristics and more.

Sandbox, changelog 1.0.3

Description of changes 1.0.3

Artillery:

The stun from an ACS consists of two components: the base stun time, which depends on the characteristics of the projectile, and the additional time, which depends on the damage dealt. We changed how the base stun time works, and its duration has increased slightly, and the additional stun time has been slightly reduced - now the stun is more dependent on the characteristics of the projectile and is more predictable.
- The negative effect of stunning on turret rotation speed and gun aiming time has slightly increased.
- A stun lasting less than three seconds is not applied to the tank.

The Conqueror Gun Carriage was similar in combat behavior to the T92. To increase the difference in tank behavior, the following changes were made:

* Aiming time of B.L. 9.2-in. Howitzer Mk. II gun from 6.5 s to 6.6 s
* Reload time for B.L. 9.2-in. Howitzer Mk. II gun from 55 to 59 s
* Dispersion of B.L. 9.2-in. Howitzer Mk. II gun when turning the barrel by 40%.
* Armor penetration of the HE Mk. 18 guns B.L. 9.2-in. Howitzer Mk. II gun from 47 to 46 mm

Three representatives of the SPG class have been slightly improved to increase their combat effectiveness. We're still looking for the perfect balance of damage and stun for SPGs.

* Aiming time of the 21 cm Mörser 18/2 gun for the G.W. E 100 gun from 5.5 s to 5.2 s
* Reload time of the 21 cm Mörser 18/2 gun for the G.W. E 100 changed from 45 s to 43 s

* Reload time of the 240 mm Howitzer M1 gun for the T92 turret changed from 55 s to 54 s.

Bat.-Châtillon 155 58:

* Reload time of the Canon de 155 mm gun for the Batignolles-Châtillon 155 mle. 58 gun from 60 s to 55 s.
* Traverse speed of the Batignolles-Châtillon turret 155 mle. 58 gun from 8 to 7 deg / s.

Tanks:

The following vehicles showed excessive combat effectiveness, so their parameters were changed.

T57 Heavy Tank:

* Reload time of the 120 mm Gun T179 for the T169 turret increased from 28 to 35 s.
* Changed penetration of the AP-T M358 shell for 120 mm Gun T179 from 290 mm to 270 mm.
* Changed penetration of the HEAT-T M469 shell for 120 mm Gun T179 from 315 mm to 300 mm.

AMX 50 Foch (155):

* Dispersion on the move with the AMX 50 Foch (155) suspension increased by 25%.
* Dispersion on hull traverse of the AMX 50 Foch (155) suspension increased by 25%.
* The reload time of the 120 mm AC SA46 gun for the AMX 50 Foch (155) turret has been increased from 23 to 30 s.

The vehicles listed below had insufficient combat effectiveness, so their parameters were improved.

* Suspension traverse speed AMX 50 B increased from 20 to 28 deg / s.
* Traverse speed of the AMX 50 B turret increased from 24 to 28 deg / s.

- "Object 263":

* The dispersion of the gun during movement of the "Object 263" suspension is reduced by 25%.
* Dispersion on hull traverse of the "Object 263" suspension decreased by 25%.
* The aiming time of the 130 mm S-70A gun for the "Object 263" turret has been reduced from 2.5 to 2.2 s.
* The dispersion of the 130 mm C-70A gun when the barrel is turned is reduced by 50%.

* Aiming time of the 120 mm Gun L1A1 for the FV215 turret decreased from 2.5 to 2 s.
* Reload time of the 120 mm Gun L1A1 for the FV215 turret decreased from 10.5 s to 9 s.
* Dispersion of 120 mm Gun L1A1 on turret traverse decreased by 43%.

Bat.-Châtillon 25 t: in one of the previous iterations, one shell was taken from the tank from the drum. This is due to the fact that even with the reduction in one-time damage, the potential damage per drum remained high due to the revision of the hit points of many vehicles. All subsequent changes to this car are due to the search for a new, comfortable gameplay niche for the players.

* Aiming time for 105 mm mle. 57 (D. 1504) for the Batignolles-Châtillon 25 t turret changed from 2.2 s to 1.9 s.
* Time between shots for the 105 mm mle. 57 (D. 1504) decreased by 9%.
* Durability increased from 1500 to 1600 HP.

* Improved hull armor.

* Traverse speed of the T110E3 suspension increased from 16 to 22 deg / s.
* Reload time of the 120mm AT Gun M58E1 for the T110E3 turret decreased from 10.6 s to 9.3 s.

T-54 lightweight: Since the traverse speed of the tank in version 1.0.2 made it difficult to move the vehicle, leading to drifts, we made the speed control more comfortable.

* Traverse speed of the chassis T-54 obl. variant decreased from 78 to 70 deg / s.
* Traverse speed of the chassis T-54 obl. enhanced version decreased from 78 to 70 deg / s.

Update 1.3 for World of Tanks will be released very soon. What awaits players in the new patch and when its release date will be announced right now.

WOT 1.3 update

First, new maps will be added, decals will appear with which you can change appearance technology. Personal combat missions will now be viewed quickly and conveniently. New tanks will be added to the game. The old legendary "firefly" will be returned to the Soviet tree. They will rework the cards and add one new one. There are many changes. Now the details of what awaits us in patch 1.3 for World of Tanks.

Maps in WOT 1.3

Adding new maps to World of Tanks will become an ongoing and ongoing process. So version 1.3 will delight you with fresh gaming locations. The Oryol ledge is added to the game - this is a map with industrial buildings, by rail on the outskirts of the city. Against the backdrop of huge puffs of smoke, covering sunlight battles will take place on this map in World of Tanks 1.3.

In addition to the map "Oryol ledge" in wot, in patch 1.3 such maps as "Himmelsdorf", "Mannerheim's Line", "Fisherman's Bay" and "Promzona" will be changed. Here are the changes in the World of Tanks 1.3 update for these maps:

  • Fishing Bay will receive additional cover, using which you can effectively attack from the urban part of the map. Some of the trees have been removed from the center of the game location. The positions for the lumbago will be blocked.
  • Himmelsdorf will receive a new redesigned center section and comfortable firing angles. When climbing the mountain, an embankment will appear behind which you can place your combat vehicle in order to hide from the preemptive fire of the enemy. Embankments have also been added to the northwestern part of Himmelsdorf near the destroyed depot. (at the very beginning you can see it on our forum)
  • The industrial zone is perhaps the most customizable map in update 1.3. Buildings will appear on the map in places where tanks pass. The hills will get lower. Moved obstacles in main battle areas, such as rubble and debris mounds. On the territory of the coal mine, mountains of mined ore have shifted. The river in the northeast of the map will no longer have a hole, but a house will appear. And the entire eastern part of the map has been completely redesigned to give this territory a balance during the battle on both sides.
  • Mannerheim Line in patch 1.3, there will be fresh ambush and defense locations in the northern and eastern parts of the map. So, after the update, new trees and defensive fortifications will appear on the map. Also on the Mannerheim Line, the players' favorite lumbago will disappear - you will have to look for new ones. Many obstacles hindering the passage have been altered or removed altogether.

In general, changes in game locations can be called balanced. The revisions are aimed at high-quality and interesting combat for each of the reviewed maps. Also, bugs found earlier have been fixed in some other game locations.

LBZ in WOT 1.3

The number of new LBZs in patch 1.3 will be impressive. The classification of the LBZ has changed. All old combat missions have been reworked. The menu for viewing personal combat missions will be truly new. At a time, you can see the general situation on the progress of the LBZ on your account.

Now, for completing LBZ in wot 1.3, award tanks will be issued. They were the T-55A and Object 260, which received additional improvements. New awards have been prepared for completing combat missions. To view the LBZ in update 1.3, visit the new menu in the game interface.

The changes in the LBZ include a new interface of tips with descriptions and tips for their implementation. Platoon tasks will become personal. Added a graphical progress bar for each combat mission.

Also, the LBZ of Operation Second Front was reworked, which we talked about in the changes in Update 1.2 and Operation Excalibur.

General test of update 1.3

From 15 to 30 percent of the total mass of World of Tanks players take part in testing future updates. What changes await the game in the next patch? The general test review will tell you details about all the upcoming innovations and changes that are already being tested on test servers.

Download general test World of Tanks 1.3

To take part in the general test of update 1.3, download the special installer (4 MB)

The second general test of update 1.3 will be accompanied by the addition of tanks under the control of artificial intelligence to test the possibility of adding new ones to World of Tanks game modes... For now, the goal of adding AI tanks is to reduce the waiting time before the battle.

Tanks in update 1.3

The main work in World of Tanks today is in the area of ​​expanding the functionality to change the appearance of tanks. Update 1.3 kicks off a long and challenging journey to personalize vehicles in the game.

Return of the T-50-2 tank to World of Tanks

The sensation of update 1.3 will be the return to the game of the legendary Soviet tank T-50-2. At one time, when the T-50-2 was removed from World of Tanks, it turned into a big wave for the creators of the game. negative reviews... But then the developers did not listen to the opinion of the gaming community and still removed the tank. And now, a few years later, the tank returns. So far, only for the supertest.

We are waiting for a "firefly" based in patch 1.4 or 1.5. The likelihood that the tank will be added to the 5th level is negligible. Most likely, he will receive the status of a tank of level 10 or 7 as a last resort. The developers plan to keep the characteristics of the T-50-2, which it had earlier.

Decals in World of Tanks

The new patch 1.3 will add large decals to the game for all tier 10 vehicles and tier 8 premium tanks. To select a decal, you need to enter the "Decals" tank appearance menu and go to the last tab below. There, 40 pieces will be added to choose from. different decals, each of which can be adjusted to size in the selected location. Up to four different decals can be added to one tank.

World of Tanks version 1.0 was released today, March 20, 2018. What changes have occurred in the game?

Changes to graphics in WOT 1.0

First of all, this is the new Core graphics engine instead of the old BigWorld. The main goal introducing its engine for World of Tanks is an attempt to reduce the operating costs and costs associated with renting a BigWorld license from an Australian developer. What awaits players in the new World of Tanks 1.0?

The main graphics change will be the ability to improve detail and performance. World of Tanks Core allows you to increase the number of triangles for each texture as much as needed by a specific user's computer. The more powerful the PC, the more realistic World of Tanks will be. At the same time, performance will not be overloaded due to the use of optimization in the Core engine.

How Core Graphics Engine Works

The trees in the game will become a set of 3D screenshots, which will significantly save computer resources with high quality textures. Any fire effects will only be detailed externally, and the invisible area of ​​effect will remain at low resolution. This will significantly reduce resource consumption and add smoothness in the movement of the tank, remove lags due to the lack of performance of the graphics adapter on average PCs. Most of the graphics calculations will be done once in advance. Each time, the triangles will not be recalculated, and the Core engine will only display the reflections of surfaces, water or the sheen of metal that it already has.

World of Tanks 1.0 Update Review

List of changes in update 1.0

We have divided all changes in World of Tanks version 1.0 into global and local. Here are their lists.

Global changes

  • Core graphics engine
  • HD cards 29 pcs.
  • New sound design
  • New hangar in HD graphics
  • Visual Effects World of Tanks Core
  • Optimizing the use of PC resources

Local changes

  • Now the closer the car is, the louder you hear sounds from it;
  • If you set the graphic fov setting above 120 in the hangar, the rendering level will change;
  • The camera in the Core engine will penetrate into the fighting vehicles;
  • Added the ability to control the crew of a tank in battle;
  • The camouflage of tanks has become brighter;
  • Loading screens in World of Tanks 1.0 are new;
  • The training ground has a new hangar and all its maps are HD;
  • Now, when shooting in a random battle, you will receive notifications about repulsed damage, ricochets and inflicted critical damage;
  • Added sound design for cards, such as sounds of nature, as well as added new sounds for vehicles;
  • The World of Tanks sound theme has been replaced with a new one, as well as the sounds of defeat, victory and draw;
  • Animated characters are now displayed in the hangar;
  • Replaced projectile tracers;
  • Water in patch 1.0 has new design and visual effects have become more deeply worked out;
  • Tracks left by tank tracks have been completely reworked;
  • The effects of destruction of static objects on maps have been changed.

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