Funny birthday contests for kids. Birthday games and contests for children

Garden equipment 18.10.2019
Garden equipment

Especially in childhood, birthday is perceived as the most significant and magical day of the year, when all the attention and gifts go to the child. Perhaps, immediately after the end of one birthday, the child begins to dream about what gifts will be presented to him for the next year and what will please his loved ones - in anticipation of this wonderful day, the child lives day after day. Therefore, it is advisable that parents pay attention in advance to organizing their baby's birthday. Of course, on the eve of the holiday, you have to solve a lot of issues: make a list of guests, choose a place for the holiday and, of course, draw up an event program. Any birthday cannot be imagined without a festive table and a beautiful cake, just as the festive program can hardly be called fun if it does not include exciting contests and games.

To make it easier for parents to arrange a fabulous day for their treasure, we offer the most interesting ones. And perhaps you will take note of some of the above for holding a holiday for adults.

Exciting contests for the child's birthday.

In the birthday program, it is better to plan more diverse contests and hold one or another game during the event. There is no need to involve all the children present in each competition, it will be much more interesting if the participants change, and the other part of the children will be fans. By the way, if you plan to award small prizes to the winners of competitions, then by all means prepare small presents for contests for the child's birthday and for the losing participants, because there should be no offended guests at the holiday.

It is better to arrange the plates and cards with the names of the guests and the winner and the loser, lay out a small piece of sweets on a plate, as a result, by the end of the contests, everyone will have several treats on their plate and you can safely move on to the sweet table. So here are the baby birthday contests you can carry out:

Child's Birthday Contest: Mysterious Bundle.

In general, this game should be started contests for the child's birthday, as during this game all guests can get to know each other and learn a lot of interesting things about each. First, without saying anything about the conditions of the competition, a roll of colored toilet paper is passed around in a circle and the task of each is to tear off more pieces from this roll. When the circular procession of the roll is completed (by this time the participants should have a stack of scraps of paper), the conditions of the competition are announced - each guest tells interesting facts about himself, while the number of facts corresponds to the number of pieces of paper this participant has. You can start with the name, age, favorite activities, and even with a story about funny life experiences that happened to the participant.

Contest for the birthday of the child: discoverers of the planets.

At the beginning of this competition, tell the children briefly about our universe, in which there are many planets and only on earth there is life and people live, then invite the children to populate other planets with inhabitants. To do this, give each participant a balloon (large, with a total circumference of 50 cm) and felt-tip pens. The task is to quickly inflate the balloon and, using a felt-tip pen, paint the surface of the balloon with little men, populating a new planet. Whoever will cope with the task faster than anyone and who will have the most inhabitants on the "new planet" is the winner.

Child's birthday contest: an apple by weight.

All guests and children and adults can be involved in this competition. Several apples are hung on a strong thread, tied by the stalk, and the participants, with their hands closed behind their backs, are trying to bite off a piece from the apple. After 3 minutes, the competition is stopped, and the one who has eaten the most apple wins. It should be noted that similar baby birthday contests cause a lot of laughter from both participants and observers.

Child's birthday contest: winders.

Two or three pairs of participants are called, who are given a long rope with pencils tied around the edges and with a bright winding in the center. Two opponents stand opposite each other, stretch the rope to the limit and, upon a signal, begin to wind the rope around a pencil from their edge. The one who quickly reels his part of the rope to the center is the winner.

Child's Birthday Contest: Harvesting.

Two teams of participants are selected, several people each and a chair with oranges is placed in front of each group, the task of the players is to transfer the oranges to a bowl of their own color, standing at the other end of the room, without the help of hands. The team with the most oranges in the bowl wins.

Child's Birthday Contest: Guess Who?

Three groups of participants are selected, several people in each, the first group is given a sheet of blank paper on which they draw the head of a living creature, bird, animal or person and fold the sheet so that only the lower part of the neck remains visible. In this form, the sheet is transferred to the second team, which must complete the upper part of the body. At the same time, the participants of the second team did not see what the first participants were drawing and, accordingly, the participants of the third team did not see what the second team had completed. Having folded the sheet again from top to bottom with the drawing of the body, the participants of the third team are invited to finish drawing the lower limbs. Then the drawing unfolds and the resulting "masterpiece" looks. It turns out very mysterious creatures.

Child's birthday contest: dirty.

Participants in this competition should tie napkins or aprons in advance, as it is very difficult not to get dirty in this competition. Prepare two to four plates of a tender dish in advance - it can be thick semolina, but better than jelly. Participants must eat their dish at a speed using matches or toothpicks. This process looks very fun.

Child's birthday contest: playful warm-up.

All guests can participate in this competition, they stand in a circle and everyone puts their hands on their neighbors on both sides. The facilitator takes turns saying the word "goose" or "duck" in each ear (it is important to say "goose" to a smaller number of players). After that, the rules of the competition are explained: “When I say“ Goose, ”the players under this word must curl one leg. And when I say "Duck", then all the participants to whom I said this word must curl both legs, remaining hanging on the shoulders of the neighbors. A lot of laughter and a lot of small are guaranteed to you.

Child's birthday contest: two mysterious boxes.

Each team is given its own box or chest, which contains a set of different things. On command, blindfolded players must touch the items from the box by touch. The main task is to put on all things as quickly as possible. After unbinding the eyes, it turns out to be a very funny sight.

Baby's Birthday Contest: Catch the Color!

This is a very funny game. Participants stand in a circle and the leader, alternately changing the name of the color, announces the following: "One, two, three - find the red!" And the players must grab onto something red in a few seconds (an object in the room, a piece of clothing, a button on a neighbor, etc.). Whoever finds anything red sits down and the circle narrows. The presenter makes the next ad only with a different color (yellow, blue, etc.). The last few entrants are announced as winners.

Child's Birthday Contest: Dumbbell Journey.

The guests are divided into two or three teams of 3 people each. Each team is given a dumbbell, standing on which one participant (supported by two other team members by arms) must ride to the finish line, pushing off with one leg (and the other standing on the dumbbell). Whoever comes to the finish line first will win for that team.

Child's birthday contest: how does a thing come about?

When the guests are running into plenty, you can spend intellectual contests for the child's birthday. To do this, it is worth preparing in advance several postcards or photographs with drawings of individual processes in the preparation of a thing or product. For example, a cow, a milk tanker and a milk processing plant. Or a bush of flax - a spinning wheel + a spindle - a ball - a cloth - a shirt. All cards of one cycle are put in a separate envelope, and each team is given an envelope. Participants must quickly place the cards in the correct sequence from the initial product (flax bush or cow) to the final product.

Competition for the birthday of a child: literary critics.

In continuation of the intellectual contests, you can play the game "guess the fairy tale". Quotes from a fairy tale or story are read to everyone present, you can even tell an episode or a separate expression from a cartoon or movie. Participants have to guess which book or film they are talking about. Quotes are selected based on the age of the children. For kids, excerpts from the fairy tales "Kolobok" or "The Turnip" will suit; a replica will be enough here. And for older children, you can take a quote from poetry or stories from the school curriculum.

Contest for the birthday of a child: pedigree.

Small talents are given cards with the names of famous cartoon characters (Cheburashka, Winnie the Pooh, Old Woman Shapoklyak, Buratino) and the text of their remarks. Older children can be given cards with the names of political celebrities (Lenin, Stalin, Putin) or show business stars (D. Bilan, A. Gross, A. Pugacheva, S. Rotaru, etc.). The goal of the participants is to parody their character as closely as possible to the original. The songs and scenes from the cartoon should be familiar to the participants.

Choose interesting contests for the child's birthday and may this day be remembered by your kid for a long time!

Funny children's, mobile birthday contests!

The happiest day for a mother, a day that cannot be forgotten is the birthday of her child. However, the older the baby becomes, the more troublesome this holiday is for parents. However, these troubles are pleasant. A present for the birthday boy and colorful invitations for his guests, a cake with candles and many, many balloons, to pick up games and entertainment for the little ones ... It seems they have not forgotten anything. To help you a little, we have collected the most interesting birthday contests for children here! And you don't need to look for anything!

Bird Market game

(children's contests are good both for school and for a child's birthday)

This is an Italian competition for teenagers. Six to eight people play. One player is a seller, the other is a buyer. The rest sit on their haunches and clasp their knees with their hands. They are chickens. The buyer approaches the seller and asks: "Are there chickens for sale?" - "How not to be, there is." - "Can I see?" - "You are welcome". The buyer comes in from behind the chickens and touches them in turn: “I don’t like this one, it’s too old”, “This wiry one”, “This skinny one”, etc. And finally, touching the selected chicken, he says: "This is what I will buy." The seller and the buyer lift the chicken by both elbows into the air, swing it and say: “You are a good chicken. Don't unhook your hands and don't laugh. " If the chosen chick starts smiling or laughing, or loses its arms, it is out of the game.

Shot put competition

(A fun children's competition not only for schoolchildren - teenagers)

An inflated balloon is placed on the edge of the table. The driver is blindfolded and placed with his back to the table. Then he takes 5 steps forward and turns in place three times. Next, he must return to the table and blow the ball to the floor. Most likely, he will lose the right direction and will blow off the ball from where there is no trace of it. It will turn out to be very funny!

The kopeck the ruble protects

To play you will need small coins and several small cups. Participants are divided into teams with the same number of players. According to the number of teams, piggy banks are placed on the finish line. Each team lines up one after the other.

A coin is placed on the toe of the first team member. The player tries, without dropping it, to carry it from the start line to the finish line (three to four meters) and throw it into the "piggy bank". The participant who dropped the coin is eliminated from the game. For each coin that hits the cup, the team is awarded one point. The team with the most points wins.

Mirror game

The participants in the game are divided into two teams. One person from each team is at a distance of three steps from the ball lying in the middle. The task of one of the players is to approach the ball, grab it and carry it to him, the task of the other is to protect the ball.
The rules of the game: Anyone who approaches the ball must make various movements near it: squat, turn his back to the ball, even move away from it. And the defender should, like a mirror, repeat everything that the enemy does, and at the same time be on the lookout. He can also shower an opponent before he takes one step away from the ball. All pairs play in turn, the players of the first team "take" the ball, the players of the second - defend it. In the second round, the teams switch roles. The one with the most points wins.

"Find a boot"

Training. Two or more teams of 10-15 players take off their shoes and pile them 15 steps in front of them. Shoes must be well mixed so that no one can recognize theirs from afar. The game. Both teams line up and the first player in line runs to the pile and looks for his shoes. When he finds, dresses her and runs back to his team. The next player in line does the same, and so on until all team members are again shod. The game is most interesting when the players' shoes are not very diverse!

"Ribbon pair"

(contests for teens on February 14, doubles)
The presenter invites 5 boys and 5 girls to go on stage. They stand around him. The presenter has 10 ribbons clamped in his fist, the ends of which hang freely in different directions, but the middle of them are confused. A bow is tied at one end of each ribbon. The presenter invites all participants to take up these ends, the girls need to choose those ends on which the bows are tied. On the count “One, two, three”, the presenter unclenches his fist, and all the participants disperse around the hall. The couple who unravels first wins. Thus, each tape "tied" a pair with its ends.

Play with adjectives - Birthday greetings to the child

… And… (child's name)! I congratulate you on your ... birthday! During this year, from ... and ... a kid you turned into ... and ... a boy / girl! And it's all thanks to your ... mom and ... dad. Let them continue to ... love you and ... educate you. I wish you to remain the most ... grandson / granddaughter for your ... grandmother and ... grandfather. And let your ... grandmother Anya still love you. ... let my mother's friend Aunt Lena love you like her own son, and her ... daughter Katenka will be crazy about you .... Aunt Masha and ... Uncle Vitya will always invite you to visit and their ... sons Tyoma and Styopa will become your ... comrades. In general, grow up, (child's name) ... and ... I kiss and hug you. Your ... aunt Tanya.

Instead of ... - adjectives invented in advance are substituted. Better by those people who have not seen the text of the congratulation. The funnier the adjectives, the more interesting the game will be.

"Theater director"

(great competition for school and birthday)

Tell the poem "Our Tanya is crying loudly" if
1) you have a toothache
2) you got wet in the rain and chilled
3) you got a speck in your eye
4) a brick fell on your leg
5) you have scabies
6) the wolf is chasing you
7) your parents have offended you
8) a fly stuck to you
9) your pants are falling off
10) you are in a very good mood)
Depict with facial expressions:
1) an athlete coming up to a barbell
2) a fan of the team that scores a goal
3) soccer goalkeeper
4) swordsman
5) an athlete who has run 5 kilometers
6) the patient in the dentist's office.

"Who quickly"

The guests are divided into two teams, from each one a participant comes out. They receive a large box and a corresponding set of items. Objective: Place the items in the box and close it as soon as possible. With each new participant, the box gets smaller, and the items are larger or more difficult to pack. But keep in mind that you should try in advance if the items fit in the container. The winner is the team whose members cope faster and do their job better.

"Egg Basketball"

The game is played by teams of three or more participants, who are given raw eggs and one basket each. Team members take turns to hit the egg in the basket. The team that manages to throw the most eggs into the basket wins the competition.

"Dance with the Cover"

To play, you need an ordinary pot lid. Participants are divided into pairs, squeeze the lid of the pan and start dancing to fast music. They must dance so that the lid does not fall, and if it does happen, the couple is out of the game. The remaining couples continue to compete until the winner.

"Roll up quickly"

For this game, you need to prepare two spools and threads 3 - 5 m long. A mark is made in the middle of the thread - with paint or a knot. The players stand opposite each other, holding the reel in their hands in such a way that the thread is taut. On command, they begin to quickly wind the thread on the spool, all the time approaching each other. The winner is the one who reaches the middle of the thread first.

Sound technician

This game requires a soundtrack, and you can't do without special devices. To do this, immediately find objects that can become sources of different characteristic sounds. A baking sheet and metal spoon, ski boots and a board, clean cans, a saucepan with a lid filled with dry peas, a whistle, and more will do.
Also, have a tape recorder and a blank cassette ready. You are now ready to do the radio show. Tell, for example, "The Tale of Good and Evil." It can start like this:
“Once we were wandering through the forest and suddenly heard someone's footsteps. (Put your hands in the shoes, and then slowly and slowly touch them on the board). At first the steps were quiet, but gradually they got louder and louder. (You know how to do it). I turned around and saw a huge bear. I froze with fear, and then thunder struck. (Hit the baking sheet several times with a spoon.) I looked at the sky, from which large raindrops fell (shake a can of dry peas), and the bear opened its umbrella and walked away ... ”.
Turn on your microphone and get down to business.

Transformations

Everything and everything turns into something else, but not with the help of words, but with the help of determining the expediency of actions. The room turns into a forest. Then the participants - in trees, animals, birds, lumberjacks, etc. And if to the station - it means in a suitcase, a train, passengers. And if the studio - in the announcers, cameramen, "pop stars", etc. At the same time, someone can make noise decoration, depict props, etc.

Discoverer

First, the participants are invited to “open” a new planet - to inflate balloons as quickly as possible, and then “Populate” this planet with inhabitants - quickly draw figures of little men on the balloon with felt-tip pens. Whoever has more “inhabitants” on the planet is the winner.

Fun competition

You will need: an empty (glass) bottle, threads and pens (pencils).
1) tie the thread to the waist.
2) attach a pen (pencil) to the remaining end (15-20cm).
3) you stand over the bottle (once you lightly push the pen (pencil) and try to insert the end of the pen (pencil) into the neck of the bottle.
A very fun competition! The winner is the one who does it first !!!

Birthday and other noisy celebrations with the participation of children should be fun and energetic. Everyone knows how naughty kids want to play and have fun. When choosing contests for children for their birthday, one should take into account the age category and then, among the outdoor types of games, there should be somewhat calm ones. Remember that each competition can be rewarded with a prize for the winner and consolation gifts for losing children.

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Mobile contests

Mobile birthday contests for children can be held at home, outdoors and in cafes. The main thing is that space allows and the necessary inventory is at hand. When choosing contests, it is important to take into account the nature of the children. Not all kids love energetic contests.

The first competition "Cats and mice"

Inventory: chairs.

Carrying out:

Arrange the chairs in a circle in the room, with the seats in the center. Divide the children into two groups, one of which has one less child. Those playing the role of "mice" sit on chairs, behind them "cats" stand at the backs. One "cat" should not have a "mouse" on the chair. The task of the "cat" is to wink at the "mouse" she likes, which must run across and sit down to her on an empty chair. The task of the "cat" behind the mouse is to grab it with its "paws" and not let it run over. If the "cat" missed its "mouse", it starts winking at another, and so on. After 10 - 15 minutes of the competition, the roles should be reversed.

Second competition "Flower bed"

Inventory: colored hoops.

Carrying out:

Spread hoops of different colors on the floor, tell the children that these are kind of flower beds, and they will be flowers. Each child is assigned a colored hoop, which will be his flower bed. "Flower" sits down on his haunches in his "flower bed". The presenter turns on the music, the "flowers" should run out of the "flower bed", waving their arms and moving to show that they are opening. When the music stops playing, you need to run to your "flower bed" and not confuse its color.

Third competition "Fire brigade"

Inventory: chairs, personal items.

Carrying out:

In the middle of the room, the presenter places the chairs with their backs inward, equal to the number of children. Children walk around the chairs to the music, and when it ends, they need to put an item of clothing or personal item on the chair in front of which they find themselves. The competition continues further. When there are 3 - 4 things of the child on the chairs, the presenter gives the signal "Fire!" The task of the children: to find their things on different chairs and get dressed the fastest.

Fifth competition "Fishermen and Fish"

Inventory: absent.

Carrying out:

Among the children, two players are chosen - "fishermen", the rest will be "fishes". Two fishermen join hands, walk and begin to sing a round dance:

“Fish live in the water,

There is no beak, but they peck.

There are wings - they don't fly

No legs, but walking.

They don't make nests

And the children are taken out. "

When the song ends, the fish scatter in different directions. The fishermen's task is to catch at least one fish in the net, while not disengaging their hands. When at least one fish is caught, it joins the fishermen and the "fishing" continues further.

Sixth competition "Who wears more carefully"

Inventory: balls - 6 pieces, two rugs or baskets.

Carrying out:

Divide the children into two equal teams and line up. The leader gives three balls to the first players. The task of the players is to carry three balls to the other end of the room and put them on the mat. The first participants begin to move at the command of the presenter, you need to walk carefully, since the ball, if it falls, is difficult to pick up. The second player runs up to the balls, must take all three in hand, bring it to the team and pass it to the third participant. The winner is the team that moved the balls back and forth the fastest without hurrying or dropping them.

Seventh Simon Said Contest

Inventory: absent.

Carrying out:

Children stand in front of the presenter next to each other. According to the rules of the competition, children must repeat what the presenter says only if the phrase begins with the words: "Simon said ...". For example, the host says, "Simon said spin." All participants must be spinning. The host says: "Sit down." Children don't have to squat, they say, "Simon didn't tell us." The competition is held at a fast pace so that children do not have a lot of time to think. The one who makes a mistake, skips the move, the most attentive participant wins.

Eighth Contest "Mindfulness and Coordination"

Inventory: absent.

Carrying out:

Children stand in a row in front of the leader. The leader gives various tasks, the children should do the opposite. For example, the facilitator says: "Bend over to the right or raise your arms," ​​children bend to the left or lower their arms. To complicate the task, the facilitator must also show his actions. Each inattentive child leaves the game, the winner is the one who made the least mistakes.

Ninth Contest "Children's Bowling"

Inventory: skittles, balls.

Carrying out:

The leader divides the children into two teams. Children stand in a line. At the other end of the room, the host sets up the pins, like in a bowling alley. The leader gives the ball to the first participants. The task of the children is to roll the ball so that it knocks down more pins. Before the start of the competition, the presenter determines the number of attempts for one child. The leader writes down the number of pins knocked down and at the end announces the winning team.

Tenth competition "Relay - constructor"

Inventory: Lego constructor, go different, chairs, tables.

Carrying out:

Divide the participants of the competition into two teams, line up. Put the constructor on the chairs, mixing all its parts. Lay out the "foundation" of the future house from the construction set on the tables. At the command of the leader, the first participant runs up to the chair, takes the part of the constructor, runs to the table and fixes it to the foundation. The first competitor runs back to the line and passes the baton to the next child. The relay lasts while the music is playing, children can run in the second and third circles. The winner is the team that has the most beautiful house from the constructor.

Eleventh competition "Obstacle"

Inventory: long stick or thick rope.

Carrying out:

Two adults stand opposite each other at opposite ends of the room. Adults have a stick or a stretched rope in their hands. Cheerful music sounds, the task of children is to go under the obstacle. First, the stick is set high so that the tallest kid can pass without difficulty. Further, the obstacle gradually becomes lower by 10 - 15 centimeters. The lowest height of the stick until the children crawl under it. Those who accidentally hit with an obstacle gradually drop out of the game. The winner is awarded a prize.

Sedentary contests

So that the children are not too tired, it is necessary to dilute active contests with calm ones. Sedentary birthday contests for children are suitable for holding in a small room.

The first competition "The Big Picture"

Inventory: Whatman paper, felt-tip pens, chairs.

Carrying out:

Leading to divide the participants into several teams. One felt-tip pen is given to each child. It is important that all children on the team have different colored markers. In front of each team, the moderator puts a chair and puts a sheet of Whatman paper. Children stand in a line, at the signal of the presenter, the first participant approaches the Whatman paper and for 30 seconds draw on it whatever he wishes. After 30 seconds, the presenter says: "next" and the second participant comes to the Whatman paper, finishes the picture at his own discretion. The team with the most interesting overall picture wins.

Second Contest "Throwing Rings"

Inventory: plastic rings, long poles or sticks.

Carrying out:

The host divides the players into two teams that line up. You can involve two adults in the game, who will stand opposite each team, and hold a stick to which you will need to throw rings. Each child is given several plastic tossing rings that can be purchased in stores. The task of each participant is to hit the stick with the ring from a distance of 2 meters. The winner is the team whose members put more rings on the stick.

Third Contest "Confusion"

Inventory: absent.

Carrying out:

With the help of a rhyme, the presenter is determined, who goes into another room. Until the leader sees, the children join hands and begin to get entangled in the so-called "knot". When the children are entangled, the presenter enters and begins to untangle the knot so as not to open the children's hands. If by chance, the hands are disengaged, they are reattached and the leader looks for another place to unwind the knot.

The fourth contest "Funny Answers"

Inventory: pieces of paper, cards, pen.

Carrying out:

Before the start of the competition, the host writes various pronouns on sheets of paper: "kiss", "pen", "crocodile", "donut" and others. Write questions for the children on the cards, for example: "What will you eat for dinner tomorrow?", "What is your favorite food?" etc. The facilitator takes out a card and reads the question, after which the child pulls out a piece of paper with the answer, which most often turns out to be funny. So, each child in turn pulls the sheets with the answers.

Sixth competition "Drawing on the ball"

Inventory: balloons, marker.

Carrying out:

The presenter gives each participant an inflated balloon and a marker. Task for children: draw as many animals as possible on the ball in the allotted time. Time allotted: 2 - 3 minutes. You can tell the children whom to draw: a horse, a cow, a cat, a dog, an elephant and other animals. For young children, you can give the task to draw as many elephants as possible. At the end of the allotted time, the presenter calculates on whose ball the most animals are drawn.

Seventh contest "Greedy"

Inventory: balloons.

Carrying out:

Before the start of the competition, inflate a large number of balloons and scatter them on the floor. The balls must be free of strings. The task of each child is to pick up and hold as many balls as possible. You can put the balls under your clothes, squeeze them with your feet, hands, take by the “tails” with your teeth. The child who was able to hold as many balls as possible wins.

Eighth Lost Color Competition

Inventory: absent.

Carrying out:

Children stand in a circle or in a row in front of the presenter. The host explains the rules of the competition. According to the presenter “One, two, three, find the yellow color”, children should find the named color in an element of their clothes or on someone else's. You should put your palm to the found color. A child who could not find the specified color is eliminated from the game. The host names another color, and the competition continues until there is only one winner left.

Ninth Contest "Guess Who Eats What"

Inventory: absent.

Carrying out:

It is good to hold this competition at the table when the children have not yet very much got to know each other. The presenter says that the theme of the competition is "Animals", and the task of the children is to remember which animal is eating. In turn, the leader names each child an animal, for example, a horse, dog, cat, cow, wolf and others. Children must meet the food of the named animal. For the correct answer, you can give the child a small gift, for the wrong one - a comforting candy or sticker.

Tenth competition "Box with a surprise"

Inventory: box, various little things.

Carrying out:

The presenter puts various small items in a box before the competition. For example: candy, construction kit, toy car, keychain, chewing gum, tangerine, pen, notebook, apple, and so on. Cover the box with a lid, in which to make a recess so that the handle of the tightest child can crawl through. The task of each child is to stick his hand through the hole, feel the first object that comes across, name what it is and pull it out. If the item is named incorrectly, it is placed on the table; if it is correct, the child takes it as a prize.

Eleventh competition "Jelly"

Inventory: a plate of jelly, napkins, a toothpick.

Carrying out:

A funny competition for older children, as a toothpick is used, but its end can be blunt. The host gives each participant a plate of jelly and a napkin so as not to get dirty during the competition. The task of the children: take a toothpick and use it to eat the proposed jelly. The competition is held for a while, after which the presenter evaluates who was able to eat more jelly. The winner is given a prize, the rest are given spoons to finish off the jelly.

Video

Children's bowling is a very entertaining game. Develops awareness of cause and effect, hand-eye coordination, general motor skills.
Description of the game:
The line is marked with a rope. Pins are made from plastic bottles or regular pins are used. The child is put behind the line and he must roll the ball so as to hit the pins.
The winner is the one who knocked down the pin the most. If the same number of pins is knocked down, the round is repeated.

Competition for children from 4-12 years old "Tails"

Description of the game:
This game is played by two people. Players tie a rope around the belt so that a "tail" hangs from the back - a knot at the end of the rope. The player must catch the opponent's tail-knot so that he does not have time to catch the opponent's tail-knot. Whoever caught the opponent's “tail” first won. The game is played with cheerful music.
The game develops: agility, reaction.

Competition for children from 4-12 years old "Collective art"

Description of the game:
Two teams are required to play. The first player in each group starts at the top of the sheet and draws the head of a person along with the beginning of the neck, the rest of the team does not see what he has drawn. The player then wraps the paper so that only the very end of the neck is visible and hands the sheet to the second player. The second player continues the drawing, wraps the sheet so that only the bottom lines are visible, and so on until the last team member.
After the sheet unfolds and the result can be assessed.
The game develops imagination

Competition for children from 4-12 years old "Art Relay"

The Artistic Relay is a calm, interesting game that develops creativity, thinking, imagination and the ability to work in a team.
Description of the game:
Two teams are required to play. Groups must draw an animal or any object within a certain period of time. In this case, one participant at a time has the right to draw only one line, circle or oval. The winner is the team whose drawing looks more like an animal.

Competition for children from 4-12 years old "Candy on a fishing rod"

Description of the game:
Tie the end of the fishing line to the candy wrapper (instead of a hook).
With the help of a fishing rod, we pull the candy to our mouth, unfold it (without helping with our hands!) And eat it.
Whoever does it faster wins.
The game develops: coordination, dexterity.

Competition for children from 4-12 years old "Volleyball with a balloon"

Balloon volleyball is an entertaining game that promotes the development of reaction, dexterity and coordination of movements of the players.
Description of the game:
Two teams are required to play. At a distance of one meter, chairs are placed opposite each other, on which the players sit. The floor is shared by the rope midway between the teams. Children play volleyball. The ball must fly over the rope, players must not get up from their chairs or take the ball in their hands. You can only push the ball away. If the ball falls on the opponent's territory, a point is awarded to the team. The game goes up to 15 points.

Game for children from 4-12 years old "Nesmeyana"

Nesmeyana is a fun children's game for the development of imagination, wit of the participants, and communication skills.
Description of the game:
One participant is selected - Princess Nesmeyana, who sits on a chair in front of the rest of the guys. The goal of the rest of the participants is to make the "princess" laugh without touching her.
The participant who made her laugh becomes Nesmeyanoy himself.

Game for children from 4-12 years old "Eskimo hideous man's buff"

Description of the game:
The driver is blindfolded and thick mittens are put on his hands. Then the players come up to him in turn, and he must determine by touch who is in front of him. If the driver has identified the player, then the identified player becomes the driver, if not, the next players come up for identification in turn.
The game develops: sensitivity, memory.

Game for children from 6-12 years old "Guess"

Description of the game:
The driver thinks of an object on a topic discussed in advance (furniture, animals, a holiday, etc.), and the players must guess what kind of object it is by asking questions, to which the driver answers yes or no. Whoever guesses the word becomes the leader.
The game develops: thinking, communication skills.

Game for children from 4-12 years old "Broken phone"

The game "spoiled phone" is good entertainment for children, along the way, develops hearing and attentiveness.
Description of the game:
The presenter in a low whisper speaks a word or a phrase into the ear of one player, and he also passes it on to the other player, and so on in a chain.
The last player says out loud what he has done and is compared with the original. Then the leader moves to the end, the next player becomes the leader.

Game for children from 6-12 years old "Confusion"

Description of the game:
Children stand in a circle and join hands. The driver turns away, and the players begin to get confused, climbing over each other as soon as possible. Then the driver must untangle this tangle without opening the circle.
The game develops: attentiveness, logic, thinking.

Game for children From 6-12 years old "We compose a fairy tale for the birthday boy"

Description of the game:
The presenter opens a magazine or book on any page and, without looking, pokes his finger at the word that comes across. The first storyteller should come up with a phrase using that word. This continues until all the players come up with a proposal, maybe two or three. The result is an interesting story. We write down the history on a prepared form, give it to the birthday boy.
The game develops: thinking, imagination.

Competition for children from 6-12 years old "Fisherman and goldfish"

Description of the game:
Participants stand in a circle. The leader in the center twists a rope with a knot at the end or a rope. The end of the rope must pass under the feet of the players, who must not touch it. Anyone who hits the rope is temporarily out of the game. Those who have never touched the rope win.
The game develops: attentiveness, endurance, coordination, agility.

Competition for children from 6-12 years old "Hold the ball"

Description of the game:
Two pairs are created. For each pair, a circle with a diameter is drawn or a hoop is placed. Players stand in this circle, they are given a balloon. They must, without leaving the circle, blow on the ball so that it rises and falls over them and over the boundaries of their circle. You cannot touch the ball with your hands. The couple that can last the longest wins.
The game develops: endurance, coordination, agility, reaction.

Competition for children from 6-12 years old "Claps"

Description of the game:
Players stand in a circle. Each participant receives a serial number.
All players together begin to clap rhythmically: twice in their hands, twice on the knees. At the same time, one of the players says his number to claps his hands, for example - "five-five", and to claps on the knees - the number of any other player. Whose number he called - continues the game, clapping his hands and calling his number, clapping his knees and calling any other number. Those who go astray are eliminated. A player who did not have time to call his number or who called the number of an already retired participant leaves the game. The last two remaining players win.

Competition for children from 6-12 years old "Three, thirteen, thirty"

Description of the game:
The presenter of the game stipulates in advance: which of the numbers - which action means. For example: 3 - hands up, 13 - on the belt, 30 - hands forward, etc.
Players are lined up at a distance of outstretched arms.
If the presenter says "three" - all players should raise their hands up, with the word "thirteen" - hands on the belt, with the word "thirty" - hands forward, etc.
Players must quickly perform the appropriate movements, gradually the leader increases the pace. Those who have lost their way stand next to the presenter and distract the others with incorrect movements. The most attentive wins.
The game develops: attentiveness, reaction.

Game for children from 6-12 years old "Liberation Action"

The release action is a dynamic game that well develops hearing, attentiveness, coordination and reaction in the leading player, and dexterity and reaction in the rest of the players.
Description of the game:
They form a circle of chairs where the participants of the game sit.
In the center of the circle sit a "guard" with a blindfold and a "prisoner" with his hands and feet tied. The rest of the participants in the game "liberators" are trying to free the prisoner, that is, they are trying to untie him. The guard must interfere. Hitting any participant, he takes him out of the game, he must go behind the circle of chairs. The player who manages to free the prisoner without being caught becomes the guard himself the next time.

Game for children from 6-12 years old "Waves in a circle"

Description of the game:
The chairs fit tightly to each other in a circle. There are as many chairs as there are players. One of the players (driver) stands in the center of the circle. The rest of the players sit on chairs, and one of the chairs remains free. The driver must have time to sit on an empty chair while others move here and there, interfering with him. When the driver manages to take a seat on the chair, the new driver becomes the player who did not have time to interfere with him.
The driver can give commands to the participants "Right" (players must move clockwise one place), "Left" (players must move counterclockwise one place) or the command "Chaos". With the command "Chaos", the participants must quickly change places, the leader tries to sit on any free chair. The player who took the chair that was free before the command "Chaos" becomes the driver.

The game develops: attentiveness, dexterity, reaction.

Contest for children from 6-12 years old "Siamese twins"

Description of the game:
The participants are divided into 2 teams, and the teams are divided into pairs. Pairs of players stand sideways to each other and hug one arm over the shoulders. It turns out that the one on the right has only the right hand, and the one on the left has only the left. Together they are the “Siamese twin”. And this "Siamese twin" needs to run to the plate on which the candies are and unroll the candy together and eat it. The team that ate all the candies the fastest wins.
If there are few children, then the couples compete with each other. You can give an assignment: tie the laces on your shoes or make an envelope out of paper.
The game develops: communication skills, emancipation.

Game for children from 6-12 years old "Hunting"

Hunting is an active game for the development of agility, emancipation, coordination of movements for children.
Description of the game:
The names of all participants in the game are recorded on the cards. The cards are shuffled and dealt to the players. The players dance to the music and at this time keep an eye on the one whose name is written on his card as inconspicuously as possible. As soon as the music stops, the hunter must grab his prey. But each prey player, in turn, must grab another player for whom he is a hunter. Then the cards are shuffled, the game continues.

Game for children from 6-12 years old "Copy of the monument"

A copy of the monument is a game that develops attentiveness in children and adolescents, helps to overcome shyness.
Description of the game:
Two players are selected from those present. One of them (the copier) is taken out of the room and blindfolded, the second (the monument) at this time must take some interesting pose and freeze in it. A blindfolded copier player is introduced. He must feel the position in which

Game for children from 6-12 years old "Spoiled fax"

Description of the game:
The players sit down one after another, looking at the back of the head of the neighbor. The first and last player is given a pen and paper. The last player draws a simple figure on the sheet, and then the exact same figure on the back of the neighbor in front. Each next player draws on the back in front of the seated person what he felt on his back. The first player redraws on paper what he felt on his back, after which the resulting pictures are compared.
The game develops: attentiveness, hand motor skills, memory.

Game for children from 6-12 years old "Cockfighting"

Description of the game:
We demarcate the floor with a rope or tape. Two players stand on opposite sides of the rope.
Starting position: players stand on one foot opposite each other, and their hands are caught in the lock behind their backs. The player's task is to go over to the opponent's side without disengaging his hands or putting his other foot on the ground. At the same time, do not allow the enemy to go over to his side. You can only push with your shoulder or chest. The loser is also the one who lowers the other leg to the ground or unlocks his hands.
The game develops: coordination, strength.

Four participants are selected. Two of them are blindfolded, the rest dictate where and what to draw. Task: draw a birthday boy. The team with the most beautiful drawing wins.


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Birthday without birthday boy (s)?

The guests came to the birthday party. But there is no birthday boy. Children ask parents, ask questions that parents can answer YES or NO.

For instance:
Is the birthday boy (s) (name) in his room?
Is the birthday boy (s) (name) hiding in the closet?
Is the birthday boy (s) (name) behind the chair?

Those. you cannot search, but by questioning you can find the birthday person (-tsu). Whoever gets to the point is the winner. He (she) displays the birthday man (-tsu), receives a prize from him (her) and the holiday begins.


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Guess what's behind the back?

Participants are seated in a circle, facing the back of a neighbor. A sheet of paper is attached to the back of each tape. The first player is told in his ear a simple word that is easy to draw: a flower, a house. He should draw what he heard with a pencil on the back of his neighbor. A neighbor, guided only by his own feelings, while he is being drawn on his back, must understand what is drawn there and draw a similar pattern on the back of the player sitting in front of him. When all the participants finish their drawings, they begin to evaluate these works, according to the results of the vote, whoever has the most beautiful and accurate drawing, except for the first participant, wins and is awarded a prize.



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Dance on the newspaper!

3 couples are participating. All participants dance on the newspaper to cheerful music. Every time the music is turned off, the newspaper is folded up and its area is reduced. The task is not to step over the edge of the newspaper. Those who cannot cope are eliminated from the game. The most persistent win and be awarded a prize!


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Driver!

Pins are placed on the floor, two people are involved. The presenter says that the driver needs to drive at night without lighting. The participant will be blindfolded and given commands to direct the "movement of the car". The competitor must knock down as few pins as possible. Then the next participant starts driving. Whoever hits fewer pins wins.


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Move a coin!

The participants are divided into two teams. At the end of the room, you need to put two jars. Each participant is given a coin, which he must put on his leg. After that, the participants take turns carefully and quickly to bring the coin on their leg and put it in the jar. The team that completes the task faster wins.


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Magnetic fishing!

The players are divided into two teams. Magnets are placed in the basins. The first player of the team is given a fishing rod with a magnet, you need to run to the basin, catch the "fish", put it in a nearby bucket and return to the team to pass the fishing rod to the next one. The team with the largest catch wins.


Birthday contests at home
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Air battle

The room is divided in half by tape. The participants are divided into two teams. Each team is given the same number of balloons. The task is to throw all your balls to the opponent, while the balls from the opponents must also be sent back to their field. The competition starts with a sound signal and after the second sound, the children must stop. The team with the least number of balloons wins.


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