A winning fan of cards in the player's hand. ♠ Poker hand combinations - poker hands by seniority

Encyclopedia of Plants 03.07.2020
Encyclopedia of Plants

Poker- one of the most popular and famous card games in our country, which has gained particular success among players after the liquidation of the gambling business in the Russian Federation. Despite the variety of existing varieties of this world-famous game, understanding it is quite simple. But before you sit down at the table to play, you will need to study all the existing combinations in poker. In total, as we know, 10 - not so much to study.

There are also general rules - a poker hand includes five cards (no more, no less). If two layouts are classified as one combination, seniority can be determined depending on the seniority of the cards. There are no priorities between suits. Actually, let's start from the very beginning - combinations in poker by seniority.

The strongest combination

To date, the most powerful combination is considered Royal Street Flush. Studies have shown that the average player (according to probability theory), such a combination falls out only a few times in his life. Remembering the combination is quite simple - ten, jack, queen, king and ace. There is one important point - if at least one of the five collected cards does not match the rest in suit - this is no longer a Royal Straight Flush, but a straight from an ace.

Winning combinations in poker Straight Flush

The second highest hand in poker. This combination includes five cards of the same suit - they follow each other in value. In this case, the highest card should not be an ace. A striking example is the king, queen, jack, ten and nine of diamonds - this combination is called the “Street Flush from the King”.

Ace - the so-called "universal card", it can be evaluated as the youngest, and as the highest. Example - five, four, three, two, ace - straight flush (from 5). If during the game at the same time two players get a straight flush in their hands, the player with higher cards gets the pot (a straight flush from a five and a straight flush from a king - the last combination wins). If the seniority of the cards coincides completely, the bank will be divided in two between these participants at the end of the game.

Poker card combinations Kare

Remembering this combination will not be difficult even for a person far from the world of cards. Four of a kind is a collection of four cards of the same value + any fifth card (its value does not matter). Example: Four Ladies are Four of a Kind.

Since four of a kind collected during the game cannot have the same value, out of two or more four of a kind collected by players, the combination with the highest value will win.

poker combinations Full house

In fact, a slightly modified analogue of Four of a Kind is a collection of three cards of the same value + 2 cards of identical cards with a different value. If three aces and two jacks are collected, it is a Full House.

Combination Flash

The fifth combination in poker is called the Flush. Any five cards in the same suit make up a flush. A three, five, seven, jack and king is a flush with a king (by the name of the strongest card).

Similar to the previous combinations - if there are two flushes at the table, the combination with the highest value cards wins. However, if there are flushes with a queen in the game, the seniority will be determined by the second card that makes up the flush (if it is identical, the third, fourth or fifth cards, respectively).

Combination Street

If a participant during the game has collected five cards that follow each other in value, but do not match in suit, this combination is called a straight. So, seven, eight, nine, ten, jack of different parties - a street. The lowest straight is from ace to five, where ace is one.

If the collected straights are identical, the pot is divided equally between the players. If there are high cards in one combination, it wins.

Seventh in a row - Seth

The seventh poker combination is called the Set - there must be three cards of the same value and arbitrary two cards. Three fours, an ace and a five is a Set. The senior set can be determined by the seniority of the constituent cards.

Combination Two Pairs

Two Pairs - A poker hand that includes two pairs of identical cards + one any card. If during the game the players have collected two equivalent combinations, the highest one is considered to be the one in which the cards of higher value are made.

If the highest pair matched, you need to clear the winner for the second collected pair. If two pairs of two players are equivalent, the player with the highest fifth card wins.

Combination Pair

A pair is the penultimate hand in poker. Its essence is very simple - two cards with the same value + any three cards in the cards collected at the end of the game. The definition of a winning combination is completely identical to the above combination of "Two Pairs". If the pairs collected by two players are identical, then the winner will be taken by the one who has the highest card (maximum value) of the three unpaired cards.

The youngest is the highest card

There are cases when, at the end of the game, the player collects cards with different denominations that do not have pairs and do not have a match in suit. This is the weakest poker hand in existence - however, if it is collected by two players, the pot is taken by the person with the highest card in hand.

Dear colleagues, it seems to me that there is no more exquisite and mysterious thing in the hands of a woman than a fan.

I was given it as a gift two years ago. A guest from Spain arrived and brought it as a gift. (By the way, a very good idea for those who want to bring something from Spain as a gift!)

I looked, opened it, waved it... and threw it away. I slipped it into my bag last summer. And I forgot again. But being in one of the offices in line and languishing simply from the heat, I saw a woman fanning herself with a fan. Neighbors looked at her mostly with envy. And then I took out mine and waved it too. I was very afraid that they would twist a finger at the temple. But I was so pleased. The fan lay so gently in the palm of his hand, and the streams, albeit warm air, but still pleasantly fanned his face. And if they say the truth that there is a genetic memory, then I remembered! And how languidly you need to fan yourself, and how you can shoot with your eyes, hiding behind a fan, and how you can conspiratorially and intimately hit your interlocutor on the hand with a folded fan. So why have we forgotten about such a wonderful and necessary thing and replaced it with a newspaper, a notebook, and whatever comes into our hands.

There is even a myth about the origin of this subject.

The first fan is said to have come from the wing of Eol, the lord of the winds. He allegedly made his way into the bedroom to Psyche, where he was caught at the crime scene by the offended husband Eros. Not only did he hit the cuffs, but he also tore off one of the wings of the lord of the winds. Eol fled, and Psyche grabbed a wing and began to fan her husband with it, and Eros quickly changed his anger to mercy.

People did not lag behind the Gods - Eve, seeing Adam for the first time, quickly tore off a palm leaf and “hid” behind it. Since then, the fan has become a kind of last barrier in the relationship between a woman and a man - by removing it, the ladies open themselves to kisses, relationships and love. In addition, shy women, kissing, could hide behind him from prying eyes.

A special approach to the fan - in the East. So, in Egypt, only a very noble person could wear a fan or, moreover, have servants with fans. In ancient Egypt, the fan served as an attribute of the greatness of the pharaoh, a sign of high dignity, an emblem of happiness and heavenly peace; they were often worn by persons of the royal family, who had a special title - "the carrier of the fan on the left side."

The most common form of the fan then was a quarter circle or a rectangular flag on a staff.
The folding fan appeared much later than the fan-fan and consisted of flat carved plates of bone, mother-of-pearl, turtle, wood, etc., interconnected, or of bone, etc. skeleton covered with parchment, paper, silk.

A folding fan in the shape of a semicircle opened a completely new brilliant era in the life of the fan, which flourished in the 17th century - France was the trendsetter in this period. “A fan in the hands of a beauty is a scepter for the possession of the world,” the experts of the then fashion used to say. Madame de Stael wrote: "Of all the objects that make up the toilet of an elegant woman, none can be so cleverly used as a fan." "Useful ether", "screen of justice" - definitions of a fan. Even divination on fans was invented. When choosing the queen of the ball, the organizer of the celebration sent her a fan, a pair of gloves and flowers the day before.

In the art of using a fan, great skill, dexterity, and ingenuity were required. A whole complex of fan manipulations was developed to test fans and admirers.

In the era of Catherine II, the desire to have fun and please, to attract men, to outshine rivals were the main desires of women who turn into real seductresses with a fan in their hands. Catherine's fan is not limited to love waving - it becomes a means of revealing the hidden virtues of a beauty, one emphasizes, another flaunts, the third - hides. The fan could also be used as love mail: confessions, declarations of love, questions and answers were written on it or attached to it. In the 18th century, the fan often served as a kind of "library" of love poems, aphorisms, anecdotes, songs, and notes. Inscribed on the back of the screen, these "works" helped their owners to be bright and witty, entertained the participants in the evenings, and played the role of love messages.

The language of the fan is not so easy to understand, but here are its main positions.
- The lady, who sharply folded her fan, showed the interlocutor that he was completely uninteresting to her.
- The fan, directed by the wide end to the gentleman, meant consent to flirting.
- If the lady held the folded fan straight, she encouraged the interlocutor and invited him to speak boldly and openly, and if the unfolded fan covered the girl’s chest, she begged the gentleman to control himself.
- The lady, unfolding one leaf of the fan, hinted at a simple friendship. Two open doors opposite meant light love. Three wings, respectively, clearly said that the lady's heart belongs to her gentleman.

In the mid 1910s. the fan goes out of fashion. The First World War, which turned out to be an ordeal, put an end to the frivolity with which the fan was associated, and therefore the fan itself. In times of heavy military losses, this fragile ephemeral creation was useless. The very image of a woman is also changing - from the “water lily” of modernity, she turns into a “sister of mercy”, and with the advent of emancipation, socialism, revolutions, in general, into something masculine in a leather jacket.

Today we see the return of the fan into our lives. In China, it is believed that the fan means the harmony of male and female principles, the union of yang and yin, and it is simply unthinkable not to have it in the house. Feng Shui masters consider the fan to be a symbol of creation and actively use it in their work, because feng shui translates as “to be in a forest clearing fanned by a fresh wind.” And what, if not a fan, will create for you this same wind rose and a feeling of freshness? It is no coincidence that Feng Shui experts are sure that with this accessory a person will always feel comfortable, wherever he is. And if you need additional energy, support, fresh strength, confidence, when you work, hang a fan behind you, it should be straightened, look up and move away from the wall at an angle of about 40-50 degrees.

In general, every woman should have a fan. In the East, they advise - if you feel bad, if you are sick, if you cannot solve some problem, take a fan and fan yourself slowly - it will find the energy that is responsible for health or information and bring it to you, take it and use it .

And, of course, the fan is one of the most spectacular fashion accessories. Karl Lagerfeld, for example, does not part with him at all, he believes that the energy of the fan brings him good luck, energy and new fresh ideas. Other Fashion Houses do not remain - Christian Dior, Vivienne Westwood, Giafranko Ferre very often resort to fans in their collections, and the ethnic style generally took it to eternal arms. And yet, glamor won most of all from the use of a fan - no handbag, belt or accessory in general can make a woman so unusual, mysterious, attractive, sexy and unlike others, as even the most ordinary fan does, let alone designer models.

By the way, here is my modest fan. An indispensable thing in the summer, as it turned out.

Material taken from http://liveseed.net/ and https://vespig.wordpress.com

These are winning combinations of cards (the so-called "poker hands"). In this article you will find descriptions of all poker combinations with pictures and visual examples for Texas Hold'em, Omaha and other types of this card game. Let's start with the highest combination and describe them in descending order.

Card combinations in ascending order

We can represent poker card combinations in ascending order as the following sequence:

Royal Flush (Royal Flush; Royal Flush) > Straight Flush (Straight Flush; Straight Flush) > Four of a Kind > Full House > Flush > Straight > Set (Trips; Three of a Kind) > Two Pairs (Two Pairs) > Pair (One Pair) > High Card (High Card)

Do not forget that sometimes the combinations of player cards are the same. In this case, victory is determined by the seniority of the cards involved in the combination.

Royal Flush

Ace, King, Queen, Jack and Ten of the same suit. In fact, it is a suited senior straight. The rarest and strongest combination in poker.

Straight Flush

Any five cards in a row in order of seniority and the same suit. If two players have collected Straight Flush, then the combination in which the last card is higher wins. A straight flush can start with an Ace or end with an Ace (Royal Flush).

Kare (Four of a Kind)


Four cards of the same rank. If two players have collected the same four of a kind, then the one who has the highest "kicker" (fifth card) wins. For example: on the table 8,8,8,8,7 both players have collected four of a kind. One has K2 in his hands, the other has Q6. The first player with a combination of 8,8,8,8,K will win.

Full House


Three cards of the same rank and a pair of any two cards. If both players have collected a Full House, then the winner is the one whose three of a combination of seniors. If three cards are equal, a pair is compared, the one who has it higher wins.

Flush


Five cards of the same suit. The sequence can be any. If both players have a Flush, then the player with the highest card in the combination wins. If the highest Flush card is common, then the next highest card is compared.

Straight with an ace (Ace-high Straight)

Five cards in a row in seniority with an ace. The suits of the cards are different. If the ace is the highest card in the combination, then this is the strongest straight (A, K, Q, J, T). If the ace is the lowest card, then this is the weakest straight (A,2,3,4,5).

Street (Straight)


Five cards in a row by seniority. The suits of the cards are different. If both players have collected a Straight, then the one in whose combination the last card is higher wins. In this case, the Ace can be considered as the highest card in the combination, and the lowest. The oldest street is A,K,Q,J,T. The lowest street is A,2,3,4,5.

Set or Three of a Kind


Three cards of the same rank. In our example, these are three Aces and two additional cards, which are considered a kicker and are taken into account if both players have the same Set or Three of a Kind.

Two pairs


Two cards of one rank and two cards of another rank. In our case, these are two Aces and two Kings. If both players have collected a combination of Two pairs, then they are compared, and the one whose highest pair is higher wins. If the players have the same Two Pair, then the winner is the one whose fifth card (kicker) is higher.

Pair (One pair)


Two cards of the same rank. In the example, two Aces will become a pair. If both players have collected a Pair, then they are compared by seniority. If the opponents have the same Pair, then the winner is determined by the highest additional card (kicker). If they are equal, then the second and third additional cards are compared.

High card


Any five cards, which do not add up to any of the above combinations. The winner is determined by the highest card. If both players have the highest card equal, then the second, third, fourth and even fifth cards are compared. If all cards are equal, then the players simply split the pot.

Poker combinations (video)

Examples

To make it easier for you to remember these simple rules, we have written several examples where we clearly show how the combinations are formed and how the cards of the players are compared.

Pair

You win because your two Kings are higher than your opponent's two Queens. The older the couple, the stronger it is.

Two pairs

You win because your two pair 77 and 44 are higher than your opponent's (66 and 55). The comparison here takes place on the top pair, i.e. 77 vs 66.

Set or Three of a Kind

You win because your KKK 3 is higher than your opponent's 3. Kings are older than Jacks, as well as 555 is stronger than 444.

Straight

Despite the fact that both players have collected a Straight, it is you who wins, because. your top bottom card is higher (J versus 10). In fact, there is a comparison: J, 10, 9, 8, 7 versus 10, 9, 8, 7, 6.

Flash

You win, because your flush is higher than your opponent's flush. In this case, the combinations are compared according to the highest card, where the Ace is stronger than the King.

Full house

Both players made a Full House combination, having a common three of 555 at the bottom. In this situation, the pair that you have is compared (99 > 66). But most often these combinations have a different triple at the base, which determines the winner. For example: AAA99 is stronger than KKKQQ.

Kare

You win because you hit quads of four sevens against a Full House of three kings and two sevens. If among the five cards on the table there are 4 of the same value, say 8,8,8,8,5, then the one who has the highest card in his hand wins.

straight flush

You win, because your Straight Flush is over. The opponent has the highest card in the combination is 9, and you have Jack (J). In such a comparison, the one whose closing card is higher always wins.

Royal flush

You collected the strongest combination and won by showing a Royal Flush of 10,J,Q,K,A of the same suit. There is nothing older than this combination.

If the players have no combinations at all, then the one with the highest card wins. If the combinations or all cards are the same, then the winnings are divided between the players.

Common mistakes (Not the most obvious things in poker hands)

Flush over (>) straight!

This deserves separate consideration. It must be remembered that poker combinations are arranged in ascending order (seniority) not just like that, but according to logic: the stronger the combination of cards in hold'em, the less often it falls out. In the problem of the street< флеша, на первый взгляд, всё не так очевидно - на самом деле, всё в порядке, сейчас объясним почему.

When we have a flush draw, we kind of have 9 outs to improve. An open-ended straight draw involves only 8 cards. Paradox! The answer is on the surface - it's just that flush is more beautiful. In fact: XXs will improve to a flush draw 10.9% of the time and make a flush 0.8%. For a straight draw, the probabilities will be different: 10.4% for an open-ended straight draw, and 1.3% for a straight.

I'll take it on kicker!

The kicker does not exist for all poker hands. A pair, two pair, a set and four of a kind (if four of a kind is on the board) - an ace or a king up your sleeve can come in handy here. He, like a red diploma when entering a university, will allow you to become the coveted owner of the bank, all other things being equal.

kicker- this is a card that does not make a combination, but is taken into account when determining the winner if the players at the table have collected the same combinations. For example, both players have collected a pair of queens. The winner is the one with the highest card in hand, in addition to the queens. If there are 4, 6, Q, 9, 2 on the board, one of the players has KQ, and the other has JQ, then the one with the king kicker wins.

Sometimes the kicker can be shared, and then the opponents simply share the pot. A classic example: a board with any two pairs and an ace. In general, try not to call early position raises with marginal hands like T3o.

In this case, it is better to re-raise and fold to aggression. (Do not thank!)

Be sure to learn all the poker hands in order of seniority, because without this it will be very difficult for you to understand your position at the table.

How the combination is made

poker hand- this is a set of 5 cards that form one of the combinations: high card, pair, two pair, set, straight, flush, four of a kind, straight flush or royal flush.

All combinations in Texas Hold'em and Omaha consist of 5 cards. Both the player's cards and the community cards on the table are used. The main rule is that only those cards that give the maximum possible combination in the hand are taken into account.

There are X ways to use cards when making combinations in Hold'em:

  • 2 player cards + 3 cards on the table. For example, the player has QJ on the board A8Q2J. The combination will be QJ for the player + QJA on the board.
  • 1 player card + 4 cards on the table. For example, the player has 85 on the board 8K7Q4. The combination "pair" will be obtained from the player's 8 + 8KQ7 on the board.
  • 0 player cards + 5 cards on the table. For example, player JQ has 5,6,7,8,9 on the board. The combination “common straight” will be obtained exclusively from the cards on the board.

Low combination- this is the combination that has the least significance of all possible in the hand. If the player has A8 on the board A7542, then his low combination is 24578. You need to collect low combinations in some types of poker, for example, in Omaha Hi-Lo.

Hand in poker- one fully played hand at the table. Players often say “played 500 hands today” when referring to 500 hands.

Starting hands- these are the cards that the player receives at the beginning of the distribution and decides whether he should play with them or not. In Texas Hold'em, these are 2 "starting" cards in hand.

Distribution of cards by seniority

The seniority of cards in poker is not much different from the rules of other card games. The weakest card is 2 and the strongest is Ace. There are no goats. The suit does not play a role.

The seniority of cards in poker (from the weakest to the strongest):

2, 3, 4, 5, 6, 7, 8, 9, T, J, Q, K, A.

Congratulations! Now you know all combinations of cards in poker! It's time to visit the "Poker School" section, where you will find simple and understandable educational articles, as well as receive no deposit bonuses that will allow you to start playing online poker for money without investing a penny of your own funds.

The rules of preference can also be used for playing together. They are dealt in turn, into four piles: in three piles of ten cards (two players and a “dummy”) and two buy-in cards. The cards of the “dummy” are opened after the player’s application, and a situation arises that is common for a game with one whistler. The game itself can take place according to two systems: "robber" and "classic".

When playing the “robber”, each of the rivals must play in turn all the types of orders possible in preference - six, seven, eight, nine, ten and minuscule. In turn in the sense of the sequence of moves, but not in the sense of the order of the orders themselves. At the very first hand, you can declare a minuscule, then, say, seven, nine, etc. Thus, the entire game cycle consists of six deals to each of the partners.

Recording when playing "robber" is carried out as follows (Table 11).

Table 11

The game Player A Player B
6 2 2
7 4 4
8 6 6
9 8 8
10 10 10
miser 10 10

The first column is the name of the game. In the next two, data on the shortfall of bribes by the participants are recorded - here the price of the shortfall of one bribe is given. For example, in an eight-game game, player B, with a shortage of three tricks, writes in his column: 6x3=18 minus units; or another example: if there is a shortage of two tricks in a seven-game game, player B enters the number 4x2! - 8 minus units. The game ends when the table is full. Then the sums of minus units are calculated. The winner is the partner whose minus amount is less. Example (Table 12).

Table 12. An example of recording when playing "robber"

The game Player A Player B
6 - 2
7 8 -
8 - 6
9 - 16
10 20 -
miser 30 20
Sum -58 -44

So, player A: missed 2 tricks in the 7th game, i.e. 2x4=8, 2 tricks in the 10th game (2x10=20) and 3 tricks on the minuscule, i.e. 3x30. Player B missed: 1 trick in the 6th game (1x2=2), 1 trick in the 8th game (1x6=6) and 2 tricks on the minuscule (2x10=20).

Thus, player B won, whose arithmetic sum turned out to be less, i.e. player B won (-58) - (-44) = 14, player A has 14 units. When playing the “robber”, the partners are required to fill out the entire table, and with each change the circle narrows, until in the last round there is no choice left, and you have to play the “obligation”.

Otherwise, the game process is performed and the playing field is marked out when playing together in the “classics”. Here all the rules of the game for three and four are saved, which can only be saved. The first in "trading" calls the "order" the partner of the dealer. The final "order" of the winner in the dispute is determined after the opening of the buyback. When playing, the partner who took the “game” has the choice: 1) open the cards dealt to the third hand (it is most often called “uncle” in everyday life), 2) whistle only on their cards “blindly”, 3) fold. The results of each surrender are entered accordingly in the well-known columns: "mountain", "bullet", whist fields, "herringbones".

Table 13. An example of recording when playing together (“classic”)

"Christmas trees", of course, arise as a result of raspasov, which are played either after two passes during "trading", or by mutual agreement at the very beginning of the game. When unpacking, the buyback can be opened to indicate the suit of the first two moves, or remain closed, as all ten “uncle” cards remain closed for the players. It is clear that such a game with 12 "unknowns" out of 32 approaches games that cultivate randomness and luck.

The players agree on the settlement and recording system in advance, taking as a basis the classic examples already known to us. The field when playing together in the "classic" looks like it is shown in table 13.

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